Also, when i go to java.com and check my version of java, it tells me that it successfully detected java8 update 45 on my system. Im a bit confused now...
Ok so i rebooted my computer and i got rid of older versions of java before installing java8. But what do you mean with configuring the minecraft launcher???
EDIT: i just researched it and found that all were talking about it being here: /System/Library/Java/JavaVirtualMachines/
But the only java version which appears to be there is called "1.6.0.jdk", which I'm pretty sure is java6 -not java8.
EDIt: i now changed the path to the file:
but the problem is still happening... when i try to load up the world, it just gets stuck on the "loading world" screen for ever. i will yet try it with those id conflicts in the config.
ok so, the adventofaccention mod, contains 2 ids with the number 27. One of them is a dimension and the other one i don't know. could the dimensions id be conflicting? should i post the latest log again after changing it???
It was something like an "energyvaulve" but it might be very well an entity. I dont realy know what it is but it has the id "27" so i might as well try and change it. Is there realy no way to find out exactly which mod is causing the conflict? Dosent minecraft tell you like a path to the error?
now when i look in the game output it starts up all dimensions but then, after a long time, it crashes. Crash report and latest log in this post.
---- Minecraft Crash Report ----
// There are four lights!
Time: 6/6/15 10:50 AM
Description: Rendering screen
java.lang.OutOfMemoryError: Java heap space
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1067)
-- Screen render details --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Mouse location: Scaled: (195, 96). Absolute: (365, 0)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1067)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:989)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Reading reports helps. They're much shorter then logs.
Now how did this happen with 4GB. .. I've no idea.
But Java tends to be poor at memory management if it has too much to work with so try actually lowering RAM to 2-3GB.
Heck, even 1-1.5GB would be enough. Anything more then 2GB is overkill for just ~40 mods.
Ok so i set it to 2GB ram but now it gives errors in the game output...il attach the log file again........ (oh, and it does still crash with the java.lang.OutOfMemoryError: Java heap space error)
The error happens when the game tries to render some entities in the main menu ...
Disable bspkrsCore main menu mob rendering.
Yes but how should i do that? In the config file? There it says this: # Set to true to show your logged-in player and a random mob on the main menu, false to disable. [default: true]
B:showMainMenuMobs=true
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1067)
-- Screen render details --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Mouse location: Scaled: (178, 103). Absolute: (308, 479)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1067)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:989)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Thats the same crash as before though...
I already tried to remove adventofaccention. The thing is, with out that mod it works but yet again, aoa is to be the main mod in the pack...
[quote=Verbina29;../../../members/Verbina29;2439487-help-minecraft-crashes-win-a-prize-if-your-helpful?comment=71]
Try removing large mods that add a lot, then add them back in, one by one and see when adding a mod causes a problem.
[quote=Unknown911;../../../members/Unknown911;2439487-help-minecraft-crashes-win-a-prize-if-your-helpful?comment=69]
Or try a couple of mods at a time so that not every mod you use "overhauls" Minecraft. Looking at the list it's being overhauled extensively.
[quote=grimallq;../../../members/grimallq;2439487-help-minecraft-crashes-win-a-prize-if-your-helpful?comment=68]
About the only thing we can do for now.
Again: new report if it crashes.
First: sory i wasn't there a while... i was on vacation or holiday.
Second: I found a mod which says it helps to fix minecraft crashes ( i kinda lost the post but il try to find it). You recently said that the crash report or the log file docent give enough information to define which mod is causing it exactly, this "minecraft fixer mod" said it gets more information out of the crash reports. Would that maybe help?
Third: because nothing seemed to work, i will try installing each mod 1 by 1 and see when i crashes when which mods are loaded.
That will only take me a little while as I'm kind of busy ATM and i need to wait for minecraft to load up (and so on).
Thanks
Also, when i go to java.com and check my version of java, it tells me that it successfully detected java8 update 45 on my system. Im a bit confused now...
