Okay, I'm going to start with what happened first, so I got back from school and was going to play Minecraft before I started on my HW, well Minecraft crashed. I was like "It'll be fine, I'll just do my HW and it'll work again." so I get finished with my HW and went to play Minecraft again and I still get crashed.... I tried deleting my .minecraft folder and re-downloading it and it worked, then I was like "Awesome!" then I went to download OptFine, so I did started Minecraft up and BOOM!!! Crashed. Can anyone help me get this fixed? I cannot play MC without OptiFine unless I want to lag, which I do not. Here's what the crash says:
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
bsk: Unable to fit: mcpatcher/ctm/default/14_glass_red/9 - size: 16x16 - Maybe try a lowerresolution resourcepack?
at bsh.c(SourceFile:56)
at bsl.b(TextureMap.java:307)
at bsl.a(TextureMap.java:122)
at bsr.a(TextureManager.java:94)
at bsr.a(TextureManager.java:76)
at bsr.a(TextureManager.java:63)
at ban.ag(SourceFile:439)
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bsh.c(SourceFile:56)
at bsl.b(TextureMap.java:307)
at bsl.a(TextureMap.java:122)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bsl
Stacktrace:
at bsr.a(TextureManager.java:94)
at bsr.a(TextureManager.java:76)
at bsr.a(TextureManager.java:63)
at ban.ag(SourceFile:439)
-- Initialization --
Details:
Stacktrace:
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 67093416 bytes (63 MB) / 160301056 bytes (152 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9-OptiFine_HD_U_D2
LWJGL: 2.9.1
OpenGL: Intel 945GM GL version 1.4.0 - Build 8.14.10.1930, Intel
GL Caps: Using GL 1.3 multitexturing.
Not using framebuffer objects because OpenGL 1.4 is supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.
Anisotropic filtering is supported and maximum anisotropy is 4.
Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Rollback Post to RevisionRollBack
The Pessimist complains, The Optimist hopes, The Realist adapts.
Longer version: The game stores textures in a special texture atlas. The max size of texture atlas depends on your GPU. Optifine allows the game to load additional extra textures into the atlas. These additional textures caused you to go over the max size of the texture atlas allowed by your GPU. So ... your PC is too wimpy.
This sometimes can by fixed by removing these extra textures form the texture pack, but since you use no texture pack ....
Frankly it's a small wonder you can play 1.7.9 at all. Many older Intel trashy iGPU's are outright no longer compatible with the game since 1.7.4.
Well, I have played on 1.7.4 AND 1.7.9 and got at least 40 or more on both. I was using a 32x32 texture pack before this happened and deleted my .minecraft folder, so really its not wimpy, i think its the mcpatcher with optifine I'm using but everytime I try to uninstall mcpatcher it still downloads its files to my .minecraft folder.
Rollback Post to RevisionRollBack
The Pessimist complains, The Optimist hopes, The Realist adapts.
That error happens only if the game goes over the max size of the texture atlas. For this to happen without mods and without texture packs ... well it's a first.
Of course trying to use MCPatcher and Optifine together leads to all kinds of issues even if by some miracle you get them working. Trying to do so is:
a. rather hard since they're not compatible in any way, shape or form
b. pretty much useless since Optifine mirrors most MCPatcher's functions
c. for real diehards that have to have every single extra texture and MCPatcher feature that Optifine haven't implemented yet
I don't think you'd want to lead every possible texture with only an Intel GMA945 to go on.
You have a good point, good thing is I have fixed the problem. I just created another user-profile and it was fixed! I plan on getting a beast desktop next Christmas, I already have 200$ saved up for one and I got my lawn mower ready for this summer! Also, my parents usually spend around 200 - 300$ on for for Christmas as well. So I'm in good shape for that computer!
Rollback Post to RevisionRollBack
The Pessimist complains, The Optimist hopes, The Realist adapts.
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---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 1/15/15 8:15 PM
Description: Registering texture
bsk: Unable to fit: mcpatcher/ctm/default/14_glass_red/9 - size: 16x16 - Maybe try a lowerresolution resourcepack?
at bsh.c(SourceFile:56)
at bsl.b(TextureMap.java:307)
at bsl.a(TextureMap.java:122)
at bsr.a(TextureManager.java:94)
at bsr.a(TextureManager.java:76)
at bsr.a(TextureManager.java:63)
at ban.ag(SourceFile:439)
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bsh.c(SourceFile:56)
at bsl.b(TextureMap.java:307)
at bsl.a(TextureMap.java:122)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bsl
Stacktrace:
at bsr.a(TextureManager.java:94)
at bsr.a(TextureManager.java:76)
at bsr.a(TextureManager.java:63)
at ban.ag(SourceFile:439)
-- Initialization --
Details:
Stacktrace:
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 67093416 bytes (63 MB) / 160301056 bytes (152 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9-OptiFine_HD_U_D2
LWJGL: 2.9.1
OpenGL: Intel 945GM GL version 1.4.0 - Build 8.14.10.1930, Intel
GL Caps: Using GL 1.3 multitexturing.
Not using framebuffer objects because OpenGL 1.4 is supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.
Anisotropic filtering is supported and maximum anisotropy is 4.
Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Well, I have played on 1.7.4 AND 1.7.9 and got at least 40 or more on both. I was using a 32x32 texture pack before this happened and deleted my .minecraft folder, so really its not wimpy, i think its the mcpatcher with optifine I'm using but everytime I try to uninstall mcpatcher it still downloads its files to my .minecraft folder.
You have a good point, good thing is I have fixed the problem. I just created another user-profile and it was fixed! I plan on getting a beast desktop next Christmas, I already have 200$ saved up for one and I got my lawn mower ready for this summer! Also, my parents usually spend around 200 - 300$ on for for Christmas as well. So I'm in good shape for that computer!