Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[OptiFine] *** Reloading custom textures ***
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
OpenAL initialized.
[20:48:48] [Sound Library Loader/INFO]: Sound engine started
[20:48:51] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[20:48:51] [Server thread/INFO]: Generating keypair
[20:48:51] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[20:48:51] [Server thread/INFO] [FML]: Applying holder lookups
[20:48:51] [Server thread/INFO] [FML]: Holder lookups applied
[20:48:52] [Server thread/INFO] [FML]: Loading dimension 0 (MAP_MAYBE) ([email protected])
[OptiFine] WorldServer.nextTickSet updated
[20:48:52] [Server thread/INFO] [FML]: Loading dimension 1 (MAP_MAYBE) ([email protected])
[OptiFine] WorldServer.nextTickSet updated
[20:48:52] [Server thread/INFO] [FML]: Loading dimension -1 (MAP_MAYBE) ([email protected])
[OptiFine] WorldServer.nextTickSet updated
[20:48:52] [Server thread/INFO]: Preparing start region for level 0
[20:48:53] [Server thread/INFO]: Preparing spawn area: 72%
[20:48:53] [Server thread/INFO]: Changing view distance to 2, from 10
[20:48:53] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[20:48:53] [Netty IO #1/INFO] [FML]: Client protocol version 1
[20:48:54] [Netty IO #1/INFO] [FML]: Client attempting to join with 3 mods : [email protected],[email protected],[email protected]
[20:48:54] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[20:48:54] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[20:48:54] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[20:48:54] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[20:48:54] [Server thread/INFO]: ItsPenguinYT[local:E:f08c44f0] logged in with entity id 48 at (2070.1204669979934, 28.27819643557847, -402.9096442602974)
[20:48:54] [Server thread/INFO]: ItsPenguinYT joined the game
[SMC FNE]transforming bpr net.minecraft.client.renderer.ThreadDownloadImageData
[SMC FNE] 4149 (+285)
[SMC INF]OpenGL Version : 4.0.0 - Build 10.18.10.3345
[SMC INF]Vendor : Intel
[SMC INF]Renderer : Intel(R) HD Graphics
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 16
[SMC INF]Framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[20:48:56] [Server thread/INFO]: Saving and pausing game...
[20:48:56] [Server thread/INFO]: Saving chunks for level 'MAP_MAYBE'/Overworld
[20:48:56] [Server thread/INFO]: Saving chunks for level 'MAP_MAYBE'/Nether
[20:48:56] [Server thread/INFO]: Saving chunks for level 'MAP_MAYBE'/The End
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]OpenGL Version : 4.0.0 - Build 10.18.10.3345
[SMC INF]Vendor : Intel
[SMC INF]Renderer : Intel(R) HD Graphics
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 16
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
WARNING: 0:20: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:20: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:20: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:26: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:55: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:90: 'lightVector' : undeclared identifier
ERROR: 0:90: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:94: 'lightVector' : undeclared identifier
ERROR: 0:94: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:99: 'lightVector' : undeclared identifier
ERROR: 0:99: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:106: 'ToD' : undeclared identifier
ERROR: 0:106: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:106: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:107: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:107: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:109: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:114: 'ToD2' : undeclared identifier
ERROR: 0:114: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:114: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:115: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:115: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:117: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
[20:48:59] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
ERROR: 0:92: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:121: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:167: 'ampl1' : undeclared identifier
ERROR: 0:167: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:168: 'ampl2' : undeclared identifier
ERROR: 0:168: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:172: 'parm0' : undeclared identifier
ERROR: 0:173: 'parm1' : undeclared identifier
ERROR: 0:174: 'parm2' : undeclared identifier
ERROR: 0:175: 'parm3' : undeclared identifier
ERROR: 0:176: 'parm4' : undeclared identifier
ERROR: 0:178: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:179: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:199: 'parm0' : undeclared identifier
ERROR: 0:200: 'parm1' : undeclared identifier
ERROR: 0:201: 'parm2' : undeclared identifier
ERROR: 0:202: 'parm3' : undeclared identifier
ERROR: 0:203: 'parm4' : undeclared identifier
ERROR: 0:205: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:206: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:212: 'parm0' : undeclared identifier
ERROR: 0:213: 'parm1' : undeclared identifier
ERROR: 0:214: 'parm2' : undeclared identifier
ERROR: 0:215: 'parm3' : undeclared identifier
ERROR: 0:216: 'parm4' : undeclared identifier
ERROR: 0:218: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:219: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:225: 'parm0' : undeclared identifier
ERROR: 0:226: 'parm1' : undeclared identifier
ERROR: 0:227: 'parm2' : undeclared identifier
ERROR: 0:228: 'parm3' : undeclared identifier
ERROR: 0:229: 'parm4' : undeclared identifier
ERROR: 0:231: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:232: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:238: 'parm0' : undeclared identifier
ERROR: 0:239: 'parm1' : undeclared identifier
ERROR: 0:240: 'parm2' : undeclared identifier
ERROR: 0:241: 'parm3' : undeclared identifier
ERROR: 0:242: 'parm4' : undeclared identifier
ERROR: 0:244: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:245: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:259: 'parm0' : undeclared identifier
