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Hello, so I have played minecraft with shaders forever on this computer and today it glictched out and here is the error.
[12:41:13] [main/INFO]: Loading tweak class name optifine.OptiFineTweaker [12:41:13] [main/INFO]: Using primary tweak class name optifine.OptiFineTweaker [12:41:13] [main/INFO]: Loading tweak class name shadersmod.launch.SMCTweaker [12:41:13] [main/INFO]: Calling tweak class optifine.OptiFineTweaker OptiFineTweaker: acceptOptions OptiFineTweaker: injectIntoClassLoader skipped, OptiFine is loaded as a library [12:41:13] [main/INFO]: Calling tweak class shadersmod.launch.SMCTweaker [SMC INF]ShadersMod 2.4.11 OptiFineTweaker: getLaunchArguments OptiFineTweaker: getLaunchTarget [12:41:13] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main} [SMC FNE]transforming bsu bsu [SMC FNE]transforming cui cui [12:41:13] [Client thread/INFO]: Setting user: Nxio [12:41:13] [Client thread/INFO]: (Session ID is token:a1d845b38f884aeba2a1eff681aee236:a4c13760061642ca819473e683ddfac0) [SMC FNE]transforming atr atr [SMC INF] blockAoLight [SMC FNE]transforming aju aju [OptiFine] (Reflector) Method not present: atr.func_149713_g [12:41:14] [Client thread/INFO]: LWJGL Version: 2.9.1 [SMC FNE]transforming dax dax [SMC FNT] set activeTexUnit [OptiFine] [OptiFine] OptiFine_1.8_HD_U_D3 [OptiFine] Sat May 16 12:41:14 EDT 2015 [OptiFine] OS: Windows 8.1 (amd64) version 6.3 [OptiFine] Java: 1.8.0_25, Oracle Corporation [OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation [OptiFine] LWJGL: 2.9.1 [OptiFine] OpenGL: Intel(R) HD Graphics 4600, version 4.2.0 - Build 10.18.10.3540, Intel [OptiFine] OpenGL Version: 4.0 [OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance) [OptiFine] Maximum texture size: 8192x8192 [OptiFine] Checking for new version [SMC FNE]transforming ctp ctp [SMC FNE]transforming cto cto [SMC FNE]transforming cua cua [SMC FNT] loadRes [SMC FNT] loadRes [SMC FNT] allocateTextureMap [SMC FNT] setSprite setIconName [SMC FNT] uploadTexSubForLoadAtlas [SMC FNT] uploadTexSubForLoadAtlas [12:41:14] [Client thread/INFO]: Reloading ResourceManager: Default, faithful32pack.zip [SMC FNE]transforming cug cug [OptiFine] *** Reloading textures *** [OptiFine] Resource packs: faithful32pack.zip [SMC FNE]transforming ciy ciy [SMC FNE]transforming civ civ [OptiFine] (Reflector) Class not present: ModLoader [OptiFine] (Reflector) Class not present: net.minecraft.src.FMLRenderAccessLibrary [OptiFine] (Reflector) Class not present: LightCache [OptiFine] (Reflector) Class not present: BlockCoord [OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge [OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeHooks [OptiFine] (Reflector) Class not present: net.minecraftforge.client.MinecraftForgeClient [SMC FNE]visiting net.minecraftforge.client.ForgeHooksClient net.minecraftforge.client.ForgeHooksClient [OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.FMLCommonHandler [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.FMLClientHandler [OptiFine] (Reflector) Class not present: net.minecraftforge.client.IItemRenderer$ItemRenderType [OptiFine] (Reflector) Method not present: bgd.getSkyRenderer [OptiFine] (Reflector) Method not present: bgd.getCloudRenderer [OptiFine] (Reflector) Method not present: bgd.getWeatherRenderer [OptiFine] (Reflector) Method not present: aqu.countEntities [OptiFine] (Reflector) Method not present: aqu.getPerWorldStorage [OptiFine] (Reflector) Class not present: net.minecraftforge.client.IRenderHandler [OptiFine] (Reflector) Class not present: net.minecraftforge.common.DimensionManager [OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Pre [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Post [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogColors [SMC FNE]transforming cji cji [SMC FNR] patch method cji.b(FI)V [SMC FNR] patch method cji.h()V [SMC FNR] patch method cji.i()V [SMC FNR] patch method cji.a(FJ)V [SMC FNR] patch method cji.a(IFJ)V [SMC FNR] patch method cji.a(Lckn;FI)V [SMC FNR] patch method cji.j(F)V [SMC FNR] patch method cji.a(IF)V [SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer; [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogDensity [OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$RenderFogEvent [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.EventBus [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.Event$Result [OptiFine] (Reflector) Class not present: net.minecraftforge.event.ForgeEventFactory [OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.ChunkWatchEvent$UnWatch [OptiFine] (Reflector) Method not present: atr.getBedDirection [OptiFine] (Reflector) Method not present: atr.isBedFoot [OptiFine] (Reflector) Method not present: atr.hasTileEntity [OptiFine] (Reflector) Method not present: atr.canCreatureSpawn [OptiFine] (Reflector) Method not present: atr.addHitEffects [OptiFine] (Reflector) Method not present: atr.addDestroyEffects [OptiFine] (Reflector) Method not present: atr.isAir [OptiFine] (Reflector) Method not present: atr.canRenderInLayer [OptiFine] (Reflector) Field not present: wv.captureDrops [OptiFine] (Reflector) Field not present: wv.capturedDrops [OptiFine] (Reflector) Method not present: wv.shouldRenderInPass [OptiFine] (Reflector) Method not present: wv.canRiderInteract [OptiFine] (Reflector) Method not present: bcm.shouldRenderInPass [OptiFine] (Reflector) Method not present: bcm.getRenderBoundingBox [OptiFine] (Reflector) Method not present: bcm.canRenderBreaking [OptiFine] (Reflector) Method not present: alq.onEntitySwing [OptiFine] (Reflector) Method not present: wq.isCurativeItem [OptiFine] (Reflector) Method not present: amy.getRecordResource [OptiFine] (Reflector) Method not present: cuw.preDraw [OptiFine] (Reflector) Method not present: cuw.postDraw [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.asm.transformers.BlamingTransformer [OptiFine] (Reflector) Class not present: net.minecraftforge.fml.relauncher.CoreModManager [OptiFine] Version found: D3 [12:41:15] [Sound Library Loader/INFO]: Starting up SoundSystem... [SMC FNE]transforming ctv ctv [SMC FNR] loadSimpleTexture [OptiFine] Loading textures/font/ascii.properties [OptiFine] Loading textures/font/ascii_sga.properties [12:41:15] [Thread-8/INFO]: Initializing LWJGL OpenAL [12:41:15] [Thread-8/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [SMC INF]ShadersMod version : 2.4.11 OpenGL Version : 4.2.0 - Build 10.18.10.3540 Vendor : Intel Renderer : Intel(R) HD Graphics 4600 Capabilities 2.0 2.1 3.0 3.2 4.0 GL_MAX_DRAW_BUFFERS = 8 GL_MAX_COLOR_ATTACHMENTS_EXT = 8 GL_MAX_TEXTURE_IMAGE_UNITS = 32 [SMC INF]Load ShadersMod configuration. [SMC INF]Did not load shaderpack. [SMC FNE]transforming cue cue [SMC FNE]transforming cum cum [SMC FNE]transforming cun cun [SMC FNE]transforming cmp cmp [SMC FNR] patch method cmp.makeQuadVertexData(Lclx;Lcue;Lej;[FLnet/minecraftforge/client/model/ITransformation;Lclz;ZZ)[I [SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V [SMC FNR] patch method cmp.a([I)Lej; [SMC FNR] patch method cmp.a([ILej;)V [SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V [12:41:15] [Thread-8/INFO]: OpenAL initialized. [12:41:15] [Sound Library Loader/INFO]: Sound engine started [OptiFine] Sprite size: 32 [OptiFine] Mipmap levels: 5 [SMC FNE]transforming ConnectedTextures ConnectedTextures [OptiFine] (Reflector) Field not present: cuy.field_110597_b [OptiFine] Multipass connected textures: false [OptiFine] Multipass connected textures: false [OptiFine] Multitexture: false [12:41:16] [Client thread/INFO]: Created: 1024x1024 textures-atlas [SMC INF]allocateTextureMap 5 1024 1024 [SMC