I'm building a large community pack (large pack, small community), and I did an update sweep after coming back from the holidays (about 130 mods to update). Server starts fine, client starts fine, but when I try to connect to the server I am disconnected with "A fatal error has occurred, this connection is terminated." The client doesn't crash, but the console spews out the error I linked above. This is with a brand new world, I'm able to log in and move around for a couple minutes (and interact, such as switching my gamemode or breaking blocks) before getting booted, but subsequent log-ins boot me instantly. There is no error shown on the server, just shows me connecting and then disconnecting.
Because this only started happening after I updated, I'm concentrating on those mods that I've updated or added.
Disabled the new mods, first thing was first, try it with only the updated mods (mo' zombies, cart livery, etc.)
Since the error is with rendering entities I've tried disabling any mob-related mods that were updated (witchery, infernal mobs, ender zoo, etc.)
Since I am able to move around a bit before I get booted the first time, but the booting is instantaneous during subsequent attempts I thought maybe it was plant related (since ponds and other world gen can sometimes cause plants to be hovering in mid-air or be planted on blocks that they're incompatible with, causing them to pop out and become dropped items), so I removed major plant-related mods (Harvestcraft, botania, pneumaticraft, etc.) I've most likely missed a few smaller ones
Before I go the extreme, and lengthy, route of enabling or disabling half at a time (similar to a binary search algorithm), I'm hoping someone might have some insights into what I could try next to solve this issue.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I'm building a large community pack (large pack, small community), and I did an update sweep after coming back from the holidays (about 130 mods to update). Server starts fine, client starts fine, but when I try to connect to the server I am disconnected with "A fatal error has occurred, this connection is terminated." The client doesn't crash, but the console spews out the error I linked above. This is with a brand new world, I'm able to log in and move around for a couple minutes (and interact, such as switching my gamemode or breaking blocks) before getting booted, but subsequent log-ins boot me instantly. There is no error shown on the server, just shows me connecting and then disconnecting.
For reference here's the system details from a recent crash: http://pastebin.com/Rq6Tie3F
Things I've tried so far:
- Because this only started happening after I updated, I'm concentrating on those mods that I've updated or added.
- Disabled the new mods, first thing was first, try it with only the updated mods (mo' zombies, cart livery, etc.)
- Since the error is with rendering entities I've tried disabling any mob-related mods that were updated (witchery, infernal mobs, ender zoo, etc.)
- Since I am able to move around a bit before I get booted the first time, but the booting is instantaneous during subsequent attempts I thought maybe it was plant related (since ponds and other world gen can sometimes cause plants to be hovering in mid-air or be planted on blocks that they're incompatible with, causing them to pop out and become dropped items), so I removed major plant-related mods (Harvestcraft, botania, pneumaticraft, etc.) I've most likely missed a few smaller ones
Before I go the extreme, and lengthy, route of enabling or disabling half at a time (similar to a binary search algorithm), I'm hoping someone might have some insights into what I could try next to solve this issue.