Okay like the title says, i have a really good machine, but minecraft get decent FPS, when with the specs i have it should get scary FPS, first the specs
Mother board: Biostar Extreme Edition
CPU: AMD AM3+ 4300 (3.8ghz quad core)
RAM: GSkill 12gb
Graphics Card: AMD Radeon R7 200 Series (2gb of GDDR5 Ram)
For Refrence i can play Skyrim unmodded and record, at full setting with a constant 60 fps (i leave vsync of cause its 60 fps lol), modded i get a minimum of 35 fps(and thats in a crazy scene, with super HD textures, and recording)
Minecraft gets 30-80 fps, with anything going on, and any amount of mods installed, at full setting while recording, acts like nothing is happening
Would not complain if it was constantly over 60, but its not, and on top of that the fps jumps around a lot
I know a lot of topics have been started over this, but ive gotten no real answer, as most of the topics were talking about laptops, i know the main cause is cause minecraft uses opengl, and not directx, so my question is, is there some way to allow it to use directx, or a way to allow it to access opengl with amd
minecraft is written using opengl so you can't force it to use something other than opengl.
its pointless also comparing to a triple A title as they have their own optimized engines, minecraft uses java, its like comparing apples and oranges.
what render distance and other settings are you using?
default textures or a pack?
default, and the render distance only improves the fps to about 10 more on what would be considered normal (8-9 chunks) but other than that i keep it at 16, cause i dont see much of a difference, for the other setting i have them turned to the best performance, as i dont find appeal in fancy, and sense it does nothing to my fps if i turn in on or not
i understand that its like comparing apples to oranges, but their both dependent on a tree to grow them
Rollback Post to RevisionRollBack
May the river of life flow well for you.
To post a comment, please login or register a new account.
Mother board: Biostar Extreme Edition
CPU: AMD AM3+ 4300 (3.8ghz quad core)
RAM: GSkill 12gb
Graphics Card: AMD Radeon R7 200 Series (2gb of GDDR5 Ram)
For Refrence i can play Skyrim unmodded and record, at full setting with a constant 60 fps (i leave vsync of cause its 60 fps lol), modded i get a minimum of 35 fps(and thats in a crazy scene, with super HD textures, and recording)
Minecraft gets 30-80 fps, with anything going on, and any amount of mods installed, at full setting while recording, acts like nothing is happening
Would not complain if it was constantly over 60, but its not, and on top of that the fps jumps around a lot
I know a lot of topics have been started over this, but ive gotten no real answer, as most of the topics were talking about laptops, i know the main cause is cause minecraft uses opengl, and not directx, so my question is, is there some way to allow it to use directx, or a way to allow it to access opengl with amd
May the river of life flow well for you.
would really like to get a reply
May the river of life flow well for you.
-
View User Profile
-
View Posts
-
Send Message
Moderatorits pointless also comparing to a triple A title as they have their own optimized engines, minecraft uses java, its like comparing apples and oranges.
what render distance and other settings are you using?
default textures or a pack?
i understand that its like comparing apples to oranges, but their both dependent on a tree to grow them
May the river of life flow well for you.