FNE]transforming cmn cmn [SMC FNR] patch method cmn.a(I)V [SMC FNE]transforming cpt cpt [SMC FNE]transforming cpu cpu [SMC FNR] conditionally skip default shadow [SMC FNE]transforming cqv cqv [SMC SEVERE]state 0 expected 7 [SMC FNE]transforming cdy cdy [SMC FNE]transforming ccu ccu [SMC FNE]transforming csu csu [SMC FNE]transforming csl csl [SMC FNE]transforming csb csb [SMC FNR] patch method csb.a(Lxm;Lccq;FFFFFFF)V [SMC FNE]transforming csk csk [SMC FNE]transforming cqg cqg [SMC FNE]transforming cki cki [SMC FNR] patch method cki.a()V [SMC FNE]transforming cll cll [SMC FNE]transforming cln cln [SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V [SMC FNE]transforming ckn ckn [SMC FNR] patch method ckn.a(Lwv;Lcox;F)V [SMC SEVERE] ends in bad state State9 [SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V [SMC FNR] patch method ckn.a(Laql;)V [SMC FNR] patch method ckn.a(FI)V [SMC FNR] patch method ckn.s()V [SMC FNR] patch method ckn.t()V [SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V [SMC FNE]transforming cky cky [SMC FNR] patch method cky.a()V [SMC FNE]transforming cop cop [SMC FNR] patch method cop.b(FFFLcoa;)V [SMC FNE]transforming bwv bwv [SMC FNT] decrease language button size [SMC FNT] add shaders button [SMC FNT] shaders button action [OptiFine] *** Reloading custom textures *** [OptiFine] Loading custom colors: textures/colormap/grass.png [OptiFine] Loading custom colors: textures/colormap/foliage.png [12:41:16] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:16] [Client thread/ERROR]: @ Pre render [12:41:16] [Client thread/ERROR]: 1281: Invalid value [12:41:16] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:16] [Client thread/ERROR]: @ Pre render [12:41:16] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:17] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:17] [Client thread/ERROR]: @ Pre render [12:41:17] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:18] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:18] [Client thread/ERROR]: @ Pre render [12:41:18] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:19] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:19] [Client thread/ERROR]: @ Pre render [12:41:19] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:20] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:20] [Client thread/ERROR]: @ Pre render [12:41:20] [Client thread/ERROR]: 1281: Invalid value [12:41:21] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:21] [Client thread/ERROR]: @ Pre render [12:41:21] [Client thread/ERROR]: 1281: Invalid value [12:41:21] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:21] [Client thread/ERROR]: @ Pre render [12:41:21] [Client thread/ERROR]: 1281: Invalid value [12:41:21] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:21] [Client thread/ERROR]: @ Pre render [12:41:21] [Client thread/ERROR]: 1281: Invalid value [12:41:21] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:21] [Client thread/ERROR]: @ Pre render [12:41:21] [Client thread/ERROR]: 1281: Invalid value [12:41:21] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:21] [Client thread/ERROR]: @ Pre render [12:41:21] [Client thread/ERROR]: 1281: Invalid value [12:41:21] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:21] [Client thread/ERROR]: @ Pre render [12:41:21] [Client thread/ERROR]: 1281: Invalid value [12:41:21] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:21] [Client thread/ERROR]: @ Pre render [12:41:21] [Client thread/ERROR]: 1281: Invalid value [12:41:21] [Client thread/ERROR]: ########## GL ERROR ########## [12:41:21] [Client thread/ERROR]: @ Pre render [12:41:21] [Client thread/ERROR]: 1281: Invalid value [12:41:21] [Client thread/ERROR]: ########## GL ERROR ##########[12:41:24] [Client thread/ERROR]: 1281: Invalid value
Can someone please help me! I have tried everything!