ERROR: 0:259: 'parm1' : undeclared identifier
ERROR: 0:259: 'parm2' : undeclared identifier
ERROR: 0:259: 'parm3' : undeclared identifier
ERROR: 0:259: 'parm4' : undeclared identifier
ERROR: 0:259: 'calcMove' : no matching overloaded function found (using implicit conversion)
ERROR: 0:280: 'lightVector' : undeclared identifier
ERROR: 0:280: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:284: 'lightVector' : undeclared identifier
ERROR: 0:284: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:288: 'lightVector' : undeclared identifier
ERROR: 0:288: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:295: 'ToD' : undeclared identifier
ERROR: 0:295: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:295: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:296: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:296: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:298: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:303: 'ToD2' : undeclared identifier
ERROR: 0:303: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:303: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:304: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:304: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:306: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_terrain.fsh
ERROR: 0:55: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:84: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:144: 'lightVector' : undeclared identifier
ERROR: 0:144: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:148: 'lightVector' : undeclared identifier
ERROR: 0:148: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:159: 'ToD' : undeclared identifier
ERROR: 0:159: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:159: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:160: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:160: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:167: 'ToD2' : undeclared identifier
ERROR: 0:167: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:167: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:168: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:168: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:170: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram gbuffers_terrain
GL error 0x0501: Invalid value at useProgram gbuffers_terrain
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_terrain
[20:48:59] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_terrain
[SMC INF]Info log: /shaders/gbuffers_water.vsh
WARNING: 0:50: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_water.fsh
WARNING: 0:47: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:47: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:47: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:54: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:83: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:126: 'lightVector' : undeclared identifier
ERROR: 0:126: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:130: 'lightVector' : undeclared identifier
ERROR: 0:130: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:133: 'lightVector' : undeclared identifier
ERROR: 0:133: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:140: 'ToD' : undeclared identifier
ERROR: 0:140: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:140: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:141: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:141: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:143: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:148: 'ToD2' : undeclared identifier
ERROR: 0:148: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:148: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:149: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:149: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram gbuffers_water
GL error 0x0501: Invalid value at useProgram gbuffers_water
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_water
[20:48:59] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_water
[SMC INF]Info log: /shaders/gbuffers_entities.vsh
WARNING: 0:96: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_entities.fsh
ERROR: 0:52: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:81: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:141: 'lightVector' : undeclared identifier
ERROR: 0:141: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:145: 'lightVector' : undeclared identifier
ERROR: 0:145: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:148: 'lightVector' : undeclared identifier
ERROR: 0:148: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:155: 'ToD' : undeclared identifier
ERROR: 0:155: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:155: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:156: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:156: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:163: 'ToD2' : undeclared identifier
ERROR: 0:163: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:163: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:164: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:164: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram gbuffers_entities
GL error 0x0501: Invalid value at useProgram gbuffers_entities
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_entities
[20:48:59] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_entities
[SMC INF]Info log: /shaders/gbuffers_hand.vsh
WARNING: 0:96: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_hand.fsh
ERROR: 0:52: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:81: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:141: 'lightVector' : undeclared identifier
ERROR: 0:141: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:145: 'lightVector' : undeclared identifier
ERROR: 0:145: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:148: 'lightVector' : undeclared identifier
ERROR: 0:148: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:155: 'ToD' : undeclared identifier
