When I either load a saved game or create a new game, Java appears to crash as it finishes loading the initial screen. I have updated to Java 8u45 (32-bit), and I am running Windows XP 32-bit. Yes, I know the OS is no longer supported... but it did work several months ago when my grandson last played it on his PC.
Here is the log from the "game output" (which includes the Java error). I removed my grandson's screen name.
[15:07:22] [Client thread/INFO]: Setting user: <removed screen name>
[15:07:22] [Client thread/INFO]: (Session ID is token:51b7e627f156437b895772dde8fb5abc:b5c9fed61c2b4eb7b3438eafb1b4835f)
[15:07:26] [Client thread/INFO]: LWJGL Version: 2.9.4
[15:07:26] [Client thread/INFO]: Reloading ResourceManager: Default
[15:07:29] [Sound Library Loader/INFO]: Starting up SoundSystem...
[15:07:29] [Thread-6/INFO]: Initializing LWJGL OpenAL
[15:07:29] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[15:07:29] [Thread-6/INFO]: OpenAL initialized.
[15:07:29] [Sound Library Loader/INFO]: Sound engine started
[15:07:34] [Client thread/INFO]: Created: 512x512 textures-atlas
[15:08:32] [Server thread/INFO]: Starting integrated minecraft server version 1.8.7
[15:08:32] [Server thread/INFO]: Generating keypair
[15:08:33] [Server thread/INFO]: Converting map!
[15:08:33] [Server thread/INFO]: Scanning folders...
[15:08:33] [Server thread/INFO]: Total conversion count is 0
[15:08:33] [Server thread/INFO]: Preparing start region for level 0
[15:08:34] [Server thread/INFO]: Preparing spawn area: 4%
[15:08:35] [Server thread/INFO]: Preparing spawn area: 7%
[15:08:36] [Server thread/INFO]: Preparing spawn area: 11%
[15:08:37] [Server thread/INFO]: Preparing spawn area: 14%
[15:08:38] [Server thread/INFO]: Preparing spawn area: 17%
[15:08:39] [Server thread/INFO]: Preparing spawn area: 19%
[15:08:41] [Server thread/INFO]: Preparing spawn area: 23%
[15:08:42] [Server thread/INFO]: Preparing spawn area: 26%
[15:08:43] [Server thread/INFO]: Preparing spawn area: 29%
[15:08:44] [Server thread/INFO]: Preparing spawn area: 32%
[15:08:45] [Server thread/INFO]: Preparing spawn area: 35%
[15:08:46] [Server thread/INFO]: Preparing spawn area: 38%
[15:08:47] [Server thread/INFO]: Preparing spawn area: 40%
[15:08:48] [Server thread/INFO]: Preparing spawn area: 43%
[15:08:49] [Server thread/INFO]: Preparing spawn area: 45%
[15:08:50] [Server thread/INFO]: Preparing spawn area: 47%
[15:08:51] [Server thread/INFO]: Preparing spawn area: 50%
[15:08:52] [Server thread/INFO]: Preparing spawn area: 53%
[15:08:53] [Server thread/INFO]: Preparing spawn area: 56%
[15:08:54] [Server thread/INFO]: Preparing spawn area: 59%
[15:08:55] [Server thread/INFO]: Preparing spawn area: 61%
[15:08:56] [Server thread/INFO]: Preparing spawn area: 63%
[15:08:57] [Server thread/INFO]: Preparing spawn area: 66%
[15:08:58] [Server thread/INFO]: Preparing spawn area: 69%
[15:08:59] [Server thread/INFO]: Preparing spawn area: 72%
[15:09:00] [Server thread/INFO]: Preparing spawn area: 75%
[15:09:01] [Server thread/INFO]: Preparing spawn area: 78%
[15:09:02] [Server thread/INFO]: Preparing spawn area: 80%
[15:09:03] [Server thread/INFO]: Preparing spawn area: 83%
[15:09:04] [Server thread/INFO]: Preparing spawn area: 86%
[15:09:06] [Server thread/INFO]: Preparing spawn area: 88%
[15:09:07] [Server thread/INFO]: Preparing spawn area: 91%
[15:09:08] [Server thread/INFO]: Preparing spawn area: 94%
[15:09:09] [Server thread/INFO]: Preparing spawn area: 97%
[15:09:10] [Server thread/INFO]: Changing view distance to 2, from 10
[15:09:11] [Server thread/INFO]: <removed screen name>[local:E:1f375092] logged in with entity id 218 at (230.5, 64.0, 250.5)
[15:09:11] [Server thread/INFO]:<removed screen name> joined the game
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x2dba3060, pid=2492, tid=3792
#
# JRE version: Java(TM) SE Runtime Environment (8.0_45-b15) (build 1.8.0_45-b15)
# Java VM: Java HotSpot(TM) Client VM (25.45-b02 mixed mode windows-x86 )
# Problematic frame:
# C [iglicd32.dll+0x43060]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Documents and Settings\Gabriel\Application Data\.minecraft\hs_err_pid2492.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
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When I either load a saved game or create a new game, Java appears to crash as it finishes loading the initial screen. I have updated to Java 8u45 (32-bit), and I am running Windows XP 32-bit. Yes, I know the OS is no longer supported... but it did work several months ago when my grandson last played it on his PC.
