When i open or create a map with a Biomes o' plenty biome, minecraft crashes
My crash report:
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 15/10/14 21:03
Description: Exception in server tick loop
java.lang.ClassCastException: com.piggywiggy3.movillages.handlers.MapGenVillageEventHandler cannot be cast to biomesoplenty.worldgen.structure.BOPMapGenVillage
at biomesoplenty.world.ChunkProviderBOP.<init>(ChunkProviderBOP.java:86)
at biomesoplenty.world.WorldTypeBOP.getChunkGenerator(WorldTypeBOP.java:423)
at net.minecraft.world.WorldProvider.func_76555_c(WorldProvider.java:94)
at net.minecraft.world.WorldServer.func_72970_h(WorldServer.java:728)
at net.minecraft.world.World.<init>(World.java:291)
at net.minecraft.world.WorldServer.<init>(WorldServer.java:110)
at WorldServerOF.<init>(WorldServerOF.java:30)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:55)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:142)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
My crash report:
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 15/10/14 21:03
Description: Exception in server tick loop
java.lang.ClassCastException: com.piggywiggy3.movillages.handlers.MapGenVillageEventHandler cannot be cast to biomesoplenty.worldgen.structure.BOPMapGenVillage
at biomesoplenty.world.ChunkProviderBOP.<init>(ChunkProviderBOP.java:86)
at biomesoplenty.world.WorldTypeBOP.getChunkGenerator(WorldTypeBOP.java:423)
at net.minecraft.world.WorldProvider.func_76555_c(WorldProvider.java:94)
at net.minecraft.world.WorldServer.func_72970_h(WorldServer.java:728)
at net.minecraft.world.World.<init>(World.java:291)
at net.minecraft.world.WorldServer.<init>(WorldServer.java:110)
at WorldServerOF.<init>(WorldServerOF.java:30)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:55)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:142)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 156544184 bytes (149 MB) / 393478144 bytes (375 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 Optifine OptiFine_1.6.4_HD_U_C8 38 mods loaded, 38 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CodeChickenCore{0.9.0.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
denLib{3.2.6} [denLib] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
NotEnoughItems{1.6.1.9} [Not Enough Items] (NotEnoughItems-1.6.4-1.6.1.9-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
PlayerAPI{1.1} [Player API] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DenEvents{1.0} [DenEvents] (DenEvents.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DamageIndicatorsMod{2.9.2.2} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AencEx{0.0.1} [AencEx] (1.6.x Alpha MoreEnchantments V10.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
me2{0.2} [More Enchantments] (1.6.x Alpha MoreEnchantments V10.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.4]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Backpack{1.18.17} [Backpack] (BackPack-1.6.2-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BetterDungeons{2.4} [Chocolate quest] (BetterDungeons207.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
BiomesOPlenty{1.1.2} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.1.2.51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CustomSpawner{3.0.0.dev.R2} [DrZhark's CustomSpawner] (CustomMobSpawner 3.0.0-DEV-R2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
props{1.5} [DecoCraft] (DecoCraft(1.6.4)V1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
deconstruction{2.0.1} [The Deconstruction Mod] (Deconstruction-Table-Mod-1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MoCreatures{6.1.0.dev.R2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.1.0-DEV-R2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ThebombzenAPI{2.2.0} [ThebombzenAPI] (ThebombzenAPI-v2.2.0-mc1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
EnchantView{3.12.0} [EnchantView] (EnchantView-v3.12.0-mc1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ftfloocraft{0.1, for Minecraft 1.6.4} [Floocraft] (Floocraft v0.1 for 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
HDSAC{4.0.2} [HD Skins and Cloaks] (HDSAC-1.6.4-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
LightBridgesAndDoors{0.1.7} [kris91268's Light Bridges and Doors] (Light bridges and doors V1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
mca{3.5.4} [Minecraft Comes Alive] (MCA v3.5.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
meteors{2.11.2} [Falling Meteors] (Meteors Mod V2.11.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
movillages{1.1.0} [Mo' Villages] (MoVillages-1.1.0-1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
rpginventorymod{1.6.4} [RPG Inventory Mod] (RpgInventory 1.6.4 v1 Complete.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RPGPlusPlus{RpgInv8.4} [Subarakis RPG++ mod] (RpgInventory 1.6.4 v1 Complete.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RPGRB{RpgInv8.4} [Rogue and BeastMaster Patch] (RpgInventory 1.6.4 v1 Complete.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
VanillaShields{RpgInv8.4} [Vanilla Shields Mod] (RpgInventory 1.6.4 v1 Complete.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
RPGMS{RpgInv8.4} [RpgInv Mage Addon] (RpgInventory 1.6.4 v1 Complete.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TConstruct{1.5.13EX} [Tinkers' Construct] (TConstruct_mc1.6.4_EX.30.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
turtle{1.6.4} [Trotuman] (Trotuman_1.6.2-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AS_UpdateCheck{1.1.1} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
warpbook{0.0.152} [Warp Book] (Warp-Book-1.6.4-0.0.152.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
TConstruct Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine
Profiler Position: N/A (disabled)
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Please help, i love this mod and i want to play with it in my single-player worlds
(i couldn't put the crash report in a spoiler, god knows why)
Plz clik? -->
My dragon ER:
If you want your near dead dragon to get put here pm me.
My RP Character:
Name: Aveus Crajamar
Age: 19
Gender: Male
Personality: Aveus Crajamar is a mage who likes to be alone. He is quick to resort to a duel and will not stop until he wins..
Mage Type: Necromancer/Pyromancer
Desc. Of Magic(Short):
Inventory (S)=Stored: Robes of Fortify Health, Boots, (S) Staff of Raise Undead, Eladrich Dagger
Flaws/Weaknesses: Violent, Weak to ice due to a curse
Strengths/Perks: Skilled in necromancy and pyromancy.
Spell Arsenal: Flames, Fire Rune, Raise corpse, Conjure Familiar, Soul Trap