ERROR: 0:155: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:155: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:156: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:156: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:163: 'ToD2' : undeclared identifier
ERROR: 0:163: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:163: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:164: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:164: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram gbuffers_hand
GL error 0x0501: Invalid value at useProgram gbuffers_hand
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_hand
[20:49:00] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_hand
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Info log: /shaders/composite.vsh
ERROR: 0:23: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:52: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:134: 'ToD' : undeclared identifier
ERROR: 0:134: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:134: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:135: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:135: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:137: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:143: 'ToD2' : undeclared identifier
ERROR: 0:143: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:143: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:144: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:144: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:146: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Sun path rotation: -35.0f
gdepth format: R8
composite format: RGBA8
[SMC INF]Info log: /shaders/composite.fsh
WARNING: 0:49: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:145: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:145: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:146: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:146: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:147: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:147: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:148: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:148: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:149: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:149: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:150: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:150: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:153: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:153: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:154: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:154: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[20:49:00] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/final.vsh
WARNING: 0:98: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:103: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/final.fsh
WARNING: 0:115: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:115: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:115: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:116: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:116: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:147: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:147: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:148: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:148: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:149: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:149: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:150: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:150: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:153: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:153: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:154: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:154: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:170: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:170: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:171: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:171: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:520: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:520: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:520: Only GLSL version > 110 allows postfix "F" or "f" for float
An unrecoverable stack overflow has occurred.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_STACK_OVERFLOW (0xc00000fd) at pc=0x4c401b47, pid=29756, tid=32456
#
# JRE version: Java(TM) SE Runtime Environment (7.0_71-b14) (build 1.7.0_71-b14)
# Java VM: Java HotSpot(TM) Client VM (24.71-b01 mixed mode windows-x86 )
# Problematic frame:
# C [ig7icd32.dll+0x3a1b47]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Tony\AppData\Roaming\.minecraft\hs_err_pid29756.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Do you know a better computer I should get? Just a decent PC that can handle shaders and at least get 70-80 FPS with shaders. Would I just get a good graphics card and processor?
Srry I didnt see the above post till a yeat latter but thank you. People say it have a bunch of screaming 6 year olds but so does minecraft. Plus their both games.
Srry I didnt see the above post till a yeat latter but thank you. People say it have a bunch of screaming 6 year olds but so does minecraft. Plus their both games.
[20:48:17] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[20:48:17] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[20:48:17] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[20:48:17] [main/INFO] [FML]: Forge Mod Loader version 7.10.25.1208 for Minecraft 1.7.10 loading
[20:48:17] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.7.0_71, running on Windows 8.1:x86:6.3, installed at C:\Program Files (x86)\Java\jre7
[20:48:17] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.7.10_HD_U_B1.jar
[20:48:17] [main/INFO] [FML]: Loading tweaker shadersmodcore.loading.SMCTweaker from ShadersModCore-v2.3.28-mc1.7.10-f.jar
[20:48:17] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[20:48:17] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker
[20:48:17] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmodcore.loading.SMCTweaker
