First off, I'm running Windows 10 Technical Preview (Should I report this to Microsoft too?), so I know it's a beta.
So, on Agrarian Skies v3.1.4 (or something like that. The latest version.), I open the game and have no sound. The sound mixer shows no Minecraft process. I tried reinstalling some lwjgl stuffs, and doing some weird workarounds I found on Google, but nothing works. Anyone know a solution?
Error Report:
2015-01-24 12:53:11 [INFO] [STDOUT]
2015-01-24 12:53:11 [INFO] [STDOUT] Starting up SoundSystem...
2015-01-24 12:53:11 [INFO] [gendustry] Resouece manager reload, new language: en_US
2015-01-24 12:53:11 [INFO] [STDOUT] Initializing LWJGL OpenAL
2015-01-24 12:53:11 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
AL lib: (EE) DoReset: Failed to initialize audio client: 0x88890010
2015-01-24 12:53:11 [INFO] [STDERR] Exception in thread "Thread-79" org.lwjgl.openal.OpenALException: Invalid Device
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.Util.checkALCError(Util.java:55)
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.AL.init(AL.java:168)
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.AL.create(AL.java:138)
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.AL.create(AL.java:102)
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.AL.create(AL.java:201)
2015-01-24 12:53:11 [INFO] [STDERR] at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
2015-01-24 12:53:11 [INFO] [STDERR] at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
2015-01-24 12:53:11 [INFO] [STDERR] at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
2015-01-24 12:53:11 [INFO] [STDERR] at paulscode.sound.CommandThread.run(CommandThread.java:121)
2015-01-24 12:53:51 [INFO] [STDOUT] ERROR MESSAGE:
2015-01-24 12:53:51 [INFO] [STDOUT] SoundSystem did not load after 30 seconds.
2015-01-24 12:53:51 [INFO] [STDOUT]
2015-01-24 12:53:51 [INFO] [STDOUT] Starting up SoundSystem...
2015-01-24 12:53:52 [INFO] [STDOUT] Switching to No Sound
2015-01-24 12:53:52 [INFO] [STDOUT] (Silent Mode)
2015-01-24 12:53:52 [INFO] [STDOUT]
Rollback Post to RevisionRollBack
Check out this EPIC game VoidSpace, a Work-In-Progress, cross-platform universe MMO. I'm more excited for this game than I am for everything else... except CIV: Beyond Earth http://strt.cc?r=ZGFob29wc0BsaXZlLmNvbQ__
Alright, I reported it there, but those forums seem relatively inactive (No new posts for 2 days). In the meantime, if anyone finds a solution it'd be nice, or at least a temporary workaround.
Rollback Post to RevisionRollBack
Check out this EPIC game VoidSpace, a Work-In-Progress, cross-platform universe MMO. I'm more excited for this game than I am for everything else... except CIV: Beyond Earth http://strt.cc?r=ZGFob29wc0BsaXZlLmNvbQ__
Humm. Report it to windows 10 as well, I doubt there will be much feedback but it won't hurt to try.
I wouldn't know of a workaround for now...there isn't really an alternative way of getting minecraft sound that I know of.
You could...dual boot your computer, and install linux or something on the other partition and play MC in that?
Hehe, I just realized that at first I didn't think Microsoft wouldn't care, but then again... They own Windows 10 and Minecraft, so maybe they will care ^^
Rollback Post to RevisionRollBack
Check out this EPIC game VoidSpace, a Work-In-Progress, cross-platform universe MMO. I'm more excited for this game than I am for everything else... except CIV: Beyond Earth http://strt.cc?r=ZGFob29wc0BsaXZlLmNvbQ__
Yes this occurred to me as well. Considering it has nothing to do with modding, and might apply to all win 10 users, you might get somewhere with the error report. Maybe...
I reported to Microsoft, and the LWJGL forum got a response. There is currently no fix but to compile OpenAL on windows 10 yourself. I'll mark this topic as solved, and for future reference, here is the response from the LWJGL forums:
he error itself is saying it can't initialise the sound device (no audio device is enabled). With windows 10 beta being so new it could be a few things (with the no 1 most likely answer being "you are using windows 10 beta"). LWJGL uses OpenAL bindings, which means it isn't implementing much itself. If you aren't hearing anything then the openal binary DLL is probably not compatible with windows 10
If you are tech savy then try compiling openal on windows 10 and swapping it in to the minecraft package with your own.
I think you might need to wait this out a bit though and let Microsoft resolve the issues as they own both Windows 10 and minecraft. If their dev's have any LWJGL specific issues they can post here.
Rollback Post to RevisionRollBack
Check out this EPIC game VoidSpace, a Work-In-Progress, cross-platform universe MMO. I'm more excited for this game than I am for everything else... except CIV: Beyond Earth http://strt.cc?r=ZGFob29wc0BsaXZlLmNvbQ__
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So, on Agrarian Skies v3.1.4 (or something like that. The latest version.), I open the game and have no sound. The sound mixer shows no Minecraft process. I tried reinstalling some lwjgl stuffs, and doing some weird workarounds I found on Google, but nothing works. Anyone know a solution?
Error Report:
2015-01-24 12:53:11 [INFO] [STDOUT]
2015-01-24 12:53:11 [INFO] [STDOUT] Starting up SoundSystem...
2015-01-24 12:53:11 [INFO] [gendustry] Resouece manager reload, new language: en_US
2015-01-24 12:53:11 [INFO] [STDOUT] Initializing LWJGL OpenAL
2015-01-24 12:53:11 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
AL lib: (EE) DoReset: Failed to initialize audio client: 0x88890010
2015-01-24 12:53:11 [INFO] [STDERR] Exception in thread "Thread-79" org.lwjgl.openal.OpenALException: Invalid Device
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.Util.checkALCError(Util.java:55)
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.AL.init(AL.java:168)
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.AL.create(AL.java:138)
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.AL.create(AL.java:102)
2015-01-24 12:53:11 [INFO] [STDERR] at org.lwjgl.openal.AL.create(AL.java:201)
2015-01-24 12:53:11 [INFO] [STDERR] at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
2015-01-24 12:53:11 [INFO] [STDERR] at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
2015-01-24 12:53:11 [INFO] [STDERR] at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
2015-01-24 12:53:11 [INFO] [STDERR] at paulscode.sound.CommandThread.run(CommandThread.java:121)
2015-01-24 12:53:51 [INFO] [STDOUT] ERROR MESSAGE:
2015-01-24 12:53:51 [INFO] [STDOUT] SoundSystem did not load after 30 seconds.
2015-01-24 12:53:51 [INFO] [STDOUT]
2015-01-24 12:53:51 [INFO] [STDOUT] Starting up SoundSystem...
2015-01-24 12:53:52 [INFO] [STDOUT] Switching to No Sound
2015-01-24 12:53:52 [INFO] [STDOUT] (Silent Mode)
2015-01-24 12:53:52 [INFO] [STDOUT]
http://strt.cc?r=ZGFob29wc0BsaXZlLmNvbQ__
http://forum.lwjgl.org/index.php?PHPSESSID=6a6qdfa11e86vvl6qunhp20i42&board=15.0
and I'd mention that you're using windows 10 and see what they say, if that makes any difference in this case.
http://strt.cc?r=ZGFob29wc0BsaXZlLmNvbQ__
I wouldn't know of a workaround for now...there isn't really an alternative way of getting minecraft sound that I know of.
You could...dual boot your computer, and install linux or something on the other partition and play MC in that?
http://strt.cc?r=ZGFob29wc0BsaXZlLmNvbQ__
http://strt.cc?r=ZGFob29wc0BsaXZlLmNvbQ__