(I am not even sure if this is a bug, but it is difficult to google it. When I type "double", it shows only results with "double-click" so...)
My problem is, that the ram of jawaw.exe is doubled, or more. When the game starts, the size of jawaw ram is growing, when in-game, on F3 screen, it goes only till 1365mb (-Xmx1536M -Xms1536M). But in task manager, it goes above 4-5 gb... And soon i need to close Minecraft because there is insufficient ram error.
So, I need to alocate at least 2gb of ram to minecraft to play smoothly. But even if I give it less than 1,5gb, it consumes way too much of .. "real" ram?
What can I do with this?
My specs:
Intel Q9650 quad 3,000
2x 4gb ram (1333)
Nvidia geforce 440 GT
Samsung EVO 250 gb SSD
Windows 7 64 bit
64bit Java
1.8.1 Optifine HD U C7 (mid-high settings, 32 chunks visiblity)
This may sound stupid but I have done this. Make sure two minecrafts are not open. Also what is the exact process using the ram? You can find this in task manager.
As far as I found, this is called memory leak. There is too many potential sources to track it down. Anyway I updated java some time ago. And I have replaced my CPU recently. I will do clean install of Windows, it seems to be only chance
It's entirely possible the version of Optifine you're running could have some memory leak, although it's unlikely the base game does. Try updating the game and optifine to 1.8.4.
Hi
(I am not even sure if this is a bug, but it is difficult to google it. When I type "double", it shows only results with "double-click" so...)
My problem is, that the ram of jawaw.exe is doubled, or more. When the game starts, the size of jawaw ram is growing, when in-game, on F3 screen, it goes only till 1365mb (-Xmx1536M -Xms1536M). But in task manager, it goes above 4-5 gb... And soon i need to close Minecraft because there is insufficient ram error.
So, I need to alocate at least 2gb of ram to minecraft to play smoothly. But even if I give it less than 1,5gb, it consumes way too much of .. "real" ram?
What can I do with this?
My specs:
Intel Q9650 quad 3,000
2x 4gb ram (1333)
Nvidia geforce 440 GT
Samsung EVO 250 gb SSD
Windows 7 64 bit
64bit Java
1.8.1 Optifine HD U C7 (mid-high settings, 32 chunks visiblity)
Conquest 32x resource pack
How much virtual RAM do you have allocated? Google it if you don;t know what it means.
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Curse PremiumThis may sound stupid but I have done this. Make sure two minecrafts are not open. Also what is the exact process using the ram? You can find this in task manager.
No, i never was using virtual ram. Now I have SSD so this is not even possible.
No, I checked multiple times, there is only java.exe from launcher, it always have around 240k.
When I launch the game, process jawaw.exe appears and is running at ~1,040 k.
But when I load (any) world, it is starting to grow like crazy. But not in-game. At F3 screen there is up to limit I've set up...
java.exe stays at 240-300.
When I set
the distance to 10 chunks, in-game ram used is 400k, when task manager shows me 1300. Disabling resourcepack doesnt makes big change.
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Curse PremiumHuh. I am at a loss. Sorry
As far as I found, this is called memory leak. There is too many potential sources to track it down. Anyway I updated java some time ago. And I have replaced my CPU recently. I will do clean install of Windows, it seems to be only chance
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Curse PremiumIt's entirely possible the version of Optifine you're running could have some memory leak, although it's unlikely the base game does. Try updating the game and optifine to 1.8.4.