[20:48:17] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[20:48:17] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[20:48:17] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[20:48:17] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker
OptiFineForgeTweaker: acceptOptions
OptiFineForgeTweaker: injectIntoClassLoader
OptiFine ClassTransformer
OptiFine URL: file:/C:/Users/Tony/AppData/Roaming/.minecraft/mods/OptiFine_1.7.10_HD_U_B1.jar
OptiFine ZIP file: [email protected]
[20:48:17] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[20:48:20] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[20:48:20] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[20:48:20] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[20:48:20] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[20:48:20] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmodcore.loading.SMCTweaker
[20:48:20] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
[20:48:20] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
OptiFineForgeTweaker: getLaunchArguments
[20:48:20] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bao net.minecraft.client.Minecraft
[SMC FNE] 78685 (+59)
[20:48:21] [main/INFO]: Setting user: ItsPenguinYT
[SMC FNE]transforming aji net.minecraft.block.Block
[SMC INF] blockAoLight
[SMC FNE] 69177 (+60)
[SMC FNE]transforming abh net.minecraft.item.ItemBlock
[SMC FNE] 6441 (+0)
[20:48:22] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming buu net.minecraft.client.renderer.OpenGlHelper
[SMC FNT] set activeTexUnit
[SMC FNE] 15871 (+65)
[OptiFine]
[OptiFine] OptiFine_1.7.10_HD_U_B1
[OptiFine] Fri Dec 12 20:48:23 PST 2014
[OptiFine] OS: Windows 8.1 (x86) version 6.3
[OptiFine] Java: 1.7.0_71, Oracle Corporation
[OptiFine] VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
[OptiFine] LWJGL: 2.9.1
[OptiFine] OpenGL: Intel(R) HD Graphics version 4.0.0 - Build 10.18.10.3345, Intel
[OptiFine] OpenGL Version: 4.0
[OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)
[OptiFine] Maximum texture size: 8192x8192
[OptiFine] Checking for new version
[OptiFine] Version found: B1
[SMC FNE]transforming bpq net.minecraft.client.renderer.texture.DynamicTexture
[SMC FNE] 1328 (+234)
[SMC FNE]transforming bpp net.minecraft.client.renderer.texture.AbstractTexture
[SMC FNE] 1028 (+376)
[SMC FNE]transforming bqh net.minecraft.client.renderer.texture.ITextureObject
[SMC FNE] 297 (+63)
[SMC FNE]transforming bpz net.minecraft.client.renderer.texture.TextureMap
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[SMC FNE] 22837 (+765)
[SMC FNE]transforming bno net.minecraft.client.renderer.entity.Render
[SMC FNR] conditionally skip default shadow
[SMC FNE] 9451 (+78)
[SMC FNE]transforming blm net.minecraft.client.renderer.RenderBlocks
[SMC FNE] 161608 (+466)
[20:48:24] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
[20:48:24] [Client thread/INFO] [FML]: MinecraftForge v10.13.0.1208 Initialized
[20:48:24] [Client thread/INFO] [FML]: Replaced 182 ore recipies
[20:48:24] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
[20:48:24] [Client thread/INFO] [FML]: Forge Mod Loader has detected optifine OptiFine_1.7.10_HD_U_B1, enabling compatibility features
[20:48:24] [Client thread/INFO] [FML]: Searching C:\Users\Tony\AppData\Roaming\.minecraft\mods for mods
[20:48:27] [Client thread/INFO] [FML]: Forge Mod Loader has identified 3 mods to load
[20:48:28] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, Penguin's PVP Pack.zip
[20:48:28] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[20:48:28] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
[20:48:28] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[20:48:28] [Client thread/INFO] [FML]: Applying holder lookups
[20:48:28] [Client thread/INFO] [FML]: Holder lookups applied
[SMC FNE]transforming bqf net.minecraft.client.renderer.texture.TextureManager
[SMC FNE] 7923 (+202)
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Penguin's PVP Pack.zip
[SMC FNE]transforming bmh net.minecraft.client.renderer.Tessellator
[SMC FNE] 10030 (-896)
Starting up SoundSystem...
[SMC FNE]transforming bpu net.minecraft.client.renderer.texture.SimpleTexture
[SMC FNR] loadSimpleTexture
[SMC FNE] 2642 (+301)
[SMC FNE]transforming bnn net.minecraft.client.renderer.entity.RenderManager
[SMC FNE] 17793 (+0)
[SMC FNE]transforming bov net.minecraft.client.renderer.entity.RenderSpider
[SMC FNE] 2157 (+66)
[SMC FNE]transforming boh net.minecraft.client.renderer.entity.RendererLivingEntity
[SMC FNE] 16049 (+349)
[SMC FNE]transforming bix net.minecraft.client.model.ModelRenderer
[SMC FNE] 6811 (+203)
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[SMC FNE]transforming bnm net.minecraft.client.renderer.entity.RenderEnderman
[SMC FNE] 4174 (+66)
[SMC FNE]transforming bnl net.minecraft.client.renderer.entity.RenderDragon
[SMC FNE] 7059 (+66)
[SMC FNE]transforming bnx net.minecraft.client.renderer.tileentity.RenderItemFrame
[SMC FNE] 12118 (+245)
[SMC FNE]transforming bly net.minecraft.client.renderer.ItemRenderer
[SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.func_78443_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;I)V
[SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.renderItem(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;ILnet/minecraftforge/client/IItemRenderer$ItemRenderType;)V
[SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.func_78441_a()V
[SMC FNE] 20376 (+109)
[SMC FNE]transforming blt net.minecraft.client.renderer.EntityRenderer
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78476_b(FI)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78483_a(D)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78463_b(D)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78471_a(FJ)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_82829_a(Lnet/minecraft/client/renderer/RenderGlobal;F)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78466_h(F)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78468_a(IF)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78469_a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE] 56619 (+1551)
[SMC INF]ShadersMod version 2.3.28
[SMC INF]Load ShadersMod configuration.
[SMC INF]Did not load shaderpack.
