I was originally at /r/FTBCrashes, but was told they don't help with custom packs, so I've come here for help.
I added a whole bunch of mods to my game, without testing it along the way, so I've encountered a crash, and don't know what could be causing it.
I'm using multiMC and have both Forge and LiteLoader installed from the client. Also, is it just the Aroma mods that I accidentally downloaded in 1.8, or were there more?
Anyways, after updating all the core mods that it told me to (and installing bdlib which I'm not even using a mod from, but it told me to?) I'm now getting a different crash report.
Also, you put a bunch of mods into the /mods/1.7.10 folder that don't belong there. Only automatically unpacked libs go there. You don't put anything in there manually. Delete everything in there and let it re-create next time you load.
I grabbed Lumberjack from curse
Also, the only things in the /mods/1.7.10 folder are Baubles, Forge, and CodeChickenLib, which were all put there automatically.
I added a whole bunch of mods to my game, without testing it along the way, so I've encountered a crash, and don't know what could be causing it.
Here's the logs I was getting.
http://pastebin.com/6A37Vxjt
Also, do you have actual forge installed? I only see FML.
Anyways, after updating all the core mods that it told me to (and installing bdlib which I'm not even using a mod from, but it told me to?) I'm now getting a different crash report.
http://pastebin.com/jeFq9fG3
Not sure where you're getting 1.7.10 version from:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290563-1-6-4-lumberjack-cut-down-trees-in-one-swing
Also, you put a bunch of mods into the /mods/1.7.10 folder that don't belong there. Only automatically unpacked libs go there. You don't put anything in there manually. Delete everything in there and let it re-create next time you load.
Also, the only things in the /mods/1.7.10 folder are Baubles, Forge, and CodeChickenLib, which were all put there automatically.