Hi, I often take my game save to work and play on my PC at lunch times, and just occasionally my work colleague comes to my world and helps me via a LAN connection. Today was one of those days and after about 5mins, my PC locked up and crashed. I restarted the PC and the game, which seemed OK, and I was where I was when it crashed, but when my friend joined again, he was back at the world spawn point and had nothing (he had gear I'd given him and stuff he had collected). So we figured the game save was corrupt, but as we'd played only 5 mins, we copied my game save back in (I have a backup of my most recent saves) and restarted, but even tho I was back where I had started pre-crash, my friend was still without his gear and stuff and was still put back at the world spawn point. These leads me to assume that a game save folder doesnt contain all the files pertaining to LAN games and I was wondering what other files I need to back-up (if possible) so my friends status would be saved as well. I assume the files would be located in my game files somewhere and not his as he joined my world ...
So are you saying all the data for his attributes in my game world are stored on his PC? Because they must be stored somewhere as whenever he joins my LAN game, he's always in the place/has the gear he had when he last left it...
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Hi, I often take my game save to work and play on my PC at lunch times, and just occasionally my work colleague comes to my world and helps me via a LAN connection. Today was one of those days and after about 5mins, my PC locked up and crashed. I restarted the PC and the game, which seemed OK, and I was where I was when it crashed, but when my friend joined again, he was back at the world spawn point and had nothing (he had gear I'd given him and stuff he had collected). So we figured the game save was corrupt, but as we'd played only 5 mins, we copied my game save back in (I have a backup of my most recent saves) and restarted, but even tho I was back where I had started pre-crash, my friend was still without his gear and stuff and was still put back at the world spawn point. These leads me to assume that a game save folder doesnt contain all the files pertaining to LAN games and I was wondering what other files I need to back-up (if possible) so my friends status would be saved as well. I assume the files would be located in my game files somewhere and not his as he joined my world ...
When you play on LAN it doesn't save for the person who doesn't own the world. I know this from playing on a LAN world with my cousin.
So are you saying all the data for his attributes in my game world are stored on his PC? Because they must be stored somewhere as whenever he joins my LAN game, he's always in the place/has the gear he had when he last left it...