I'm hosting a modded server, but it won't launch. I currently have Thaumcraft, Blood Magic, Tinker's Construct, and Natura, all for 1.7.10. The server crashes on launch.
Sorry for no spoiler, couldn't figure out how to make on since the update.
Crash report:
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 1/18/15 11:27 AM
Description: Exception in server tick loop
cpw.mods.fml.common.MissingModsException
at cpw.mods.fml.common.Loader.sortModList(Loader.java:227)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:472)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.1
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 244289424 bytes (232 MB) / 386924544 bytes (369 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 8 mods loaded, 8 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded
FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230-universal.jar) Unloaded
Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230-universal.jar) Unloaded
AWWayofTime{v1.3.0b} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.0b-3.jar) Unloaded
Botania{r1.3-150} [Botania] (Botania r1.3-150.jar) Unloaded
TConstruct{1.7.10-1.8.2.build858} [Tinkers' Construct] (TConstruct-1.7.10-1.8.2a.jar) Unloaded
Thaumcraft{4.2.3.2} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.2.jar) Unloaded
Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
Help from anyone?
Rollback Post to RevisionRollBack
I understand I may come along as aggressive in my criticism, if I give any. I do not intend to do so, I am merely trying to give suggestions by going straight to the point. I appreciate what you are doing and I only wish to help by providing my opinion, not degrade you in any way.
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---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 1/18/15 11:27 AM
Description: Exception in server tick loop
cpw.mods.fml.common.MissingModsException
at cpw.mods.fml.common.Loader.sortModList(Loader.java:227)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:472)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.10.1
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 244289424 bytes (232 MB) / 386924544 bytes (369 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 8 mods loaded, 8 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded
FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230-universal.jar) Unloaded
Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230-universal.jar) Unloaded
AWWayofTime{v1.3.0b} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.0b-3.jar) Unloaded
Botania{r1.3-150} [Botania] (Botania r1.3-150.jar) Unloaded
TConstruct{1.7.10-1.8.2.build858} [Tinkers' Construct] (TConstruct-1.7.10-1.8.2a.jar) Unloaded
Thaumcraft{4.2.3.2} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.2.jar) Unloaded
Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
I understand I may come along as aggressive in my criticism, if I give any. I do not intend to do so, I am merely trying to give suggestions by going straight to the point. I appreciate what you are doing and I only wish to help by providing my opinion, not degrade you in any way.