Here is the log from the "game output" (which includes the Java error). I removed my grandson's screen name.
[15:07:22] [Client thread/INFO]: Setting user: <removed screen name>
[15:07:22] [Client thread/INFO]: (Session ID is token:51b7e627f156437b895772dde8fb5abc:b5c9fed61c2b4eb7b3438eafb1b4835f)
[15:07:26] [Client thread/INFO]: LWJGL Version: 2.9.4
[15:07:26] [Client thread/INFO]: Reloading ResourceManager: Default
[15:07:29] [Sound Library Loader/INFO]: Starting up SoundSystem...
[15:07:29] [Thread-6/INFO]: Initializing LWJGL OpenAL
[15:07:29] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[15:07:29] [Thread-6/INFO]: OpenAL initialized.
[15:07:29] [Sound Library Loader/INFO]: Sound engine started
[15:07:34] [Client thread/INFO]: Created: 512x512 textures-atlas
[15:08:32] [Server thread/INFO]: Starting integrated minecraft server version 1.8.7
[15:08:32] [Server thread/INFO]: Generating keypair
[15:08:33] [Server thread/INFO]: Converting map!
[15:08:33] [Server thread/INFO]: Scanning folders...
[15:08:33] [Server thread/INFO]: Total conversion count is 0
[15:08:33] [Server thread/INFO]: Preparing start region for level 0
[15:08:34] [Server thread/INFO]: Preparing spawn area: 4%
[15:08:35] [Server thread/INFO]: Preparing spawn area: 7%
[15:08:36] [Server thread/INFO]: Preparing spawn area: 11%
[15:08:37] [Server thread/INFO]: Preparing spawn area: 14%
[15:08:38] [Server thread/INFO]: Preparing spawn area: 17%
[15:08:39] [Server thread/INFO]: Preparing spawn area: 19%
[15:08:41] [Server thread/INFO]: Preparing spawn area: 23%
[15:08:42] [Server thread/INFO]: Preparing spawn area: 26%
[15:08:43] [Server thread/INFO]: Preparing spawn area: 29%
[15:08:44] [Server thread/INFO]: Preparing spawn area: 32%
[15:08:45] [Server thread/INFO]: Preparing spawn area: 35%
[15:08:46] [Server thread/INFO]: Preparing spawn area: 38%
[15:08:47] [Server thread/INFO]: Preparing spawn area: 40%
[15:08:48] [Server thread/INFO]: Preparing spawn area: 43%
[15:08:49] [Server thread/INFO]: Preparing spawn area: 45%
[15:08:50] [Server thread/INFO]: Preparing spawn area: 47%
[15:08:51] [Server thread/INFO]: Preparing spawn area: 50%
[15:08:52] [Server thread/INFO]: Preparing spawn area: 53%
[15:08:53] [Server thread/INFO]: Preparing spawn area: 56%
[15:08:54] [Server thread/INFO]: Preparing spawn area: 59%
[15:08:55] [Server thread/INFO]: Preparing spawn area: 61%
[15:08:56] [Server thread/INFO]: Preparing spawn area: 63%
[15:08:57] [Server thread/INFO]: Preparing spawn area: 66%
[15:08:58] [Server thread/INFO]: Preparing spawn area: 69%
[15:08:59] [Server thread/INFO]: Preparing spawn area: 72%
[15:09:00] [Server thread/INFO]: Preparing spawn area: 75%
[15:09:01] [Server thread/INFO]: Preparing spawn area: 78%
[15:09:02] [Server thread/INFO]: Preparing spawn area: 80%
[15:09:03] [Server thread/INFO]: Preparing spawn area: 83%
[15:09:04] [Server thread/INFO]: Preparing spawn area: 86%
[15:09:06] [Server thread/INFO]: Preparing spawn area: 88%
[15:09:07] [Server thread/INFO]: Preparing spawn area: 91%
[15:09:08] [Server thread/INFO]: Preparing spawn area: 94%
[15:09:09] [Server thread/INFO]: Preparing spawn area: 97%
[15:09:10] [Server thread/INFO]: Changing view distance to 2, from 10
[15:09:11] [Server thread/INFO]: <removed screen name>[local:E:1f375092] logged in with entity id 218 at (230.5, 64.0, 250.5)
[15:09:11] [Server thread/INFO]:<removed screen name> joined the game
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x2dba3060, pid=2492, tid=3792
#
# JRE version: Java(TM) SE Runtime Environment (8.0_45-b15) (build 1.8.0_45-b15)
# Java VM: Java HotSpot(TM) Client VM (25.45-b02 mixed mode windows-x86 )
# Problematic frame:
# C [iglicd32.dll+0x43060]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Documents and Settings\Gabriel\Application Data\.minecraft\hs_err_pid2492.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release