Been playing Minecraft all last week. Last night, tried to start it and got an Out of Memory error (see below for details). Tried rebooting, uninstalling and reinstalling, getting the latest version of Java - all the same error. I confirmed I have plenty of memory available. Any ideas?
--- Minecraft Crash Report ----
// Why is it breaking
Time: 10/14/14 12:33 PM
Description: Initializing game
java.lang.OutOfMemoryError: Initializing game
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at org.lwjgl.BufferUtils.createIntBuffer(BufferUtils.java:90)
at cuj.a(SourceFile:401)
at cua.b(SourceFile:238)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at org.lwjgl.BufferUtils.createIntBuffer(BufferUtils.java:90)
at cuj.a(SourceFile:401)
at cua.b(SourceFile:238)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 57026008 bytes (54 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: GeForce GTX 645/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [LB Photo Realism x256 10.0.0-converted-1374012707213.zip, LBPR-1.8L-Pre1 x128, Sphax PureBDcraft 256x MC17.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Can you please expound on that? I don't think I made any modifications to the Xmx flag, certainly not between when it worked and when it did not. Also, I have been using those resource packs for months with no problems. Why would you say they are not compatible?
How can I remove the resource packs if I can't even start the game?
This is the default JVM Arguments: "-Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M"
You can open options.txt with a text editor like WordPad and find the line for resource packs and set it to: "resourcePacks:[]" (That's open square bracket [ close square bracket ] )
Thanks gerbil, not sure how the JVM arguments got changed. I changed them back to what you listed. However, it still crashes when I use the resource packs. I removed them per your instructions and now it starts. Any idea what could cause the resource packs I've used for months to suddenly cause a crash?
Been playing Minecraft all last week. Last night, tried to start it and got an Out of Memory error (see below for details). Tried rebooting, uninstalling and reinstalling, getting the latest version of Java - all the same error. I confirmed I have plenty of memory available. Any ideas?
--- Minecraft Crash Report ----
// Why is it breaking
Time: 10/14/14 12:33 PM
Description: Initializing game
java.lang.OutOfMemoryError: Initializing game
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at org.lwjgl.BufferUtils.createIntBuffer(BufferUtils.java:90)
at cuj.a(SourceFile:401)
at cua.b(SourceFile:238)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at org.lwjgl.BufferUtils.createIntBuffer(BufferUtils.java:90)
at cuj.a(SourceFile:401)
at cua.b(SourceFile:238)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.a(SourceFile:99)
at bsu.aj(SourceFile:437)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 57026008 bytes (54 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: GeForce GTX 645/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [LB Photo Realism x256 10.0.0-converted-1374012707213.zip, LBPR-1.8L-Pre1 x128, Sphax PureBDcraft 256x MC17.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
and this: "Resource Packs: [LB Photo Realism x256 10.0.0-converted-1374012707213.zip, LBPR-1.8L-Pre1 x128, Sphax PureBDcraft 256x MC17.zip]"
are not compatible choices.
Can you please expound on that? I don't think I made any modifications to the Xmx flag, certainly not between when it worked and when it did not. Also, I have been using those resource packs for months with no problems. Why would you say they are not compatible?
How can I remove the resource packs if I can't even start the game?
Thanks!
You can open options.txt with a text editor like WordPad and find the line for resource packs and set it to: "resourcePacks:[]" (That's open square bracket [ close square bracket ] )