I recently installed the Night of the Dead as well as a few others including Lycanites mobs to my already existing modified version of minecraft, against my better judgement I did this as an entire group instead of one at a time like I have done up until now, up until now it has worked fine although now one of the new mods in the group of 5 is causing a confliction with twilight forest. It tells me to go into the config file to fix it which I have opened but I cant make heads or tails out of the log to know what I need to do in the config file.
Here is the crash log:
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
java.lang.NullPointerException: Unexpected error
at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(NetHandlerPlayClient.java:744)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2050)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(NetHandlerPlayClient.java:744)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['PandaMan487'/356, l='MpServer', x=11.50, y=86.62, z=-3.50]]
Chunk stats: MultiplayerChunkCache: 5, 5
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (12,64,5), Chunk: (at 12,4,5 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 43 game time, 43 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 2 total; [EntityCaveSlime['Cave Slime'/122, l='MpServer', x=15.50, y=31.00, z=-4.50], EntityClientPlayerMP['PandaMan487'/356, l='MpServer', x=11.50, y=86.62, z=-3.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:916)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
general {
# Allow portals only for admins (ops). This severly reduces the range in which the mod usually scans for valid portal conditions, and it scans near ops only.
B:AdminOnlyPortals=false
# Allow portals to the Twilight Forest to be made outside of dimension 0. May be considered an exploit.
B:AllowPortalsInOtherDimensions=false
# Disable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension.
B:DisablePortalCreation=false
# Disable the uncrafting function of the uncrafting table. Provided as an option when interaction with other mods produces exploitable recipes.
B:DisableUncrafting=false
# Use old (pre Minecraft 1.7) map gen. May not be fully supported.
B:OldMapGen=false
# Make cicadas silent for those having sound library problems, or otherwise finding them annoying
B:SilentCicadas=false
# If set, this will override the normal world seed when generating parts of the Twilight Forest Dimension.
S:TwilightForestSeed=
}
performance {
# Amount of canopy coverage, from 0.0 on up. Lower numbers improve chunk generation speed at the cost of a thinner forest.
D:CanopyCoverage=1.7
# Chance that a chunk in the Twilight Forest will contain a twilight oak tree. Higher numbers reduce the number of trees, increasing performance.
I:TwilightOakChance=48
}
I tried changing the dimension value from 7 to 9, but im not sure what to change it to because it still crashes. I only changed dimension because it mentions change it in the cfg if your having confliction issues.
**Edit** Upon trying to load it again it says a Biome ID is the problem.
That particular crash report you submitted is not about biome IDs. Some mob spawning mod is erroring. You gotta start taking out one by one mob spawning mods until the error goes away. Then contact the author of the mod in question.
Rollback Post to RevisionRollBack
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I recently installed the Night of the Dead as well as a few others including Lycanites mobs to my already existing modified version of minecraft, against my better judgement I did this as an entire group instead of one at a time like I have done up until now, up until now it has worked fine although now one of the new mods in the group of 5 is causing a confliction with twilight forest. It tells me to go into the config file to fix it which I have opened but I cant make heads or tails out of the log to know what I need to do in the config file.
Here is the crash log:
// You should try our sister game, Minceraft!