Hello, so I have played minecraft with shaders forever on this computer and today it glictched out and here is the error.
[12:41:13] [main/INFO]: Loading tweak class name optifine.OptiFineTweaker
[12:41:13] [main/INFO]: Using primary tweak class name optifine.OptiFineTweaker
[12:41:13] [main/INFO]: Loading tweak class name shadersmod.launch.SMCTweaker
[12:41:13] [main/INFO]: Calling tweak class optifine.OptiFineTweaker
OptiFineTweaker: acceptOptions
OptiFineTweaker: injectIntoClassLoader skipped, OptiFine is loaded as a library
[12:41:13] [main/INFO]: Calling tweak class shadersmod.launch.SMCTweaker
[SMC INF]ShadersMod 2.4.11
OptiFineTweaker: getLaunchArguments
OptiFineTweaker: getLaunchTarget
[12:41:13] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bsu bsu
[SMC FNE]transforming cui cui
[12:41:13] [Client thread/INFO]: Setting user: Nxio
[12:41:13] [Client thread/INFO]: (Session ID is token:a1d845b38f884aeba2a1eff681aee236:a4c13760061642ca819473e683ddfac0)
[SMC FNE]transforming atr atr
[SMC INF] blockAoLight
[SMC FNE]transforming aju aju
[OptiFine] (Reflector) Method not present: atr.func_149713_g
[12:41:14] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming dax dax
[SMC FNT] set activeTexUnit
[OptiFine]
[OptiFine] OptiFine_1.8_HD_U_D3
[OptiFine] Sat May 16 12:41:14 EDT 2015
[OptiFine] OS: Windows 8.1 (amd64) version 6.3
[OptiFine] Java: 1.8.0_25, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.1
[OptiFine] OpenGL: Intel(R) HD Graphics 4600, version 4.2.0 - Build 10.18.10.3540, Intel
[OptiFine] OpenGL Version: 4.0
[OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)
[OptiFine] Maximum texture size: 8192x8192
[OptiFine] Checking for new version
[SMC FNE]transforming ctp ctp
[SMC FNE]transforming cto cto
[SMC FNE]transforming cua cua
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[SMC FNT] uploadTexSubForLoadAtlas
[12:41:14] [Client thread/INFO]: Reloading ResourceManager: Default, faithful32pack.zip
[SMC FNE]transforming cug cug
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: faithful32pack.zip
[SMC FNE]transforming ciy ciy
[SMC FNE]transforming civ civ
[OptiFine] (Reflector) Class not present: ModLoader
[OptiFine] (Reflector) Class not present: net.minecraft.src.FMLRenderAccessLibrary
[OptiFine] (Reflector) Class not present: LightCache
[OptiFine] (Reflector) Class not present: BlockCoord
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.MinecraftForge
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.ForgeHooks
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.MinecraftForgeClient
[SMC FNE]visiting net.minecraftforge.client.ForgeHooksClient net.minecraftforge.client.ForgeHooksClient
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.ForgeHooksClient
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.FMLCommonHandler
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.client.FMLClientHandler
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.IItemRenderer$ItemRenderType
[OptiFine] (Reflector) Method not present: bgd.getSkyRenderer
[OptiFine] (Reflector) Method not present: bgd.getCloudRenderer
[OptiFine] (Reflector) Method not present: bgd.getWeatherRenderer
[OptiFine] (Reflector) Method not present: aqu.countEntities
[OptiFine] (Reflector) Method not present: aqu.getPerWorldStorage
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.IRenderHandler
[OptiFine] (Reflector) Class not present: net.minecraftforge.common.DimensionManager
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.WorldEvent$Load
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Pre