[SMC FNE]transforming bma net.minecraft.client.renderer.RenderGlobal
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_147589_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/renderer/culling/ICamera;F)V
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72719_a(Lnet/minecraft/entity/EntityLivingBase;ID)I
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72714_a(F)V
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72717_a(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/player/EntityPlayer;F)V
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.drawBlockDamageTexture(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/EntityLivingBase;F)V
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72731_b(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/util/MovingObjectPosition;IF)V
[SMC FNE] 72601 (+570)
OpenAL initialized.
[SMC FNE]transforming bqd net.minecraft.client.renderer.texture.TextureAtlasSprite
[SMC FNE] 13722 (+331)
[OptiFine] (Reflector) Class not present: ModLoader
[OptiFine] (Reflector) Class not present: LightCache
[OptiFine] (Reflector) Class not present: BlockCoord
[20:48:28] [Sound Library Loader/INFO]: Sound engine started
[OptiFine] Multipass connected textures: false
[OptiFine] Multipass connected textures: false
[OptiFine] Loading texture map: textures/blocks
[OptiFine] Multipass connected textures: false
[OptiFine] Multipass connected textures: false
[20:48:29] [Client thread/ERROR]: Unable to parse metadata from minecraft:textures/blocks/lava_still.png
java.lang.RuntimeException: broken aspect ratio and not an animation
at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:273) ~[bqd.class:?]
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:228) [bpz.class:?]
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:123) [bpz.class:?]
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) [bqf.class:?]
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:76) [bqf.class:?]
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:63) [bqf.class:?]
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:537) [bao.class:?]
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867) [bao.class:?]
at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_71]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_71]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]
[OptiFine] Texture size: textures/blocks, 2048x1024
[20:48:30] [Client thread/INFO]: Created: 2048x1024 textures/blocks-atlas
[SMC INF]allocateTextureMap 0 4 2048 1024 1.0
[SMC FNE]transforming bqm net.minecraft.client.renderer.texture.TextureCompass
[SMC FNE] 2550 (+63)
[SMC FNE]transforming bql net.minecraft.client.renderer.texture.TextureClock
[SMC FNE] 1885 (+63)
[OptiFine] Loading texture map: textures/items
[OptiFine] Texture size: textures/items, 2048x2048
[20:48:32] [Client thread/INFO]: Created: 2048x2048 textures/items-atlas
[SMC INF]allocateTextureMap 1 0 2048 2048 1.0
[20:48:32] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 3 mods
[20:48:32] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, Penguin's PVP Pack.zip
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Penguin's PVP Pack.zip
[OptiFine] Loading texture map: textures/items
[OptiFine] Texture size: textures/items, 2048x2048
[20:48:33] [Client thread/INFO]: Created: 2048x2048 textures/items-atlas
[SMC INF]allocateTextureMap 1 0 2048 2048 1.0
[OptiFine] Loading texture map: textures/blocks
[OptiFine] Multipass connected textures: false
[OptiFine] Multipass connected textures: false
[20:48:34] [Client thread/ERROR]: Unable to parse metadata from minecraft:textures/blocks/lava_still.png
java.lang.RuntimeException: broken aspect ratio and not an animation
at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147964_a(TextureAtlasSprite.java:273) ~[bqd.class:?]
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:228) [bpz.class:?]
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:123) [bpz.class:?]
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) [bqf.class:?]
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:200) [bqf.class:?]
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:104) [brg.class:?]
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:92) [brg.class:?]
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:598) [bao.class:?]
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303) [FMLClientHandler.class:?]
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541) [bao.class:?]
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867) [bao.class:?]
at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_71]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_71]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]
[OptiFine] Texture size: textures/blocks, 2048x1024
[20:48:34] [Client thread/INFO]: Created: 2048x1024 textures/blocks-atlas
[SMC INF]allocateTextureMap 0 4 2048 1024 1.0
SoundSystem shutting down...
Author: Paul Lamb, www.paulscode.com
Starting up SoundSystem...
[SMC FNE]transforming bdm net.minecraft.client.gui.GuiOptions
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[SMC FNE] 6481 (+158)
[OptiFine] *** Reloading custom textures ***
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[20:48:36] [Sound Library Loader/INFO]: Sound engine started
[20:48:43] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge
[OptiFine] *** Reloading textures ***
[OptiFine] Resource packs: Default
[OptiFine] Loading texture map: textures/blocks
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties
[OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties
[OptiFine] Multipass connected textures: false
[OptiFine] Texture size: textures/blocks, 1024x512
[20:48:45] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
[SMC INF]allocateTextureMap 0 4 1024 512 1.0
[OptiFine] Loading texture map: textures/items
[OptiFine] Texture size: textures/items, 256x256
[20:48:47] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[SMC INF]allocateTextureMap 1 0 256 256 1.0
SoundSystem shutting down...