Time: 2/8/15 4:20 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(NetHandlerPlayClient.java:744)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2050)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(NetHandlerPlayClient.java:744)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['PandaMan487'/356, l='MpServer', x=11.50, y=86.62, z=-3.50]]
Chunk stats: MultiplayerChunkCache: 5, 5
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (12,64,5), Chunk: (at 12,4,5 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 43 game time, 43 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 2 total; [EntityCaveSlime['Cave Slime'/122, l='MpServer', x=15.50, y=31.00, z=-4.50], EntityClientPlayerMP['PandaMan487'/356, l='MpServer', x=11.50, y=86.62, z=-3.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:916)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 346620256 bytes (330 MB) / 649412608 bytes (619 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 79 mods loaded, 79 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gasesCore{1.5.2} [Glenn's Gases Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gasesFrameworkCore{1.0.5.1} [Gases Framework Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LanteaCraft-Core{1.0} [LanteaCraft Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
lucky{5.0.0} [Lucky Block] ([1-7-2]_Lucky_Block_v5-0-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extendedWorkbench{1.2.1.1} [Extended Workbench] ([1.7.10]ExtendedWorkbench v1.2.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Sentries{1.7.2} [Sentries] ([1.7.10]Sentries.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
More Crafting Recipes Mod{Minecraft 1.7.2} [More Crafting Recipes Mod] ([2.1.1] More Crafting Recipes Mod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
deconstruction{2.2.5} [The Deconstruction Mod] ([MC1.7.10]deconstruction[v2.2.5].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
koresample{1.7.10-1.2.2} [Kore Sample] (KoreSample-1.7.10-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dendrology{1.7.10-1.2.2} [Ancient Trees] (AncientTrees-1.7.10-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
aquaticabyss{1.1.0} [Aquatic Abyss] (AquaticAbyss-1.7.2-1.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArchimedesShips{1.7.2 v1.7.0} [Archimedes' Ships] (ArchimedesShips.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bota{0.2.4} [BOTA: The night of the Deads] (BOTA v0.2.4 for 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CSS{1.7.10.0.0} [Cobblestone and Stone Armor Mod +] (Cobblestone and Stone Armor 1.7..X.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
compactstorage{v2.0.0a} [CompactStorage] (CompactStorage-1.7.10-2.0.0.20-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoroAI{v1.0} [CoroAI] (CoroUtil-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtendedRenderer{v1.0} [Extended Renderer] (CoroUtil-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ConfigMod{v1.0} [Extended Mod Config] (CoroUtil-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Doca{1.7.2_2.2.3.a} [DogCatPlus] (DogCatPlusMod1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DragonMounts{r41-1.7.10} [Dragon Mounts] (DragonMounts-r41-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.3.7} [Dynamic Lights] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.7} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.7} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_floodLights{1.0.1} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.7} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.1.3} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ElementalCreepers{4.2.4} [Elemental Creepers] (Elemental Creepers-universal_1.7.10-4.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
flansmod{4.9.0} [Flan's Mod] (Flans Mod-1.7.10-4.9.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ganysnether{1.7.7} [Gany's Nether] (Ganys Nether-1.7.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gasesFramework{1.0.6} [Gases Framework] (gasesFramework-1.0.6-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gases{1.5.2} [Glenn's Gases] (gases-1.5.2-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HardcoreEnderExpansion{1.7} [Hardcore Ender Expansion] (HardcoreEnderExpansion MC-1.7.10 v1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bygoneage{1.0} [Bygone Age] (JurassiCraft-1.3.0-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
fossilhunting{Beta v0.8} [Fossil Hunting] (JurassiCraft-1.3.0-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
animationapi{0.0.0} [AnimationAPI] (JurassiCraft-1.3.0-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jurassicraft{1.3.0} [JurassiCraft] (JurassiCraft-1.3.0-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LanteaCraft{1.0.0-68} [LanteaCraft] (LanteaCraft-1.7.10-68.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
lycanitesmobs{1.10.10.2 - MC 1.7.10} [Lycanites Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
arcticmobs{1.10.10.2 - MC 1.7.10} [Lycanites Arctic Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
demonmobs{1.10.10.2 - MC 1.7.10} [Lycanites Demon Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
desertmobs{1.10.10.2 - MC 1.7.10} [Lycanites Desert Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
forestmobs{1.10.10.2 - MC 1.7.10} [Lycanites Forest Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
freshwatermobs{1.10.10.2 - MC 1.7.10} [Lycanites Freshwater Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
infernomobs{1.10.10.2 - MC 1.7.10} [Lycanites Inferno Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