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.GuiScreenEvent$DrawScreenEvent$Post
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogColors
[SMC FNE]transforming cji cji
[SMC FNR] patch method cji.b(FI)V
[SMC FNR] patch method cji.h()V
[SMC FNR] patch method cji.i()V
[SMC FNR] patch method cji.a(FJ)V
[SMC FNR] patch method cji.a(IFJ)V
[SMC FNR] patch method cji.a(Lckn;FI)V
[SMC FNR] patch method cji.j(F)V
[SMC FNR] patch method cji.a(IF)V
[SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$FogDensity
[OptiFine] (Reflector) Class not present: net.minecraftforge.client.event.EntityViewRenderEvent$RenderFogEvent
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.EventBus
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.eventhandler.Event$Result
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.ForgeEventFactory
[OptiFine] (Reflector) Class not present: net.minecraftforge.event.world.ChunkWatchEvent$UnWatch
[OptiFine] (Reflector) Method not present: atr.getBedDirection
[OptiFine] (Reflector) Method not present: atr.isBedFoot
[OptiFine] (Reflector) Method not present: atr.hasTileEntity
[OptiFine] (Reflector) Method not present: atr.canCreatureSpawn
[OptiFine] (Reflector) Method not present: atr.addHitEffects
[OptiFine] (Reflector) Method not present: atr.addDestroyEffects
[OptiFine] (Reflector) Method not present: atr.isAir
[OptiFine] (Reflector) Method not present: atr.canRenderInLayer
[OptiFine] (Reflector) Field not present: wv.captureDrops
[OptiFine] (Reflector) Field not present: wv.capturedDrops
[OptiFine] (Reflector) Method not present: wv.shouldRenderInPass
[OptiFine] (Reflector) Method not present: wv.canRiderInteract
[OptiFine] (Reflector) Method not present: bcm.shouldRenderInPass
[OptiFine] (Reflector) Method not present: bcm.getRenderBoundingBox
[OptiFine] (Reflector) Method not present: bcm.canRenderBreaking
[OptiFine] (Reflector) Method not present: alq.onEntitySwing
[OptiFine] (Reflector) Method not present: wq.isCurativeItem
[OptiFine] (Reflector) Method not present: amy.getRecordResource
[OptiFine] (Reflector) Method not present: cuw.preDraw
[OptiFine] (Reflector) Method not present: cuw.postDraw
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.common.asm.transformers.BlamingTransformer
[OptiFine] (Reflector) Class not present: net.minecraftforge.fml.relauncher.CoreModManager
[OptiFine] Version found: D3
[12:41:15] [Sound Library Loader/INFO]: Starting up SoundSystem...
[SMC FNE]transforming ctv ctv
[SMC FNR] loadSimpleTexture
[OptiFine] Loading textures/font/ascii.properties
[OptiFine] Loading textures/font/ascii_sga.properties
[12:41:15] [Thread-8/INFO]: Initializing LWJGL OpenAL
[12:41:15] [Thread-8/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[SMC INF]ShadersMod version : 2.4.11
OpenGL Version : 4.2.0 - Build 10.18.10.3540
Vendor : Intel
Renderer : Intel(R) HD Graphics 4600
Capabilities 2.0 2.1 3.0 3.2 4.0
GL_MAX_DRAW_BUFFERS = 8
GL_MAX_COLOR_ATTACHMENTS_EXT = 8
GL_MAX_TEXTURE_IMAGE_UNITS = 32
[SMC INF]Load ShadersMod configuration.
[SMC INF]Did not load shaderpack.
[SMC FNE]transforming cue cue
[SMC FNE]transforming cum cum
[SMC FNE]transforming cun cun
[SMC FNE]transforming cmp cmp
[SMC FNR] patch method cmp.makeQuadVertexData(Lclx;Lcue;Lej;[FLnet/minecraftforge/client/model/ITransformation;Lclz;ZZ)[I
[SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
[SMC FNR] patch method cmp.a([I)Lej;
[SMC FNR] patch method cmp.a([ILej;)V
[SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
[12:41:15] [Thread-8/INFO]: OpenAL initialized.