Author: Paul Lamb, www.paulscode.com
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[OptiFine] *** Reloading custom textures ***
[OptiFine] Loading custom colors: textures/colormap/grass.png
[OptiFine] Loading custom colors: textures/colormap/foliage.png
OpenAL initialized.
[20:48:48] [Sound Library Loader/INFO]: Sound engine started
[20:48:51] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[20:48:51] [Server thread/INFO]: Generating keypair
[20:48:51] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[20:48:51] [Server thread/INFO] [FML]: Applying holder lookups
[20:48:51] [Server thread/INFO] [FML]: Holder lookups applied
[20:48:52] [Server thread/INFO] [FML]: Loading dimension 0 (MAP_MAYBE) ([email protected])
[OptiFine] WorldServer.nextTickSet updated
[20:48:52] [Server thread/INFO] [FML]: Loading dimension 1 (MAP_MAYBE) ([email protected])
[OptiFine] WorldServer.nextTickSet updated
[20:48:52] [Server thread/INFO] [FML]: Loading dimension -1 (MAP_MAYBE) ([email protected])
[OptiFine] WorldServer.nextTickSet updated
[20:48:52] [Server thread/INFO]: Preparing start region for level 0
[20:48:53] [Server thread/INFO]: Preparing spawn area: 72%
[20:48:53] [Server thread/INFO]: Changing view distance to 2, from 10
[20:48:53] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[20:48:53] [Netty IO #1/INFO] [FML]: Client protocol version 1
[20:48:54] [Netty IO #1/INFO] [FML]: Client attempting to join with 3 mods : [email protected],[email protected],[email protected]
[20:48:54] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[20:48:54] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[20:48:54] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[20:48:54] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[20:48:54] [Server thread/INFO]: ItsPenguinYT[local:E:f08c44f0] logged in with entity id 48 at (2070.1204669979934, 28.27819643557847, -402.9096442602974)
[20:48:54] [Server thread/INFO]: ItsPenguinYT joined the game
[SMC FNE]transforming bpr net.minecraft.client.renderer.ThreadDownloadImageData
[SMC FNE] 4149 (+285)
[SMC INF]OpenGL Version : 4.0.0 - Build 10.18.10.3345
[SMC INF]Vendor : Intel
[SMC INF]Renderer : Intel(R) HD Graphics
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 16
[SMC INF]Framebuffer created.
[SMC INF]Reset model renderers
[SMC INF]Reset world renderers
[SMC INF].
[20:48:56] [Server thread/INFO]: Saving and pausing game...
[20:48:56] [Server thread/INFO]: Saving chunks for level 'MAP_MAYBE'/Overworld
[20:48:56] [Server thread/INFO]: Saving chunks for level 'MAP_MAYBE'/Nether
[20:48:56] [Server thread/INFO]: Saving chunks for level 'MAP_MAYBE'/The End
[SMC INF]Loaded shaderpack.
[SMC INF]Uninit
[SMC INF]OpenGL Version : 4.0.0 - Build 10.18.10.3345
[SMC INF]Vendor : Intel
[SMC INF]Renderer : Intel(R) HD Graphics
[SMC INF]Capabilities 2.0 2.1 3.0 3.2 4.0
[SMC INF]GL_MAX_DRAW_BUFFERS = 8
[SMC INF]GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[SMC INF]GL_MAX_TEXTURE_IMAGE_UNITS = 16
[SMC INF]Program gbuffers_basic loaded
[SMC INF]Program gbuffers_textured loaded
[SMC INF]Info log: /shaders/gbuffers_textured_lit.fsh
WARNING: 0:20: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:20: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:20: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:26: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:55: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:90: 'lightVector' : undeclared identifier
ERROR: 0:90: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:94: 'lightVector' : undeclared identifier
ERROR: 0:94: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:99: 'lightVector' : undeclared identifier
ERROR: 0:99: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:106: 'ToD' : undeclared identifier
ERROR: 0:106: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:106: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:107: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:107: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:109: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:114: 'ToD2' : undeclared identifier
ERROR: 0:114: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:114: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:115: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:115: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:117: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram gbuffers_textured_lit
GL error 0x0501: Invalid value at useProgram gbuffers_textured_lit
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_textured_lit
[20:48:59] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_textured_lit
[SMC INF]Info log: /shaders/gbuffers_terrain.vsh
ERROR: 0:92: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:121: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:167: 'ampl1' : undeclared identifier
ERROR: 0:167: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:168: 'ampl2' : undeclared identifier
ERROR: 0:168: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:172: 'parm0' : undeclared identifier
ERROR: 0:173: 'parm1' : undeclared identifier
ERROR: 0:174: 'parm2' : undeclared identifier
ERROR: 0:175: 'parm3' : undeclared identifier
ERROR: 0:176: 'parm4' : undeclared identifier
ERROR: 0:178: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:179: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:199: 'parm0' : undeclared identifier
ERROR: 0:200: 'parm1' : undeclared identifier
ERROR: 0:201: 'parm2' : undeclared identifier
ERROR: 0:202: 'parm3' : undeclared identifier
ERROR: 0:203: 'parm4' : undeclared identifier
ERROR: 0:205: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:206: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:212: 'parm0' : undeclared identifier
ERROR: 0:213: 'parm1' : undeclared identifier
ERROR: 0:214: 'parm2' : undeclared identifier
ERROR: 0:215: 'parm3' : undeclared identifier
ERROR: 0:216: 'parm4' : undeclared identifier
ERROR: 0:218: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:219: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:225: 'parm0' : undeclared identifier
ERROR: 0:226: 'parm1' : undeclared identifier
ERROR: 0:227: 'parm2' : undeclared identifier
ERROR: 0:228: 'parm3' : undeclared identifier
ERROR: 0:229: 'parm4' : undeclared identifier