junglemobs{1.10.10.2 - MC 1.7.10} [Lycanites Jungle Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mountainmobs{1.10.10.2 - MC 1.7.10} [Lycanites Mountain Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
plainsmobs{1.10.10.2 - MC 1.7.10} [Lycanites Plains Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
saltwatermobs{1.10.10.2 - MC 1.7.10} [Lycanites Saltwater Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
shadowmobs{1.10.10.2 - MC 1.7.10} [Lycanites Shadow Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
swampmobs{1.10.10.2 - MC 1.7.10} [Lycanites Swamp Mobs] (LycanitesMobsComplete 1.10.10.2 [1.7.10](2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicYarn{1.1.5} [Magic Yarn] (MagicYarn-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mam{1.7.10-1.0.2} [Myths & Monsters Mod] (mam-1.7.10-1.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoarFood{V5.8.0} [MoarFood] (MoarFood-5.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreFurnaces{1.3.7} [More Furnaces] (MoreFurnaces-1.3.7-MC1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TooMuchSpiders{0.6 Beta} [TooMuchSpiders] (Much-More-Spiders-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
necromancy{1.7.1} [Necromancy] (Necromancy-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ObsidianBoat{v1.3.2} [Obsidian Boat] (ObsidianBoat-1.7.10-1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
primitivemobs{1.0} [Primitive Mobs] (primitivemobs-1.0c-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bau5_ProjectBench{1.8.0} [Project Bench] (ProjectBench-1.6.2-v1.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedstonePasteMod{1.6.2} [Redstone Paste] (RedstonePasteMod-1.7.10-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
runicdungeons{0.9.4} [Runic Dungeons] (runicdungeons-0.9.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
shipwrecks_winslow{1.6.2} [Shipwrecks!] (shipwrecks_winslow-1.7.10-1.6.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
****{1.3} [Poop Mod] (****-1.3_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SlimeCarnage{1.0.4} [Slime Carnage] (SlimeCarnage-1.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
erebus{0.2pre12} [Erebus] (TheErebus-0.2pre12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TheRCModDemo{3.0.1.1} [The RC Mod Demo] (TheRCModDemo v3.0.1.1 [1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
torchLevers{1.4.1} [Torch Levers] (TorchLeversV1.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{2.3.2} [The Twilight Forest] (twilightforest-1.7.10-2.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AnimationAPI{1.2.2} [AnimationAPI] (Utility-Mobs-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UtilityMobs{3.1.0} [Utility Mobs] (Utility-Mobs-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weather2{v2.3.4} [weather2] (Weather-2.3.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.7.10-Forge10.13.2.1230
LWJGL: 2.9.1
OpenGL: AMD Radeon(TM) R4 Graphics GL version 4.3.12682 Compatibility Profile Context 13.302.1101.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
And here is the Twilight Forest Cfg file:
biome {
I:biome.id.Clearing=49
I:biome.id.DarkForest=55
I:biome.id.DarkForestCenter=53
I:biome.id.DeepMushrooms=52
I:biome.id.EnchantedForest=56
I:biome.id.FireSwamp=57
I:biome.id.Glacier=48
I:biome.id.Highlands=43
I:biome.id.HighlandsCenter=54
I:biome.id.Lake=40
I:biome.id.LightedForest=51
I:biome.id.Mushrooms=44
I:biome.id.OakSavanna=50
I:biome.id.Snowfield=47
I:biome.id.Stream=46
I:biome.id.Swamp=45
I:biome.id.Thornlands=58
I:biome.id.TwilightForest=41
I:biome.id.TwilightForestVariant=42
}
dimension {
# What ID number to assign to the Twilight Forest dimension. Change if you are having conflicts with another mod.
I:dimensionID=9
# Dimension provider ID. Does not normally need to be changed, but the option is provided to work around a bug in MCPC+
I:dimensionProviderID=-777
}
enchantment {
I:enchantment.id.chillaura=137
I:enchantment.id.fieryaura=136
}
general {
# Allow portals only for admins (ops). This severly reduces the range in which the mod usually scans for valid portal conditions, and it scans near ops only.
B:AdminOnlyPortals=false
# Allow portals to the Twilight Forest to be made outside of dimension 0. May be considered an exploit.
B:AllowPortalsInOtherDimensions=false
# Disable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension.
B:DisablePortalCreation=false
# Disable the uncrafting function of the uncrafting table. Provided as an option when interaction with other mods produces exploitable recipes.
B:DisableUncrafting=false
# Use old (pre Minecraft 1.7) map gen. May not be fully supported.
B:OldMapGen=false
# Make cicadas silent for those having sound library problems, or otherwise finding them annoying
B:SilentCicadas=false
# If set, this will override the normal world seed when generating parts of the Twilight Forest Dimension.
S:TwilightForestSeed=
}
performance {
# Amount of canopy coverage, from 0.0 on up. Lower numbers improve chunk generation speed at the cost of a thinner forest.
D:CanopyCoverage=1.7
# Chance that a chunk in the Twilight Forest will contain a twilight oak tree. Higher numbers reduce the number of trees, increasing performance.
I:TwilightOakChance=48
}
I tried changing the dimension value from 7 to 9, but im not sure what to change it to because it still crashes. I only changed dimension because it mentions change it in the cfg if your having confliction issues.
**Edit** Upon trying to load it again it says a Biome ID is the problem.
Thanks,
Logan