its been awhile since ive played (1.6?) but when i go to run the game i notice in my processes that 2 seperate java applications begin with the startup of the game
one is javaw.exe which if im correct is the actual game process @ 385,000 K
but theres also just a java.exe running @ 201,000 K
does anyone know what this is caused by? if i can end one or the other? or if both are needed? or where someone already has this information?
Game and launcher are separate processes. On mine both are javaw.exe. I have closed the smaller one with no problem but if the game crashes I don't think you will get a crash log unless you are using something like Forge that creates its own.
It could be the launcher. If you go into options, there's an option to quit the launcher when the game starts. Check that and see if the other process is running.
That option only closes the launcher when the game is exited; its kind of misleading or it doesn't work as initially intended. The process will still be running even with that checked.
I can terminate the smaller and still run the game, however I don't know if this will interfere with other aspects? If it's just a crash log I can use forge and not run as high of a process..
I have ran without the smaller javaw.exe with no adverse effects. I had to do this when I was playing on a laptop with Intel HD graphics to try and get every bit of FPS I could. I also ran the other javaw.exe on high priority although it didn't seem to help very much.
Ok cool, that was my worry if I would interrupt any aspect of the game.. I wasn't sure if anything was important running in the background, now that I know it'll help me render a bit quicker..
was as running into issues where running into new areas I would have to sit for like 30sec to let the world render first than I could continue... Playing on an old laptop and needing to help it out where I can lol
If your not comfortable shutting down background services and such you can try something like Razer Cortex that'll do it for you and make it easy to undo when not gaming. Software like this doesn't do anything that you couldn't do yourself; it just makes it simpler. You can also make sure to defragment your Minecraft folder weekly unless using a SSD (solid state hard drive) to keep games files close together. You can turn down render distance as well when it isn't needed such as when building/working in a small area.
Yea I've used that in the past.. I was thinking about just dedicating the 2.5gb I used to do to it again but still don't know if I would need to up it to 4 now with the updates since 6.x
ill try out a few things in the next couple days!
thanks for the quick help tho! Much appreciated! If you have a world you'd like to invite me to just send me some info!
Generally you shouldn't have to dedicate more then 1 gb to minecraft. Many have stated that all MC needs is 512mb unless you are using shaders and a really high resolution resource pack. You can try and use compressed air and blow out the laptop's fan. Laptop use mobile processors that automatically reduce power if heat levels rise to protect the unit; so if it gets filled with dust you won't run at full potential and Minecraft is very cpu intensive.
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Playing Vanilla on the updated launcher
its been awhile since ive played (1.6?) but when i go to run the game i notice in my processes that 2 seperate java applications begin with the startup of the game
one is javaw.exe which if im correct is the actual game process @ 385,000 K
but theres also just a java.exe running @ 201,000 K
does anyone know what this is caused by? if i can end one or the other? or if both are needed? or where someone already has this information?
thanks in advanced guys!
Ax
Game and launcher are separate processes. On mine both are javaw.exe. I have closed the smaller one with no problem but if the game crashes I don't think you will get a crash log unless you are using something like Forge that creates its own.
That option only closes the launcher when the game is exited; its kind of misleading or it doesn't work as initially intended. The process will still be running even with that checked.
I can terminate the smaller and still run the game, however I don't know if this will interfere with other aspects? If it's just a crash log I can use forge and not run as high of a process..
I have ran without the smaller javaw.exe with no adverse effects. I had to do this when I was playing on a laptop with Intel HD graphics to try and get every bit of FPS I could. I also ran the other javaw.exe on high priority although it didn't seem to help very much.
Ok cool, that was my worry if I would interrupt any aspect of the game.. I wasn't sure if anything was important running in the background, now that I know it'll help me render a bit quicker..
was as running into issues where running into new areas I would have to sit for like 30sec to let the world render first than I could continue... Playing on an old laptop and needing to help it out where I can lol
If your not comfortable shutting down background services and such you can try something like Razer Cortex that'll do it for you and make it easy to undo when not gaming. Software like this doesn't do anything that you couldn't do yourself; it just makes it simpler. You can also make sure to defragment your Minecraft folder weekly unless using a SSD (solid state hard drive) to keep games files close together. You can turn down render distance as well when it isn't needed such as when building/working in a small area.
Yea I've used that in the past.. I was thinking about just dedicating the 2.5gb I used to do to it again but still don't know if I would need to up it to 4 now with the updates since 6.x
ill try out a few things in the next couple days!
thanks for the quick help tho! Much appreciated! If you have a world you'd like to invite me to just send me some info!
-Ax
Generally you shouldn't have to dedicate more then 1 gb to minecraft. Many have stated that all MC needs is 512mb unless you are using shaders and a really high resolution resource pack. You can try and use compressed air and blow out the laptop's fan. Laptop use mobile processors that automatically reduce power if heat levels rise to protect the unit; so if it gets filled with dust you won't run at full potential and Minecraft is very cpu intensive.