Sigh... I've been putting hours (easily day in collective time) into making this modpack. It's been an awesome, fun experience, and I regret none of it. It has 190 mods, and it's on the Technic launcher (here: http://www.technicpack.net/modpack/bashpack-minebash-modpack.614585). I'm extremely proud of it. I just wish that I... Well, that I would have done some more testing. My testing was very shallow. With 190 mods, there's bound to be some problems, which I can live with. I'm, kind of clearly, experienced with modding, but I'm honestly quite stumped. No matter how many endless tries I put into creating new worlds, every single one of them has crashed eventually. I have no clue how I didn't notice! I'm (I think) aware that the crash is related to world generation, but I don't know what I can do to fix it. Please, any help is appreciated. I can live with removing some mods if it comes to that. Thank you. The crash report is as follows:
https://copy.com/RqbMLGr8FuZ1yCMn
Or I'll just do this...
[/p]
[p]---- Minecraft Crash Report ----
// Don't do that.[/p]
[p]Time: 3/28/15 11:49 PM
Description: Exception while ticking a block[/p]
[p]java.lang.NullPointerException
at net.minecraft.block.BlockFlowing.func_72208_o(BlockFlowing.java:360)
at net.minecraft.block.BlockFlowing.func_72206_n(BlockFlowing.java:316)
at net.minecraft.block.BlockFlowing.func_71847_b(BlockFlowing.java:158)
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:617)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:197)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:657)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)[/p]
[p]
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------[/p]
[p]-- Head --
Stacktrace:
at net.minecraft.block.BlockFlowing.func_72208_o(BlockFlowing.java:360)
at net.minecraft.block.BlockFlowing.func_72206_n(BlockFlowing.java:316)
at net.minecraft.block.BlockFlowing.func_71847_b(BlockFlowing.java:158)[/p]
[p]-- Block being ticked --
Details:
Block type: ID #8 (tile.water // net.minecraft.block.BlockFlowing)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (457,62,-209), Chunk: (at 9,3,15 in 28,-14; contains blocks 448,0,-224 to 463,255,-209), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:617)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:197)[/p]
[p]-- Affected level --
Details:
Level name: Hope
All players: 1 total; [EntityPlayerMP['mc_dragonSlayer'/563, l='Hope', x=522.97, y=64.00, z=-7.85]]
Chunk stats: ServerChunkCache: 1021 Drop: 0
Level seed: -3583668245993201830
Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (0,64,256), Chunk: (at 0,4,0 in 0,16; contains blocks 0,0,256 to 15,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 17633 game time, 78346 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 15995 (now: false), thunder time: 113488 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:657)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)[/p]
[p]
Or I'll just do this...