I downloaded Minecraft with the old launcher, so my folders could be in different places than they should. I can't find my .jar folder to change my skin and make my own resource pack. This is what my .minecraft folder looks like: http://i.imgur.com/qjzcGMt.png (the resourcepacks folder is empty) This is what my versions folder looks like: http://i.imgur.com/FVYMl7B.png
Can someone please tell me where my minecraft.jar folder is?
Rollback Post to RevisionRollBack
If you follow your heart, it will only lead to your arteries.
If people say that you're garbage, don't let them stop you from doing great things. It's called a garbage can, not a garbage can't.
The OP seems to be confusing "Minecraft.jar" with a folder with the same name; there never was such a folder (it was in the "bin" folder using the old launcher - but if you are still using it note that Mojang no longer supports it; in fact, they stopped providing a download for it months ago; if you want to play an older version you can edit your profile and choose the version under "use version"; I recommend picking a specific version instead of just "latest version" even if you are using 1.8).
That said, if you want to make a resource pack you can find instructions here; if you just want to change your skin you can upload it to your Minecraft account and it will be visible on any computer, including to other players, although if you are playing offline you'll need a resource pack, but it is pretty simple to make, only requiring the files you are changing (open the jar corresponding to the version to see where the files are and their names; you'll want to replicate their path in the "assets" folder; e.g. the default Steve skin is located in assets\minecraft\textures\entity\steve.png, which you can also use as a template).
The default resource pack is inside the jar file; you have to open it with a zip utility (you can rename the extension to .zip and open it if yours doesn't handle jar files).
As the Wiki explains (this is the correct link to their tutorial, they recently moved it to a separate page but the other one links to this):
To find the files for fonts, languages, texts, and textures, it's a little bit more involved. Go back to the first minecraft folder that contains resourcepacks and this time, open up the versions folder. Inside you should see a folder that corresponds to the current version (i.e. 1.7.2). Open that to find the 1.7.2.jar file and open that jar file using whatever unzipping program you have. Inside the new folder that it creates, you'll see a whole slew of class files, but somewhere in there you'll find yet another assets folder with yet another minecraft folder inside. Open them up and you'll see folders called font, lang, texts, and textures. Again, you'll find the default files inside and you can copy the ones you want to change and put them into the minecraft folder that's hidden in the depths of your new resourcepack folder.
You might be confused by the line "Go back to the first minecraft folder that contains resourcepacks", which is referring to the main Minecraft folder (.minecraft on Windows, first folder you see when you type in %appdata%; you can also go to the profile editor in the launcher and click the "open game directory" button), which will contain subfolders named resourcepacks, versions, saves, etc; you want to open the versions folder to find the jars.
I am talking about the assets folder inside the jar file:
1. Open the "versions" folder, then the folder with the version you want to use (e.g. "1.8.1").
2. Either use a zip utility to open the "1.8.1.jar" file inside that folder or rename the extension to .zip (you may have to enable the display of file extensions to do this) and open it as you would a zipped folder (no need for a zip utility on Windows, possibly other OSs).
3. The "assets" folder is a folder found inside the jar, which will then have subfolders including textures. Skins are located at assets\minecraft\textures\entity\steve.png (or alex.png in 1.8); here is a template with the body parts marked (note that the image has to be 64x32 (old format, only including the top half) or 64x64, you can use the default skin as a template).
Again though, if you only want to change your skin, upload it to your profile at Minecraft.net, where it can be seen from any computer with internet access, including by other players in multiplayer. Also, uploading your skin to Minecraft.net is the only way to get a specific player model (Steve or Alex, otherwise randomized) in 1.8 (note that you can still use the old skin format, I've never bothered changing mine, and it will use the Steve model).
Can someone please tell me where my minecraft.jar folder is?
If you follow your heart, it will only lead to your arteries.
If people say that you're garbage, don't let them stop you from doing great things. It's called a garbage can, not a garbage can't.
-
View User Profile
-
View Posts
-
Send Message
Moderatore.g. for 1.8 it is .minecraft/versions/1.8/1.8.jar
That said, if you want to make a resource pack you can find instructions here; if you just want to change your skin you can upload it to your Minecraft account and it will be visible on any computer, including to other players, although if you are playing offline you'll need a resource pack, but it is pretty simple to make, only requiring the files you are changing (open the jar corresponding to the version to see where the files are and their names; you'll want to replicate their path in the "assets" folder; e.g. the default Steve skin is located in assets\minecraft\textures\entity\steve.png, which you can also use as a template).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
If you follow your heart, it will only lead to your arteries.
If people say that you're garbage, don't let them stop you from doing great things. It's called a garbage can, not a garbage can't.
As the Wiki explains (this is the correct link to their tutorial, they recently moved it to a separate page but the other one links to this):
You might be confused by the line "Go back to the first minecraft folder that contains resourcepacks", which is referring to the main Minecraft folder (.minecraft on Windows, first folder you see when you type in %appdata%; you can also go to the profile editor in the launcher and click the "open game directory" button), which will contain subfolders named resourcepacks, versions, saves, etc; you want to open the versions folder to find the jars.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
If you follow your heart, it will only lead to your arteries.
If people say that you're garbage, don't let them stop you from doing great things. It's called a garbage can, not a garbage can't.
-
View User Profile
-
View Posts
-
Send Message
ModeratorIf you follow your heart, it will only lead to your arteries.
If people say that you're garbage, don't let them stop you from doing great things. It's called a garbage can, not a garbage can't.
I am talking about the assets folder inside the jar file:
1. Open the "versions" folder, then the folder with the version you want to use (e.g. "1.8.1").
2. Either use a zip utility to open the "1.8.1.jar" file inside that folder or rename the extension to .zip (you may have to enable the display of file extensions to do this) and open it as you would a zipped folder (no need for a zip utility on Windows, possibly other OSs).
3. The "assets" folder is a folder found inside the jar, which will then have subfolders including textures. Skins are located at assets\minecraft\textures\entity\steve.png (or alex.png in 1.8); here is a template with the body parts marked (note that the image has to be 64x32 (old format, only including the top half) or 64x64, you can use the default skin as a template).
Again though, if you only want to change your skin, upload it to your profile at Minecraft.net, where it can be seen from any computer with internet access, including by other players in multiplayer. Also, uploading your skin to Minecraft.net is the only way to get a specific player model (Steve or Alex, otherwise randomized) in 1.8 (note that you can still use the old skin format, I've never bothered changing mine, and it will use the Steve model).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?