minecraft crashes whenever i try to load my resource pack and I do not have the slightest way how to fix it. Can someone help me please
I'm running a 64 bit windows professional Alienware m17x with 32G of ram
error is below
java.lang.OutOfMemoryError: Updating screen events
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at org.lwjgl.BufferUtils.createIntBuffer(BufferUtils.java:90)
at cuj.a(SourceFile:401)
at cua.b(SourceFile:238)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.c(SourceFile:104)
at cvt.a(SourceFile:92)
at bsu.e(SourceFile:641)
at bzx.a(SourceFile:161)
at bxf.a(SourceFile:342)
at bzx.a(SourceFile:169)
at bxf.k(SourceFile:405)
at bzx.k(SourceFile:74)
at bxf.p(SourceFile:382)
at bsu.r(SourceFile:1473)
at bsu.as(SourceFile:877)
at bsu.a(SourceFile:314)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at org.lwjgl.BufferUtils.createIntBuffer(BufferUtils.java:90)
at cuj.a(SourceFile:401)
at cua.b(SourceFile:238)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.c(SourceFile:104)
at cvt.a(SourceFile:92)
at bsu.e(SourceFile:641)
at bzx.a(SourceFile:161)
at bxf.a(SourceFile:342)
at bzx.a(SourceFile:169)
at bxf.k(SourceFile:405)
at bzx.k(SourceFile:74)
at bxf.p(SourceFile:382)
-- Affected screen --
Details:
Screen name: bzx
Stacktrace:
at bsu.r(SourceFile:1473)
at bsu.as(SourceFile:877)
at bsu.a(SourceFile:314)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 329845840 bytes (314 MB) / 962404352 bytes (917 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: GeForce GTX 660M/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Inter_Realistic_Modern_Pack_256_V1.8.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
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I'm running a 64 bit windows professional Alienware m17x with 32G of ram
error is below
Please and thank you in advance
******
---- Minecraft Crash Report ----
// My bad.
Time: 9/28/14 2:37 PM
Description: Updating screen events
java.lang.OutOfMemoryError: Updating screen events
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at org.lwjgl.BufferUtils.createIntBuffer(BufferUtils.java:90)
at cuj.a(SourceFile:401)
at cua.b(SourceFile:238)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.c(SourceFile:104)
at cvt.a(SourceFile:92)
at bsu.e(SourceFile:641)
at bzx.a(SourceFile:161)
at bxf.a(SourceFile:342)
at bzx.a(SourceFile:169)
at bxf.k(SourceFile:405)
at bzx.k(SourceFile:74)
at bxf.p(SourceFile:382)
at bsu.r(SourceFile:1473)
at bsu.as(SourceFile:877)
at bsu.a(SourceFile:314)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at org.lwjgl.BufferUtils.createIntBuffer(BufferUtils.java:90)
at cuj.a(SourceFile:401)
at cua.b(SourceFile:238)
at cua.a(SourceFile:77)
at cxh.j(SourceFile:553)
at cxh.a(SourceFile:139)
at cxk.a(SourceFile:23)
at cvt.c(SourceFile:104)
at cvt.a(SourceFile:92)
at bsu.e(SourceFile:641)
at bzx.a(SourceFile:161)
at bxf.a(SourceFile:342)
at bzx.a(SourceFile:169)
at bxf.k(SourceFile:405)
at bzx.k(SourceFile:74)
at bxf.p(SourceFile:382)
-- Affected screen --
Details:
Screen name: bzx
Stacktrace:
at bsu.r(SourceFile:1473)
at bsu.as(SourceFile:877)
at bsu.a(SourceFile:314)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 329845840 bytes (314 MB) / 962404352 bytes (917 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: GeForce GTX 660M/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Inter_Realistic_Modern_Pack_256_V1.8.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)