</p> <p>---- Minecraft Crash Report ----<br>// Don't be sad. I'll do better next time, I promise!</p> <p>Time: 6/7/15 7:49 PM<br>Description: Initializing game</p> <p>java.lang.RuntimeException: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)<br> at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)<br> at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)<br> at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)<br> at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)<br> at net.minecraft.client.main.Main.main(SourceFile:148)<br> at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)<br> at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)<br> at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)<br> at java.lang.reflect.Method.invoke(Unknown Source)<br> at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)<br> at net.minecraft.launchwrapper.Launch.main(Launch.java:28)<br>Caused by: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)<br> at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)<br> at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)<br> at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)<br> at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:77)<br> at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:41)<br> at org.lwjgl.opengl.SharedDrawable.<init>(SharedDrawable.java:50)<br> at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:192)<br> ... 10 more</p> <p> A detailed walkthrough of the error, its code path and all known details is as follows:<br>---------------------------------------------------------------------------------------</p> <p>-- Head --<br>Stacktrace:<br> at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)<br> at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)<br> at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)</p> <p>-- Initialization --<br>Details:<br>Stacktrace:<br> at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)<br> at net.minecraft.client.main.Main.main(SourceFile:148)<br> at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)<br> at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)<br> at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)<br> at java.lang.reflect.Method.invoke(Unknown Source)<br> at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)<br> at net.minecraft.launchwrapper.Launch.main(Launch.java:28)</p> <p>-- System Details --<br>Details:<br> Minecraft Version: 1.7.10<br> Operating System: Windows Vista (x86) version 6.0<br> Java Version: 1.8.0_31, Oracle Corporation<br> Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation<br> Memory: 40173136 bytes (38 MB) / 198651904 bytes (189 MB) up to 1060372480 bytes (1011 MB)<br> JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M<br> AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used<br> IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0<br> FML: <br> GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.1.8490 Release' Renderer: 'ATI Radeon HD 3450'<br> Launched Version: 1.7.10-Forge10.13.3.1428-1.7.10<br> LWJGL: 2.9.1<br> OpenGL: ATI Radeon HD 3450 GL version 2.1.8490 Release, ATI Technologies Inc.<br> GL Caps: Using GL 1.3 multitexturing.<br>Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.<br>Anisotropic filtering is supported and maximum anisotropy is 16.<br>Shaders are available because OpenGL </p> <p>
<p>
I have Balkon's Weapon Mod version 1.14.3, the Lord of the Rings mod version B23.3, and FastCraft version 1.21. I'm trying to make a 1.7.10 Forge server which also has those mods, in case that has anything to do with it. The computer I'm using has an ATI Radeon HD 3450 graphics card, and my operating system is Microsoft Windows Vista Home Premium, and it is 32 bit. So, can anyone help me out with this? I'd appreciate it, and also I'm new to the forum, just so you know.
Error log:
<p>
I have Balkon's Weapon Mod version 1.14.3, the Lord of the Rings mod version B23.3, and FastCraft version 1.21. I'm trying to make a 1.7.10 Forge server which also has those mods, in case that has anything to do with it. The computer I'm using has an ATI Radeon HD 3450 graphics card, and my operating system is Microsoft Windows Vista Home Premium, and it is 32 bit. So, can anyone help me out with this? I'd appreciate it, and also I'm new to the forum, just so you know.
Thanks! Disabling the loading screen worked.