Actually wanted to play a bit of Minecraft for the first time in months. Crashes. Lol k.
---- Minecraft Crash Report ----
// I feel sad now
Time: 11/14/14 10:15 PM
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at cue.a(SourceFile:230)
at cua.b(SourceFile:130)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cue.a(SourceFile:230)
at cua.b(SourceFile:130)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 3003088 bytes (2 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.4.13084 Compatibility Profile Context 14.301.1001.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Sphax PureBDcraft 512x MC18'.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Not modded, vanilla 1.8.
Rollback Post to RevisionRollBack
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
Well I can't see any real problem. Tried deleting minecraft.jar and just wipe it? Works for me usually when I can't find the problem.
Nope, says,
"Error occurred during initialization of VM
Too small initial heap for new size specified"
Lol. MC was trying to load Sphax 512 upon startup and kept crashing. Although my PC is plenty strong enough to run it, it refuses to work. Never mind guys! Thanks anyway =)
---- Minecraft Crash Report ----
// I feel sad now
Time: 11/14/14 10:15 PM
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at cue.a(SourceFile:230)
at cua.b(SourceFile:130)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cue.a(SourceFile:230)
at cua.b(SourceFile:130)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 3003088 bytes (2 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.4.13084 Compatibility Profile Context 14.301.1001.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Sphax PureBDcraft 512x MC18'.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Not modded, vanilla 1.8.
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt
Nope, says,
"Error occurred during initialization of VM
Too small initial heap for new size specified"
Lol. MC was trying to load Sphax 512 upon startup and kept crashing. Although my PC is plenty strong enough to run it, it refuses to work. Never mind guys! Thanks anyway =)
"The only thing we have to fear is fear itself" - Franklin Delano Roosevelt