I dont know why this is happening. I can run shaders, a 256x resource pack at a stable 40fps, but for my machine that doesn't really cut it. I even run default minecraft with optifine, still a stable ~40fps. I have java 8 64 bit, which may be a problem because I know minecraft is still leaning on java 7.
I dont know why this is happening. I can run shaders, a 256x resource pack at a stable 40fps, but for my machine that doesn't really cut it. I even run default minecraft with optifine, still a stable ~40fps. I have java 8 64 bit, which may be a problem because I know minecraft is still leaning on java 7.
Here are my specs:
CPU: AMD FX 8320 (8 cores, 3.7GHZ)
GPU: Nvidia Geforce GTX 970 4GB
RAM: 16GB @ 1600mhz (standard ram speed)
MOBO: Asus M5A99X Evo R2.0
OS: Windows 8.1
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Curse PremiumDouble check your java args make sure you have configured them for your machine