Is it solely dependant on your machine? Here is what i got and what happened to me:
-I5 3.0 G-Hertz
-8GB ram
-680 GT Nvidia (factory)
-64 bit Windows 8 OS
-64 bit java of course as it had come with 32 bit stock, and i had to upgrade
Minecraft settings:
-3GB ram allocation
-Minecraft set to priority task on my PC
-I play with ALL apps closed to focus solely on my game what whatever else windows needs to run
-92 mods and forced to stop for now
-Fastcraft of course
-x4 sphax x256 texture packs for various mods
-x1 x128 Dokucraft texture just for the water and sky
-x1 x256 Photo realism texture for the veggies and lava, and some lovely blocks which look insane
-x1 x64 Mineralogy textures because they look too cool to pass on
-Chocapic shaders 'Low' (the best for my overweight minecraft setup)
Ok now I had industrial craft sitting in a folder and i finally decided to use it. I had 93 mods then, but my game kept freezing endlessly after 5-10 seconds when starting a map. Yes I tested industrial craft with all 92 mods 1 at a time and there wasnt a compatibility issue.
Then I would take any random mod outside my mods folder bringing my mod count to 92 and it stopped freezing but it gets even BETTER!
My ram allocation usage usually swings around 40-65% and an occasional 80-90% usage spike for some reason. I took all my textures out and my ram usage was down to 20%........
I made a noob discovery, yes textures are overloading my game. I thought it worked differently, you know as in replacing a bad apple for a really good looking one but taking up the same space as the old one. Even if there are multiple texture packs, I thought I was basically doing as I just explained.
Am I right or am I just making stuff up? Thats the most obvious thing i could think about, but its not the first time i've been fooled by technology. Sometimes technology can be like a pandora's box to the average user.
If i was right, will combining the different aspects of ever texture that i use into a single texture pack solve my problem, and maybe downloading all the x128 versions as well? Also is there an easier way to do it than how i do it? I literally just go thru every single darn file manually and choose the textures I like, then stack them on top of each other in the minecraft texture window. I've never put them all into a single file.
Ok well my performance has improved while running on a x64 texture for my main textures, then I add some extras like better water, lava, sky at x128, and its way smoother, however I yet gotta see if i can use more mods.
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-I5 3.0 G-Hertz
-8GB ram
-680 GT Nvidia (factory)
-64 bit Windows 8 OS
-64 bit java of course as it had come with 32 bit stock, and i had to upgrade
Minecraft settings:
-3GB ram allocation
-Minecraft set to priority task on my PC
-I play with ALL apps closed to focus solely on my game what whatever else windows needs to run
-92 mods and forced to stop for now
-Fastcraft of course
-x4 sphax x256 texture packs for various mods
-x1 x128 Dokucraft texture just for the water and sky
-x1 x256 Photo realism texture for the veggies and lava, and some lovely blocks which look insane
-x1 x64 Mineralogy textures because they look too cool to pass on
-Chocapic shaders 'Low' (the best for my overweight minecraft setup)
Ok now I had industrial craft sitting in a folder and i finally decided to use it. I had 93 mods then, but my game kept freezing endlessly after 5-10 seconds when starting a map. Yes I tested industrial craft with all 92 mods 1 at a time and there wasnt a compatibility issue.
Then I would take any random mod outside my mods folder bringing my mod count to 92 and it stopped freezing
My ram allocation usage usually swings around 40-65% and an occasional 80-90% usage spike for some reason. I took all my textures out and my ram usage was down to 20%........
I made a noob discovery, yes textures are overloading my game. I thought it worked differently, you know as in replacing a bad apple for a really good looking one but taking up the same space as the old one. Even if there are multiple texture packs, I thought I was basically doing as I just explained.
Am I right or am I just making stuff up? Thats the most obvious thing i could think about, but its not the first time i've been fooled by technology. Sometimes technology can be like a pandora's box to the average user.
If i was right, will combining the different aspects of ever texture that i use into a single texture pack solve my problem, and maybe downloading all the x128 versions as well? Also is there an easier way to do it than how i do it? I literally just go thru every single darn file manually and choose the textures I like, then stack them on top of each other in the minecraft texture window. I've never put them all into a single file.
But i have 8GB RAM, so i guess just try to find a lower resolution version, i have almost 80 mods, and many are those massive ones.
i think the reason it freezes is just limited RAM, mods should not matter too much comparing with textures...i think.