Ok so i rebooted my computer and i got rid of older versions of java before installing java8. But what do you mean with configuring the minecraft launcher???
how can i find my java8 install path?
EDIT: i just researched it and found that all were talking about it being here: /System/Library/Java/JavaVirtualMachines/
But the only java version which appears to be there is called "1.6.0.jdk", which I'm pretty sure is java6 -not java8.
EDIt: i now changed the path to the file:
but the problem is still happening... when i try to load up the world, it just gets stuck on the "loading world" screen for ever. i will yet try it with those id conflicts in the config.
ok so, the adventofaccention mod, contains 2 ids with the number 27. One of them is a dimension and the other one i don't know. could the dimensions id be conflicting? should i post the latest log again after changing it???
It was something like an "energyvaulve" but it might be very well an entity. I dont realy know what it is but it has the id "27" so i might as well try and change it. Is there realy no way to find out exactly which mod is causing the conflict? Dosent minecraft tell you like a path to the error?
this is the log file without weapons mod.
http://www.mediafire.com/download/amns2d8n6497j8c/fml-client-latest.log
now when i look in the game output it starts up all dimensions but then, after a long time, it crashes. Crash report and latest log in this post.
---- Minecraft Crash Report ----
// There are four lights!
Time: 6/6/15 10:50 AM
Description: Rendering screen
java.lang.OutOfMemoryError: Java heap space
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1067)
-- Screen render details --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Mouse location: Scaled: (195, 96). Absolute: (365, 0)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1067)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:989)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.1
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1865744 bytes (1 MB) / 4281597952 bytes (4083 MB) up to 4281597952 bytes (4083 MB)
JVM Flags: 5 total; -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 15, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 37 mods loaded, 37 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CodeChickenCore{1.0.4.35} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
NotEnoughItems{1.0.3.74} [Not Enough Items] (Not-Enough-Items-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
zeldaswordskills{1.7.10-2.2.5} [Zelda Sword Skills] (1.7.10-zeldaswordskills-2.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
lucky{5.1.0} [Lucky Block] ([1-7-10]_Lucky_Block_v5-1-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ArmorStatusHUD{1.28} [ArmorStatusHUD] ([1.7.10]ArmorStatusHUD-client-1.28.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
More Crafting Recipes Mod{Minecraft 1.7.2} [More Crafting Recipes Mod] ([2.2.0] More Crafting Recipes Mod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
nevermine{2.0.1} [AdventOfAscension] (AoA-2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
thehunt{Pre-Alpha} [The Hunt] (Arkif - The Hunt [1.7.10] [v0.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CarpentersBlocks{3.3.4.2} [Carpenter's Blocks] (carpenters blocks v3.3.4.2 - mc 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
craftguide{1.6.8.2} [CraftGuide] (CraftGuide-1.6.8.2-forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights{1.3.8} [Dynamic Lights] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
eplus{3.0.2-d} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.2-d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
iChunUtil{4.1.3} [iChunUtil] (ichunutil-4.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Hats{4.0.1} [Hats] (Hats-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
InfernalMobs{1.6.0} [Infernal Mobs] (InfernalMobs-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
cfm{3.4.7} [ÔøΩ9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
StevesCarts{2.0.0.b18} [Steve's Carts 2] (stevescarts2.0.0.b18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
SpecialArmor{1.7.10} [TeeLuk's SpecialArmor] (TLSpecialArmor-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: NVIDIA GeForce 9400 OpenGL Engine GL version 2.1 NVIDIA-10.0.19 310.90.10.05b12, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Notice that i did set the bspkrscore menu thing to "false".
http://www.mediafire.com/download/kes3u66az4ajzmh/fml-client-latest.log
Ok so i set it to 2GB ram but now it gives errors in the game output...il attach the log file again........ (oh, and it does still crash with the java.lang.OutOfMemoryError: Java heap space error)
http://www.mediafire.com/download/00733a4yf12iz5s/fml-client-latest.log
Yes but how should i do that? In the config file? There it says this: # Set to true to show your logged-in player and a random mob on the main menu, false to disable. [default: true]
B:showMainMenuMobs=true
i did already set that to false...
