The Meaning of Life, the Universe, and Everything.
Join Date:
1/19/2015
Posts:
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Okay so Minecraft keeps crashing when I hit play. It was all fine 2 days ago, but my computer was really slow so I did a factory reset and it's super fast now but sad thing is now minecraft crashes when I hit play. Here's the crash report. <:section><:section><:section><:section><:section> ---- Minecraft Crash Report ---- // Would you like a cupcake? Time: 2/02/15 3:53 PM Description: Initializing game org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at avf.ao(SourceFile:532) at avf.al(SourceFile:361) at avf.a(SourceFile:308) at net.minecraft.client.main.Main.main(SourceFile:124) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at avf.ao(SourceFile:532) at avf.al(SourceFile:361) -- Initialization -- Details: Stacktrace: at avf.a(SourceFile:308) at net.minecraft.client.main.Main.main(SourceFile:124) -- System Details -- Details: Minecraft Version: 1.8.2-pre6 Operating System: Windows 7 (x86) version 6.1 CPU: 8x Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 99411664 bytes (94 MB) / 159911936 bytes (152 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.8.2-pre6 LWJGL: 2.9.3 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: No Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) e crash report. Please help?
The Meaning of Life, the Universe, and Everything.
Join Date:
1/19/2015
Posts:
53
Member Details
Oh yeah it says something about updating the graphics driver except it was on the same update before the factory restore so I don't get the problem because wouldn't that have happened before the factory reset? Any help would be greatly appreciated.
Try playing on another version or reinstall the game or report to Mojang or do nothing.
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