A few days ago I reset my operating system to clean out all my unnecessary files, minecraft was working fine but now every time I try to log in to minecraft and click play the game crashes before the mojang screen, Here is the error report that I get:
---- Minecraft Crash Report ----
// Ouch. That hurt
Time: 3/8/15 7:32 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at avf.ap(SourceFile:534)
at avf.am(SourceFile:363)
at avf.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at avf.ap(SourceFile:534)
at avf.am(SourceFile:363)
-- Initialization --
Details:
Stacktrace:
at avf.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 7 (amd64) version 6.1
CPU: 1x Intel(R) Celeron(R) CPU 900 @ 2.20GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 62797792 bytes (59 MB) / 160702464 bytes (153 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.3
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Time: 3/8/15 7:32 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
Your version of Directx isn't updated, or your computer doesn't have Directx 10 or 11 installed. Update JAVA and DIRECTX.
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Revised PC Build Specs
CPU: Intel Core i7-5930K 6-core @ 4.2 GHz
CPU Cooler: NZXT Kraken X61 106.1 CFM
Thermal Compound: Arctic Silver 5
Motherboard: Asus X99-DELUXE ATX LGA2011-3
RAM: Corsair Vengeance LPX 32GB (4GBx8) DDR4-2666 MHz
SSD: Samsung 850 Pro Series 256GB
SSD 2: Samsung 850 EVO-Series 1TB
Graphics Cards: Gigabyte GeForce GTX 980 Ti 6GB (2-Way SLI)
Case: Corsair 750D ATX Full Tower
PSU: EVGA SuperNOVA 1300 G2 1300W
OS: Windows 8.1 Pro x64 (Will upgrade to Windows 10)
Displays: x3 Asus VG248QE 24-Inch @ 144 Hz
Keyboard: Razer Blackwidow Chroma
Mouse: Logitech G502 Proteus Core
Headset: Astro A50 Wireless
Kinderp your graphics drivers need updating (possibly) please post a dxidag log
Thank you two for the help but, I have figured it out, after what jiggy suggested did not work I just updated all of my drivers. Everything works just fine now
Rollback Post to RevisionRollBack
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---- Minecraft Crash Report ----
// Ouch. That hurt
Time: 3/8/15 7:32 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at avf.ap(SourceFile:534)
at avf.am(SourceFile:363)
at avf.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at avf.ap(SourceFile:534)
at avf.am(SourceFile:363)
-- Initialization --
Details:
Stacktrace:
at avf.a(SourceFile:310)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 7 (amd64) version 6.1
CPU: 1x Intel(R) Celeron(R) CPU 900 @ 2.20GHz
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 62797792 bytes (59 MB) / 160702464 bytes (153 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.3
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Second of all:
Your version of Directx isn't updated, or your computer doesn't have Directx 10 or 11 installed. Update JAVA and DIRECTX.
CPU Cooler: NZXT Kraken X61 106.1 CFM
Thermal Compound: Arctic Silver 5
Motherboard: Asus X99-DELUXE ATX LGA2011-3
RAM: Corsair Vengeance LPX 32GB (4GBx8) DDR4-2666 MHz
SSD: Samsung 850 Pro Series 256GB
SSD 2: Samsung 850 EVO-Series 1TB
Graphics Cards: Gigabyte GeForce GTX 980 Ti 6GB (2-Way SLI)
Case: Corsair 750D ATX Full Tower
PSU: EVGA SuperNOVA 1300 G2 1300W
OS: Windows 8.1 Pro x64 (Will upgrade to Windows 10)
Displays: x3 Asus VG248QE 24-Inch @ 144 Hz
Keyboard: Razer Blackwidow Chroma
Mouse: Logitech G502 Proteus Core
Headset: Astro A50 Wireless
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ModeratorMinecraft uses opengl, not directx
Kinderp your graphics drivers need updating (possibly) please post a dxidag log
Thank you two for the help but, I have figured it out, after what jiggy suggested did not work I just updated all of my drivers. Everything works just fine now