so i put it straight....i got emeralde in my mods ran it and played my world had to close the game to finish dinner and tried to go play again now it crashes.
this is the report i got even after running the mod perfectly fine and even gardening emeralds.
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 163375928 bytes (155 MB) / 361947136 bytes (345 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 7 mods loaded, 7 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Baubles{1.0.1.2} [Baubles] (_Baubles-Mod-1.7.10) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Botania{r1.6-180} [Botania] (Botania r1.6-180) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
emeraldmod{3.1.3} [EmeraldMod] (EmeraldMod 1.7.2 Forge V3.2) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
witchery{0.22.0} [Witchery] (witchery-1.7.10-0.22.0) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
is what it shows me.....i had this before and changed use profile to my username and switched version to 1.7.10-forge 10.13.2.1230 in the user profile and now get this again.....new at adding mods so please be specific
no issues at all after adding emerald but after i closed the game i had this.......any advice would be great knowledge for me and help me being a better MC'er
so i put it straight....i got emeralde in my mods ran it and played my world had to close the game to finish dinner and tried to go play again now it crashes.
this is the report i got even after running the mod perfectly fine and even gardening emeralds.
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 163375928 bytes (155 MB) / 361947136 bytes (345 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 7 mods loaded, 7 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Baubles{1.0.1.2} [Baubles] (_Baubles-Mod-1.7.10) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Botania{r1.6-180} [Botania] (Botania r1.6-180) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
emeraldmod{3.1.3} [EmeraldMod] (EmeraldMod 1.7.2 Forge V3.2) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
witchery{0.22.0} [Witchery] (witchery-1.7.10-0.22.0) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
is what it shows me.....i had this before and changed use profile to my username and switched version to 1.7.10-forge 10.13.2.1230 in the user profile and now get this again.....new at adding mods so please be specific
no issues at all after adding emerald but after i closed the game i had this.......any advice would be great knowledge for me and help me being a better MC'er
would really like some help please even though this is an old mod