I want to build a modpack for my nephew and I to play on a server that I will be hosting locally, however, I have NO idea how to build a modpack, and install it to my server. I am hoping that someone here can teach me how to make all this work so I can actually spend some time gaming with my nephew.
I would prefer to be taught as opposed to having the pack built for me, but I will take what I can get.
If you are willing to help me via skype, please feel free and send me a private message.
The big question here is what do you mean by "building a modpack". If you want to put it up through one of the custom launchers, then there are some extra skills you need to grasp with configuring the whole package, downloads, ect.
If all you want is installing some mods for the kid ... then you install some mods. And that's that. In most cases all you'll need to do is set up Java RAM arguments, which is virtually a must for running mods anyway. In some rare cases a bit of config editing. That's all.
yep.... jibberish. I understood about 1% of that, hence why I am asking for help. I wanted to make a modpack for him to download through the techniclauncher
This forum is a "general" forum, or maybe "melting pot" would be a better way to phrase it.
It's used by all Minecraft players, but it's a poor place to get specialized help on a specialized tool
used by "some" players.
The best place learn about the tools is the forums made for them,
Go to the FTB forum for it, the Forge Forum for it, MCPC+ forum for it,
and the Technic forums for help learning about it.
The odds of someone with the knowledge you need coming around and stumbling
on to this post is very very slim. Go where the knowledge is
My personal opinion is that if you have diffulties with the link grimallq
provided, then you'll have more difficulties figuring out how to configure a custom installer.
Creating a manually installed modpack would probably be your best bet.
If you're interested in a manual modpack, read the spoiler.
Otherwise, good luck in your hunt.
This is basically the same as installing mods for yourself, but a few extra steps are included for making a manual modpack
for a young person, whose computer skills aren't up to doing their own modding, yet.
My instructions are for Windows, only.
Someone else, will have to help you with a Mac version, if needed.
Back up the contents of your \.minecraft\ folder to a safe location, before starting
Setting up the Modpack
Check the requirements of the mods you will use and get the correct version of Forge and any dependencies they need.
You will need the Forge Windows Installer file
Once ready, empty the \.minecraft folder, delete everything, except the Minecraft.exe Launcher.
Now that Minecraft.exe is the only file, run it, there should be no profiles available.
Create a new profile and select the Minecraft version you want to play with.
I would prefer to be taught as opposed to having the pack built for me, but I will take what I can get.
If you are willing to help me via skype, please feel free and send me a private message.
Thank you in avdance.
yep.... jibberish. I understood about 1% of that, hence why I am asking for help. I wanted to make a modpack for him to download through the techniclauncher
It's used by all Minecraft players, but it's a poor place to get specialized help on a specialized tool
used by "some" players.
The best place learn about the tools is the forums made for them,
Go to the FTB forum for it, the Forge Forum for it, MCPC+ forum for it,
and the Technic forums for help learning about it.
The odds of someone with the knowledge you need coming around and stumbling
on to this post is very very slim. Go where the knowledge is
My personal opinion is that if you have diffulties with the link grimallq
provided, then you'll have more difficulties figuring out how to configure a custom installer.
Creating a manually installed modpack would probably be your best bet.
If you're interested in a manual modpack, read the spoiler.
Otherwise, good luck in your hunt.
for a young person, whose computer skills aren't up to doing their own modding, yet.
My instructions are for Windows, only.
Someone else, will have to help you with a Mac version, if needed.
Back up the contents of your \.minecraft\ folder to a safe location, before starting
Setting up the Modpack
- Check the requirements of the mods you will use and get the correct version of Forge and any dependencies they need.
- You will need the Forge Windows Installer file
- Once ready, empty the \.minecraft folder, delete everything, except the Minecraft.exe Launcher.
- Now that Minecraft.exe is the only file, run it, there should be no profiles available.
- Create a new profile and select the Minecraft version you want to play with.
- Set the profile name to "Delete Me"
- Use the JVM Arguments below this line.
- -Xmx1g -Xms256m -Xmn128M -XX:PermSize=64m -XX:MaxPermSize=128m -XX:+UseParNewGC -XX:+CMSConcurrentMTEnabled -XX:+UseCMSCompactAtFullCollection -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy
- The -Xmx1g option should be set to 1/2 the RAM your nephew's computer has, so if he has 8GB RAM, the set it for -Xmx4g
- But if your system doesn't have enough RAM to support that setting, use a lower setting for testing and change later when done.
- So if you have 4GB RAM use -Xmx2g for your testing and change it to match his RAM quantity right before packaging it up.
- Log into Minecraft using the "Delete Me" profile and load the game.
- Once the select game type scene is loaded, exit minecraft and exit the launcher
- Run the Forge Installer and select the "Delete Me" profile as the profile to use.
- Once finished run the launcher and edit the new profile created by the Installer
- Make sure it's using the JVM Arguments mentioned above and give it name that tells him that profile is for the pack you made him.
- Delete the "Delete Me" profile.
- Load the game using the new profile, all the way to the Select Game Type screen, again, the exit the game and the launcher.
- Now move all the mods you want to play into the \.minecraft\mods\ sub-folder that forge just created.
- You're done with the install part, next is debugging.
Debugging- I won't go into much details here, because different errors require different help.
- Just play the game for a while to make sure it doesn't crash.
- If it does crash you can play with 1 mod installed to see if it crashes.
- If not, add a another mod and play it, add more mods until a crash occurs.
- Once a crash occurs , you can seek help with the mod that caused the crash.
- Remember to read the game log each time, looking for errors that don't cr5ash the game, but still need to be fixed
- Such as those that caused an item not to be registered correctly, or complaints about the wrong file version being used.
- You can ask about any non-fatal error is this forum, to find out if you can ignore it, or how to fix it.
- Once satisfied with how the game is running, move on to building the modpack.
Building the Manual Modpack- Security of your personal logon info is vital.
- Especially if you decide to share this with others, or a friend of you nephew's goes poking around in the files.
- Open launcher_profiles.json in your favorite text editor and look for "authenticationDatabase": {
- Notice the left curly bracket? scan down and find the 2nd right curly bracket ( not the 1st)
- It should be the 8th line below it.
- If you delete everything between those 2 brackets, then no one can log on to your account using that file.
- Next go into the \.minecraft folder and delete all of the .log files , and the \saves folder and the crash-reports folder.
- Next move launcher.jar, launcher.pack.lzma and minecraft.exe out of the folder, temporarily.
- Next open whatever program you use for zip compression and create a new zip, adding everything from the \.minecraft folder.
- Save the file.
- You can move the 3 files back into the game folder or you can move the files you backup at the start of this.
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