I'm having serious problems with world/chunk update lag when using my new computer to play Minecraft (with several mods, including Optifine). Optifine's lagometer shows a mostly solid white wall of lag:
However, when I escape to the game menu, the lag disappears almost instantly and the framerate increases to over 60.
Is there any way I can reduce this lag so that the game is playable again?
It seems to get progressively worse every time I go to the very end of my mine and back (straight corridor, 1 block wide). It could be an issue with the forge dormant chunk cache, which I set from 0 chunks (default) to 16 - however I doubt that because it doesn't make sense that it's functionality would be causing hundreds of world updates per frame.
Or it could be caused by not having a graphics card in my PC (I have an AMD APU - combined dual-core CPU and single-core GPU on the same die), but I doubt that because the communication between the CPU and the GPU is much faster than with the standard architecture, and I usually get ~15 fps when I first load my singleplayer world.
I also killed a nearby dark/sinister aura node which was actively converting the region into an eerie biome, to eliminate a possible source of some excessive world updates, but it doesn't seem to have a measurable effect on my framerate.
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I'm having serious problems with world/chunk update lag when using my new computer to play Minecraft (with several mods, including Optifine). Optifine's lagometer shows a mostly solid white wall of lag:
However, when I escape to the game menu, the lag disappears almost instantly and the framerate increases to over 60.
Is there any way I can reduce this lag so that the game is playable again?
It seems to get progressively worse every time I go to the very end of my mine and back (straight corridor, 1 block wide). It could be an issue with the forge dormant chunk cache, which I set from 0 chunks (default) to 16 - however I doubt that because it doesn't make sense that it's functionality would be causing hundreds of world updates per frame.
Or it could be caused by not having a graphics card in my PC (I have an AMD APU - combined dual-core CPU and single-core GPU on the same die), but I doubt that because the communication between the CPU and the GPU is much faster than with the standard architecture, and I usually get ~15 fps when I first load my singleplayer world.
I also killed a nearby dark/sinister aura node which was actively converting the region into an eerie biome, to eliminate a possible source of some excessive world updates, but it doesn't seem to have a measurable effect on my framerate.