So I've started playing MC again after 1.8 came out, and I'm experiencing problems with mobs teleporting into blocks. I've had this happen many times by now (though only in my End of Skyblock game).
It happens when I exit and re-enter my save, though I cannot rule out that it also happens when I'm just playing. I've only really been bothered by it when I re-enter.
So, what will happen is that whatever mob I got trapped inside a room, or paddock for that matter, will just choose to end up inside the wall instead. Sometimes, they'll even end up on the other side of the wall. This goes for animals, monsters and villagers alike.
I had it happening with slabs, fences, but now I've started using fully-cornered cobblestone-block walls, and it still happens. My villagers are running around outside my village walls, my scares animals are getting suffocated, and I've had monster (bloody creepers) escaping my mob traps.
Is this a common problem with 1.8? And is there a way to fix/prevent it from happening?
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It happens when I exit and re-enter my save, though I cannot rule out that it also happens when I'm just playing. I've only really been bothered by it when I re-enter.
So, what will happen is that whatever mob I got trapped inside a room, or paddock for that matter, will just choose to end up inside the wall instead. Sometimes, they'll even end up on the other side of the wall. This goes for animals, monsters and villagers alike.
I had it happening with slabs, fences, but now I've started using fully-cornered cobblestone-block walls, and it still happens. My villagers are running around outside my village walls, my scares animals are getting suffocated, and I've had monster (bloody creepers) escaping my mob traps.
Is this a common problem with 1.8? And is there a way to fix/prevent it from happening?