ERROR: 0:231: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:232: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:238: 'parm0' : undeclared identifier
ERROR: 0:239: 'parm1' : undeclared identifier
ERROR: 0:240: 'parm2' : undeclared identifier
ERROR: 0:241: 'parm3' : undeclared identifier
ERROR: 0:242: 'parm4' : undeclared identifier
ERROR: 0:244: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:245: 'assign' : cannot convert from 'const 3-component vector of float' to 'float'
ERROR: 0:259: 'parm0' : undeclared identifier
ERROR: 0:259: 'parm1' : undeclared identifier
ERROR: 0:259: 'parm2' : undeclared identifier
ERROR: 0:259: 'parm3' : undeclared identifier
ERROR: 0:259: 'parm4' : undeclared identifier
ERROR: 0:259: 'calcMove' : no matching overloaded function found (using implicit conversion)
ERROR: 0:280: 'lightVector' : undeclared identifier
ERROR: 0:280: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:284: 'lightVector' : undeclared identifier
ERROR: 0:284: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:288: 'lightVector' : undeclared identifier
ERROR: 0:288: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:295: 'ToD' : undeclared identifier
ERROR: 0:295: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:295: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:296: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:296: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:298: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:303: 'ToD2' : undeclared identifier
ERROR: 0:303: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:303: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:304: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:304: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:306: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_terrain.fsh
ERROR: 0:55: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:84: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:144: 'lightVector' : undeclared identifier
ERROR: 0:144: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:148: 'lightVector' : undeclared identifier
ERROR: 0:148: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:159: 'ToD' : undeclared identifier
ERROR: 0:159: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:159: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:160: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:160: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:167: 'ToD2' : undeclared identifier
ERROR: 0:167: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:167: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:168: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:168: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:170: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram gbuffers_terrain
GL error 0x0501: Invalid value at useProgram gbuffers_terrain
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_terrain
[20:48:59] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_terrain
[SMC INF]Info log: /shaders/gbuffers_water.vsh
WARNING: 0:50: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_water.fsh
WARNING: 0:47: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:47: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:47: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:54: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:83: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:126: 'lightVector' : undeclared identifier
ERROR: 0:126: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:130: 'lightVector' : undeclared identifier
ERROR: 0:130: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:133: 'lightVector' : undeclared identifier
ERROR: 0:133: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:140: 'ToD' : undeclared identifier
ERROR: 0:140: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:140: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:141: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:141: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:143: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:148: 'ToD2' : undeclared identifier
ERROR: 0:148: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:148: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:149: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:149: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram gbuffers_water
GL error 0x0501: Invalid value at useProgram gbuffers_water
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_water
[20:48:59] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_water
[SMC INF]Info log: /shaders/gbuffers_entities.vsh
WARNING: 0:96: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_entities.fsh
ERROR: 0:52: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:81: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:141: 'lightVector' : undeclared identifier
ERROR: 0:141: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:145: 'lightVector' : undeclared identifier
ERROR: 0:145: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:148: 'lightVector' : undeclared identifier
ERROR: 0:148: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:155: 'ToD' : undeclared identifier
ERROR: 0:155: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:155: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:156: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:156: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:163: 'ToD2' : undeclared identifier
ERROR: 0:163: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:163: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:164: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:164: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram gbuffers_entities
GL error 0x0501: Invalid value at useProgram gbuffers_entities
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_entities
[20:48:59] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_entities
[SMC INF]Info log: /shaders/gbuffers_hand.vsh
WARNING: 0:96: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/gbuffers_hand.fsh
ERROR: 0:52: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:81: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:141: 'lightVector' : undeclared identifier