[12:41:15] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] Sprite size: 32
[OptiFine] Mipmap levels: 5
[SMC FNE]transforming ConnectedTextures ConnectedTextures
[OptiFine] (Reflector) Field not present: cuy.field_110597_b
[OptiFine] Multipass connected textures: false
[OptiFine] Multipass connected textures: false
[OptiFine] Multitexture: false
[12:41:16] [Client thread/INFO]: Created: 1024x1024 textures-atlas
[SMC INF]allocateTextureMap 5 1024 1024
[SMC FNE]transforming cmn cmn
[SMC FNR] patch method cmn.a(I)V
[SMC FNE]transforming cpt cpt
[SMC FNE]transforming cpu cpu
[SMC FNR] conditionally skip default shadow
[SMC FNE]transforming cqv cqv
[SMC SEVERE]state 0 expected 7
[SMC FNE]transforming cdy cdy
[SMC FNE]transforming ccu ccu
[SMC FNE]transforming csu csu
[SMC FNE]transforming csl csl
[SMC FNE]transforming csb csb
[SMC FNR] patch method csb.a(Lxm;Lccq;FFFFFFF)V
[SMC FNE]transforming csk csk
[SMC FNE]transforming cqg cqg
[SMC FNE]transforming cki cki
[SMC FNR] patch method cki.a()V
[SMC FNE]transforming cll cll
[SMC FNE]transforming cln cln
[SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
[SMC FNE]transforming ckn ckn
[SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
[SMC SEVERE] ends in bad state State9
[SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
[SMC FNR] patch method ckn.a(Laql;)V
[SMC FNR] patch method ckn.a(FI)V
[SMC FNR] patch method ckn.s()V
[SMC FNR] patch method ckn.t()V
[SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
[SMC FNE]transforming cky cky
[SMC FNR] patch method cky.a()V
[SMC FNE]transforming cop cop
[SMC FNR] patch method cop.b(FFFLcoa;)V
[SMC FNE]transforming bwv bwv
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[OptiFine] *** Reloading custom textures ***
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
[12:41:16] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:16] [Client thread/ERROR]: @ Pre render
[12:41:16] [Client thread/ERROR]: 1281: Invalid value
[12:41:16] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:16] [Client thread/ERROR]: @ Pre render
[12:41:16] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:17] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:17] [Client thread/ERROR]: @ Pre render
[12:41:17] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:18] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:18] [Client thread/ERROR]: @ Pre render
[12:41:18] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:19] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:19] [Client thread/ERROR]: @ Pre render
[12:41:19] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:20] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:20] [Client thread/ERROR]: @ Pre render
[12:41:20] [Client thread/ERROR]: 1281: Invalid value
[12:41:21] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:21] [Client thread/ERROR]: @ Pre render
[12:41:21] [Client thread/ERROR]: 1281: Invalid value
[12:41:21] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:21] [Client thread/ERROR]: @ Pre render
[12:41:21] [Client thread/ERROR]: 1281: Invalid value
[12:41:21] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:21] [Client thread/ERROR]: @ Pre render
[12:41:21] [Client thread/ERROR]: 1281: Invalid value
[12:41:21] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:21] [Client thread/ERROR]: @ Pre render
[12:41:21] [Client thread/ERROR]: 1281: Invalid value
[12:41:21] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:21] [Client thread/ERROR]: @ Pre render
[12:41:21] [Client thread/ERROR]: 1281: Invalid value
[12:41:21] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:21] [Client thread/ERROR]: @ Pre render
[12:41:21] [Client thread/ERROR]: 1281: Invalid value
[12:41:21] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:21] [Client thread/ERROR]: @ Pre render
[12:41:21] [Client thread/ERROR]: 1281: Invalid value
[12:41:21] [Client thread/ERROR]: ########## GL ERROR ##########
[12:41:21] [Client thread/ERROR]: @ Pre render
[12:41:21] [Client thread/ERROR]: 1281: Invalid value
[12:41:21] [Client thread/ERROR]: ########## GL ERROR ##########[12:41:24] [Client thread/ERROR]: 1281: Invalid value
Can someone please help me! I have tried everything!