I am building a map, and i need to teleport a mob to a player when that player has a specific score on the scoreboard, but for whatever reason it is not working.
The villager is teleported to the player whenever they have a Mob score of any amount but i need it so the villager teleports only when the player has a mob score of 1
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TP Command:
/tp @e[type=Villager] @a[score_Mob=1]
Objective Creation Command:
/scoreboard objectives add Mob dummy Morph
The villager is teleported to the player whenever they have a Mob score of any amount but i need it so the villager teleports only when the player has a mob score of 1