(Edited to add: This crash log says I was in 1.7.4 - I tried opening a 1.7.4 map, but it is happening in 1.8. as well.)
I recently updated to 1.8 and went through all the steps, make sure you have everything updated and talking with one another. Things seemed to be working ok, but now my game won't even start up. I get a weird icon in the upper left hand corner of 2 green recycled looking arrows with the text "start up". The game stops as soon as that icon starts up. I'm hoping someone understands this crash log better than I do... Thanks in advance.
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at azi.p(SourceFile:1565)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 03 - amplified, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:725)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 12504992 bytes (11 MB) / 334954496 bytes (319 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 7800 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
(Edited to add: This crash log says I was in 1.7.4 - I tried opening a 1.7.4 map, but it is happening in 1.8. as well.)
I recently updated to 1.8 and went through all the steps, make sure you have everything updated and talking with one another. Things seemed to be working ok, but now my game won't even start up. I get a weird icon in the upper left hand corner of 2 green recycled looking arrows with the text "start up". The game stops as soon as that icon starts up. I'm hoping someone understands this crash log better than I do... Thanks in advance.
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 5/17/15 11:19 PM
Description: Unexpected error
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at azi.p(SourceFile:1565)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:540)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 03 - amplified, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:725)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 12504992 bytes (11 MB) / 334954496 bytes (319 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 7800 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Your render distance is up too high. You can change it in options.txt. Deleting options.txt is an option as well.
Quote me to make sure I know you replied.
Useful stuff to help with commands in MC:
MCStacker <- The best /summon command generator out there. Also very useful for data tags on /give commands and /setblock and quite a few others.
minecraftjson <- Epic book/sign/title/tellraw creator. Turns hours of command creation into minutes!
Single command block <- Ever seen those epic single command block creations? This is how you make them!
http://chunkbase.com/apps/spawn-chunks-reader <- Shows you the spawn chunks of your MC seed.
Thanks for the help Awesome Seal. I'm on my lunch break, but I will give that a try tonight. Thanks again, you are indeed awesome.
Glad to help
Quote me to make sure I know you replied.
Useful stuff to help with commands in MC:
MCStacker <- The best /summon command generator out there. Also very useful for data tags on /give commands and /setblock and quite a few others.
minecraftjson <- Epic book/sign/title/tellraw creator. Turns hours of command creation into minutes!
Single command block <- Ever seen those epic single command block creations? This is how you make them!
http://chunkbase.com/apps/spawn-chunks-reader <- Shows you the spawn chunks of your MC seed.