Everything runs fine and dandy until I'm online in a server for anywhere from 5-15 seconds. Then it just crashes out to the launcher. Ive uninstalled and reinstalled everything. Checked software versions.. Someone please help.. I've no clue what to do..
[06:31:09] [Client thread/INFO]: Setting user: RileyTheGamer
[06:31:09] [Client thread/INFO]: (Session ID is token:4b96bf1941c14d48bc76d105646a8f96:df21346684fb44cba66c6308ee8b7670)
[06:31:11] [Client thread/INFO]: LWJGL Version: 2.9.1
[06:31:11] [Client thread/INFO]: Reloading ResourceManager: Default
[06:31:13] [Sound Library Loader/INFO]: Starting up SoundSystem...
[06:31:13] [Thread-6/INFO]: Initializing LWJGL OpenAL
[06:31:13] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[06:31:13] [Thread-6/INFO]: OpenAL initialized.
[06:31:13] [Sound Library Loader/INFO]: Sound engine started
[06:31:15] [Client thread/INFO]: Created: 512x512 textures-atlas
[06:31:21] [Client thread/INFO]: Connecting to eu.mineplex.com, 25565
[06:31:27] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[06:31:28] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6be4ce56, pid=2524, tid=7892
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) Client VM (25.25-b02 mixed mode windows-x86 )
# Problematic frame:
# C [ig7icd32.dll+0x5ce56]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\routy_000\AppData\Roaming\.minecraft\hs_err_pid2524.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Sorry about the delay. I've been quite busy for the past week.
The lines:
[06:31:27] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[06:31:28] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes
Look like they're saying that minecraft was expecting files that were much smaller than what it received or had previously. The name Chunk Batcher probably means that this is related to world loading, and that's why I was asking if you had any mods installed.
These lines make me think it probably has something to do with your installation because it says native code:
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
I'd suggesting trying to find this frame:
# Problematic frame:
# C [ig7icd32.dll+0x5ce56]
Again, I'm not an expert on this, I just began learning java like a day or two before I saw this post. It could be something server side that is causing your client to crash. I'll try to connect to the server to see if I experience the same issue.
[06:31:09] [Client thread/INFO]: (Session ID is token:4b96bf1941c14d48bc76d105646a8f96:df21346684fb44cba66c6308ee8b7670)
[06:31:11] [Client thread/INFO]: LWJGL Version: 2.9.1
[06:31:11] [Client thread/INFO]: Reloading ResourceManager: Default
[06:31:13] [Sound Library Loader/INFO]: Starting up SoundSystem...
[06:31:13] [Thread-6/INFO]: Initializing LWJGL OpenAL
[06:31:13] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[06:31:13] [Thread-6/INFO]: OpenAL initialized.
[06:31:13] [Sound Library Loader/INFO]: Sound engine started
[06:31:15] [Client thread/INFO]: Created: 512x512 textures-atlas
[06:31:21] [Client thread/INFO]: Connecting to eu.mineplex.com, 25565
[06:31:27] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[06:31:28] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6be4ce56, pid=2524, tid=7892
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) Client VM (25.25-b02 mixed mode windows-x86 )
# Problematic frame:
# C [ig7icd32.dll+0x5ce56]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\routy_000\AppData\Roaming\.minecraft\hs_err_pid2524.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
If there's one called Chunk Batcher, it looks like that might be the problem, but I'm not an expert on this.
The lines:
[06:31:27] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.
[06:31:28] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes
Look like they're saying that minecraft was expecting files that were much smaller than what it received or had previously. The name Chunk Batcher probably means that this is related to world loading, and that's why I was asking if you had any mods installed.
These lines make me think it probably has something to do with your installation because it says native code:
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
I'd suggesting trying to find this frame:
# Problematic frame:
# C [ig7icd32.dll+0x5ce56]
Again, I'm not an expert on this, I just began learning java like a day or two before I saw this post. It could be something server side that is causing your client to crash. I'll try to connect to the server to see if I experience the same issue.
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ModeratorBut first try turning mipmaps and VBOs off in minecraft video settings, and do you happen to have evolve installed (not the game)
Edit:- someone else had the same error and had evolve, if you do have it remove it and that should stop the crash