I did that... that crash was with that being disabled...
Try removing nevermine and then make the world cause it adds alot to the world gen and then try readding it in once the world is made
I tried both of these suggestions but it still docent load up the world. And i now even removed bskrscore mod but it still crashes...
Crash report:
---- Minecraft Crash Report ----
// Oops.
Time: 6/8/15 5:58 PM
Description: Rendering screen
java.lang.OutOfMemoryError: Java heap space
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1067)
-- Screen render details --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Mouse location: Scaled: (178, 103). Absolute: (308, 479)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1067)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:989)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.1
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1709000 bytes (1 MB) / 2134114304 bytes (2035 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 5 total; -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 15, allocated: 29, tallocated: 77
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 35 mods loaded, 35 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CodeChickenCore{1.0.4.35} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
NotEnoughItems{1.0.3.74} [Not Enough Items] (Not-Enough-Items-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
zeldaswordskills{1.7.10-2.2.5} [Zelda Sword Skills] (1.7.10-zeldaswordskills-2.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
lucky{5.1.0} [Lucky Block] ([1-7-10]_Lucky_Block_v5-1-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
More Crafting Recipes Mod{Minecraft 1.7.2} [More Crafting Recipes Mod] ([2.2.0] More Crafting Recipes Mod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
nevermine{2.0.1} [AdventOfAscension] (AoA-2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
thehunt{Pre-Alpha} [The Hunt] (Arkif - The Hunt [1.7.10] [v0.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CarpentersBlocks{3.3.4.2} [Carpenter's Blocks] (carpenters blocks v3.3.4.2 - mc 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
craftguide{1.6.8.2} [CraftGuide] (CraftGuide-1.6.8.2-forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CustomSpawner{3.3.0} [DrZhark's CustomSpawner] (CustomMobSpawner 3.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights{1.3.8} [Dynamic Lights] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
eplus{3.0.2-d} [Enchanting Plus] (EnchantingPlus-1.7.10-3.0.2-d.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
iChunUtil{4.1.3} [iChunUtil] (ichunutil-4.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Hats{4.0.1} [Hats] (Hats-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
InfernalMobs{1.6.0} [Infernal Mobs] (InfernalMobs-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
cfm{3.4.7} [�9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
StevesCarts{2.0.0.b18} [Steve's Carts 2] (stevescarts2.0.0.b18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
SpecialArmor{1.7.10} [TeeLuk's SpecialArmor] (TLSpecialArmor-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: NVIDIA GeForce 9400 OpenGL Engine GL version 2.1 NVIDIA-10.0.19 310.90.10.05b12, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Latest log:
http://www.mediafire.com/download/2c10dh2udeze5h1/fml-client-latest.log
so what should i do? should i try and remove mo creatures?
Thats the same crash as before though...
I already tried to remove adventofaccention. The thing is, with out that mod it works but yet again, aoa is to be the main mod in the pack...
Try removing large mods that add a lot, then add them back in, one by one and see when adding a mod causes a problem.
First: sory i wasn't there a while... i was on vacation or holiday.
Second: I found a mod which says it helps to fix minecraft crashes ( i kinda lost the post but il try to find it). You recently said that the crash report or the log file docent give enough information to define which mod is causing it exactly, this "minecraft fixer mod" said it gets more information out of the crash reports. Would that maybe help?
Third: because nothing seemed to work, i will try installing each mod 1 by 1 and see when i crashes when which mods are loaded. That will only take me a little while as I'm kind of busy ATM and i need to wait for minecraft to load up (and so on).
Thanks
Oh and: i don't know why it got quoted to that post...that was a mistake......