Not sure if it's a bug in Minecraft itself, can load other maps. But, I can't load my main world any more. Gets as far as "Downloading terrain" before the screen goes black and eventually pops up this crash log...
---- Minecraft Crash Report ----
// But it works on my machine.
Time: 10/9/14 10:38 AM
Description: Ticking memory connection
java.lang.IllegalArgumentException: n must be positive
at java.util.Random.nextInt(Unknown Source)
at ary.a(SourceFile:224)
at ary.a(SourceFile:49)
at arm.a(SourceFile:389)
at asu.a(SourceFile:86)
at bgv.a(SourceFile:472)
at qs.a(SourceFile:174)
at bfh.a(SourceFile:870)
at qs.c(SourceFile:104)
at qr.<init>(SourceFile:39)
at qq.a(SourceFile:231)
at qq.a(SourceFile:263)
at sn.a(SourceFile:225)
at sn.c(SourceFile:277)
at sn.a(SourceFile:132)
at rq.b(SourceFile:96)
at rq.c(SourceFile:54)
at gr.a(SourceFile:187)
at rc.c(SourceFile:151)
at net.minecraft.server.MinecraftServer.z(SourceFile:625)
at net.minecraft.server.MinecraftServer.y(SourceFile:531)
at cyk.y(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:447)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.Random.nextInt(Unknown Source)
at ary.a(SourceFile:224)
at ary.a(SourceFile:49)
at arm.a(SourceFile:389)
at asu.a(SourceFile:86)
at bgv.a(SourceFile:472)
at qs.a(SourceFile:174)
at bfh.a(SourceFile:870)
at qs.c(SourceFile:104)
at qr.<init>(SourceFile:39)
at qq.a(SourceFile:231)
at qq.a(SourceFile:263)
at sn.a(SourceFile:225)
at sn.c(SourceFile:277)
at sn.a(SourceFile:132)
at rq.b(SourceFile:96)
at rq.c(SourceFile:54)
at gr.a(SourceFile:187)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at rc.c(SourceFile:151)
at net.minecraft.server.MinecraftServer.z(SourceFile:625)
at net.minecraft.server.MinecraftServer.y(SourceFile:531)
at cyk.y(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:447)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 308591640 bytes (294 MB) / 848822272 bytes (809 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G
IntCache: cache: 0, tcache: 38, allocated: 13, tallocated: 99
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [qw['StoneC0ld'/289, l='Blarg 1.7.9', x=3000.25, y=7.20, z=-1908.22]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
No mods, plain vanilla Minecraft. Is there a way to fix the map without deleting chunks?
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---- Minecraft Crash Report ----
// But it works on my machine.
Time: 10/9/14 10:38 AM
Description: Ticking memory connection
java.lang.IllegalArgumentException: n must be positive
at java.util.Random.nextInt(Unknown Source)
at ary.a(SourceFile:224)
at ary.a(SourceFile:49)
at arm.a(SourceFile:389)
at asu.a(SourceFile:86)
at bgv.a(SourceFile:472)
at qs.a(SourceFile:174)
at bfh.a(SourceFile:870)
at qs.c(SourceFile:104)
at qr.<init>(SourceFile:39)
at qq.a(SourceFile:231)
at qq.a(SourceFile:263)
at sn.a(SourceFile:225)
at sn.c(SourceFile:277)
at sn.a(SourceFile:132)
at rq.b(SourceFile:96)
at rq.c(SourceFile:54)
at gr.a(SourceFile:187)
at rc.c(SourceFile:151)
at net.minecraft.server.MinecraftServer.z(SourceFile:625)
at net.minecraft.server.MinecraftServer.y(SourceFile:531)
at cyk.y(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:447)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.Random.nextInt(Unknown Source)
at ary.a(SourceFile:224)
at ary.a(SourceFile:49)
at arm.a(SourceFile:389)
at asu.a(SourceFile:86)
at bgv.a(SourceFile:472)
at qs.a(SourceFile:174)
at bfh.a(SourceFile:870)
at qs.c(SourceFile:104)
at qr.<init>(SourceFile:39)
at qq.a(SourceFile:231)
at qq.a(SourceFile:263)
at sn.a(SourceFile:225)
at sn.c(SourceFile:277)
at sn.a(SourceFile:132)
at rq.b(SourceFile:96)
at rq.c(SourceFile:54)
at gr.a(SourceFile:187)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at rc.c(SourceFile:151)
at net.minecraft.server.MinecraftServer.z(SourceFile:625)
at net.minecraft.server.MinecraftServer.y(SourceFile:531)
at cyk.y(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:447)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 308591640 bytes (294 MB) / 848822272 bytes (809 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G
IntCache: cache: 0, tcache: 38, allocated: 13, tallocated: 99
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [qw['StoneC0ld'/289, l='Blarg 1.7.9', x=3000.25, y=7.20, z=-1908.22]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
No mods, plain vanilla Minecraft. Is there a way to fix the map without deleting chunks?