ERROR: 0:141: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:145: 'lightVector' : undeclared identifier
ERROR: 0:145: 'assign' : cannot convert from '3-component vector of float' to 'float'
ERROR: 0:148: 'lightVector' : undeclared identifier
ERROR: 0:148: 'dot' : no matching overloaded function found (using implicit conversion)
ERROR: 0:155: 'ToD' : undeclared identifier
ERROR: 0:155: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:155: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:156: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:156: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:163: 'ToD2' : undeclared identifier
ERROR: 0:163: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:163: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:164: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:164: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram gbuffers_hand
GL error 0x0501: Invalid value at useProgram gbuffers_hand
[SMC SEVERE][Shaders] Error : Invalid program gbuffers_hand
[20:49:00] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program gbuffers_hand
[SMC INF]Program gbuffers_weather loaded
[SMC INF]Info log: /shaders/composite.vsh
ERROR: 0:23: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:52: 'const 4-component vector of int' : cannot declare arrays of this qualifier
ERROR: 0:134: 'ToD' : undeclared identifier
ERROR: 0:134: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:134: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:135: 'ToD' : left of '[' is not of type array, matrix, or vector
ERROR: 0:135: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:137: Only GLSL version > 110 allows postfix "F" or "f" for float
ERROR: 0:143: 'ToD2' : undeclared identifier
ERROR: 0:143: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:143: '=' : cannot convert from 'float' to '4-component vector of int'
ERROR: 0:144: 'ToD2' : left of '[' is not of type array, matrix, or vector
ERROR: 0:144: '=' : cannot convert from 'float' to '4-component vector of int'
WARNING: 0:146: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Sun path rotation: -35.0f
gdepth format: R8
composite format: RGBA8
[SMC INF]Info log: /shaders/composite.fsh
WARNING: 0:49: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:145: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:145: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:146: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:146: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:147: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:147: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:148: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:148: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:149: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:149: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:150: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:150: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:153: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:153: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:154: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:154: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:250: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:256: Only GLSL version > 110 allows postfix "F" or "f" for float
GL error 0x0502: Invalid operation at useProgram composite
GL error 0x0501: Invalid value at useProgram composite
[SMC SEVERE][Shaders] Error : Invalid program composite
[20:49:00] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program composite
[SMC INF]Info log: /shaders/final.vsh
WARNING: 0:98: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:103: Only GLSL version > 110 allows postfix "F" or "f" for float
[SMC INF]Info log: /shaders/final.fsh
WARNING: 0:115: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:115: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:115: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:116: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:116: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:147: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:147: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:148: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:148: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:149: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:149: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:150: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:150: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:151: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:153: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:153: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:154: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:154: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:170: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:170: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:171: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:171: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:346: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:520: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:520: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:520: Only GLSL version > 110 allows postfix "F" or "f" for float
An unrecoverable stack overflow has occurred.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_STACK_OVERFLOW (0xc00000fd) at pc=0x4c401b47, pid=29756, tid=32456
#
# JRE version: Java(TM) SE Runtime Environment (7.0_71-b14) (build 1.7.0_71-b14)
# Java VM: Java HotSpot(TM) Client VM (24.71-b01 mixed mode windows-x86 )
# Problematic frame:
# C [ig7icd32.dll+0x3a1b47]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Tony\AppData\Roaming\.minecraft\hs_err_pid29756.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Do you know a better computer I should get? Just a decent PC that can handle shaders and at least get 70-80 FPS with shaders. Would I just get a good graphics card and processor?
My face maybe nooby but I'm all pro!
Srry I didnt see the above post till a yeat latter but thank you. People say it have a bunch of screaming 6 year olds but so does minecraft. Plus their both games.
My face maybe nooby but I'm all pro!
No need to necro it.