This is my first time on this forum, but I have been having a problem when running the Minecraft demo version ever since I downloaded it in May. What happens every time is I log on to my account, I press the 'Play Demo' button, it loads everything properly, but when it reaches the Mojang screen it waits for about 5 seconds and then crashes. Here is the message I receive:
[18:25:48] [Client thread/INFO]: Setting user: Player
[18:25:48] [Client thread/INFO]: (Session ID is token:d13228e1cd82423eaa0a1d4d5ca37e44:00000000-0000-0000-0000-000000000000)
[18:25:52] [Client thread/INFO]: LWJGL Version: 2.9.1
[18:25:52] [Client thread/INFO]: Reloading ResourceManager: Default
[18:25:53] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:25:53] [Thread-6/INFO]: Initializing LWJGL OpenAL
[18:25:53] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:25:53] [Thread-6/INFO]: OpenAL initialized.
[18:25:53] [Sound Library Loader/INFO]: Sound engine started
[18:26:00] [Client thread/INFO]: Created: 512x512 textures-atlas
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000dd555ec, pid=2284, tid=4576
#
# JRE version: Java(TM) SE Runtime Environment (7.0_55-b13) (build 1.7.0_55-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.55-b03 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig4dev64.dll+0x55ec]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Brian\AppData\Roaming\.minecraft\hs_err_pid2284.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
I am trying to run it on a Dell laptop (Intel Core 2 Duo CPU) if that info helps. Any help would be appreciated, as I am completely unable to even try the game out at this point (I have Pocket Edition and I have had a great time with that so far, but this has so many more features). Thanks!
This is my first time on this forum, but I have been having a problem when running the Minecraft demo version ever since I downloaded it in May. What happens every time is I log on to my account, I press the 'Play Demo' button, it loads everything properly, but when it reaches the Mojang screen it waits for about 5 seconds and then crashes. Here is the message I receive:
[18:25:48] [Client thread/INFO]: Setting user: Player
[18:25:48] [Client thread/INFO]: (Session ID is token:d13228e1cd82423eaa0a1d4d5ca37e44:00000000-0000-0000-0000-000000000000)
[18:25:52] [Client thread/INFO]: LWJGL Version: 2.9.1
[18:25:52] [Client thread/INFO]: Reloading ResourceManager: Default
[18:25:53] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:25:53] [Thread-6/INFO]: Initializing LWJGL OpenAL
[18:25:53] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[18:25:53] [Thread-6/INFO]: OpenAL initialized.
[18:25:53] [Sound Library Loader/INFO]: Sound engine started
[18:26:00] [Client thread/INFO]: Created: 512x512 textures-atlas
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000dd555ec, pid=2284, tid=4576
#
# JRE version: Java(TM) SE Runtime Environment (7.0_55-b13) (build 1.7.0_55-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.55-b03 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig4dev64.dll+0x55ec]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Brian\AppData\Roaming\.minecraft\hs_err_pid2284.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
I am trying to run it on a Dell laptop (Intel Core 2 Duo CPU) if that info helps. Any help would be appreciated, as I am completely unable to even try the game out at this point (I have Pocket Edition and I have had a great time with that so far, but this has so many more features). Thanks!