few months ago I used to play with shaders I used to get about 25-30 fops which was playable but now I start the game, load up world and select a shader and boom it crashes, I want to make machinima so.... Any help would be appreciated.
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[SMC FNE]transforming bbt net.minecraft.client.gui.GuiOptions
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[SMC FNE] 5950 (+158)
[14:06:53] [Sound Library Loader/INFO]: Sound engine started
[Shaders] Loaded shaderpack.
[Shaders] Save configuration.
[Shaders] Save configuration.
[14:08:54] [Server thread/INFO]: Starting integrated minecraft server version 1.7.2
[14:08:54] [Server thread/INFO]: Generating keypair
[14:08:54] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[14:08:55] [Server thread/INFO] [FML]: Applying holder lookups
[14:08:55] [Server thread/INFO] [FML]: Holder lookups applied
[14:08:55] [Server thread/INFO] [FML]: Loading dimension 0 (New World) ([email protected])
[14:08:55] [Server thread/INFO] [FML]: Loading dimension 1 (New World) ([email protected])
[14:08:55] [Server thread/INFO] [FML]: Loading dimension -1 (New World) ([email protected])
[14:08:55] [Server thread/INFO]: Preparing start region for level 0
[14:08:56] [Server thread/INFO]: Preparing spawn area: 1%
[14:08:58] [Server thread/INFO]: Preparing spawn area: 17%
[14:08:59] [Server thread/INFO]: Preparing spawn area: 56%
[14:09:01] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[14:09:01] [Netty IO #1/INFO] [FML]: Client protocol version 1
[14:09:01] [Netty IO #1/INFO] [FML]: Client attempting to join with 3 mods : [email protected],[email protected],[email protected]
[14:09:01] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[14:09:01] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[14:09:01] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[14:09:01] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[14:09:01] [Server thread/INFO]: JRChhabriaa[local:E:9316c1ea] logged in with entity id 198 at (146.93853646282327, 4.0, 643.416561842829)
[14:09:01] [Server thread/INFO]: JRChhabriaa joined the game
[SMC FNE]transforming bpj net.minecraft.client.renderer.ThreadDownloadImageData
[SMC FNE] 3179 (+285)
[Shaders] OpenGL 2.0 = Y 2.1 = Y 3.0 = Y 3.2 = Y
[Shaders] GL_MAX_DRAW_BUFFERS = 8
[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS = 16
Program gbuffers_basic loaded
Program gbuffers_textured loaded
Info log: /shaders/gbuffers_textured_lit.fsh
WARNING: 0:10: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:10: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:10: Only GLSL version > 110 allows postfix "F" or "f" for float
Program gbuffers_textured_lit loaded
Info log: /shaders/gbuffers_terrain.vsh
WARNING: 0:93: Only GLSL version > 110 allows postfix "F" or "f" for float
gcolor format: RGB8
gnormal format: RGB16
composite format: RGB16
gaux3 format: RGB16
Info log: /shaders/gbuffers_terrain.fsh
WARNING: 0:59: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:91: Only GLSL version > 110 allows postfix "F" or "f" for float
Program gbuffers_terrain loaded
Info log: /shaders/gbuffers_water.vsh
WARNING: 0:27: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:28: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:31: Only GLSL version > 110 allows postfix "F" or "f" for float
Info log: /shaders/gbuffers_water.fsh
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float
Program gbuffers_water loaded
Info log: /shaders/gbuffers_entities.fsh
WARNING: 0:19: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:20: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:26: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:35: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:35: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:35: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float
Program gbuffers_entities loaded
Program gbuffers_hand loaded
Program gbuffers_weather loaded
Info log: /shaders/composite.vsh
WARNING: 0:114: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
Shadow map resolution: 1024
Shadow map distance: 120.0f
Sun path rotation: -35.0f
AO Level: 1.0f
Info log: /shaders/composite.fsh
WARNING: 0:6: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:10: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:11: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:136: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:136: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:170: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:170: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:171: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:171: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:173: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:173: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:174: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:174: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:175: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:175: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:176: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:176: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:177: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:177: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:178: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:178: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:179: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:179: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:258: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:258: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:313: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:314: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:334: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:335: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:336: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:336: Only GLSL version > 110 allows postfix "F" or "f" for float
Program composite loaded
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[14:09:09] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[Shaders] Error : Invalid program final
Info log: /shaders/shadow.vsh
WARNING: 0:15: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:16: Only GLSL version > 110 allows postfix "F" or "f" for float
Program shadow loaded
[14:09:10] [Client thread/INFO]: [CHAT] Failed creating framebuffer! (Status 36059)
Failed creating framebuffer! (Status 36059)
Shadow framebuffer created.
Reset model renderers
Reset world renderers
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginUpdateChunks1
GL error 0x0506: Invalid framebuffer operation at gbuffers_textured fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre endHand
FramebufferStatus 0x8CDB at pre endHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre-final
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginUpdateChunks1
GL error 0x0506: Invalid framebuffer operation at gbuffers_textured fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre endHand
FramebufferStatus 0x8CDB at pre endHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre-final
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginUpdateChunks1
GL error 0x0506: Invalid framebuffer operation at gbuffers_textured fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre endHand
FramebufferStatus 0x8CDB at pre endHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre-final
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginUpdateChunks1
GL error 0x0506: Invalid framebuffer operation at gbuffers_textured fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre endHand
FramebufferStatus 0x8CDB at pre endHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre-final
[SMC FNE]transforming bpl net.minecraft.client.renderer.texture.LayeredTexture
[SMC FNR] patching method net/minecraft/client/renderer/texture/LayeredTexture.func_110551_a(Lnet/minecraft/client/resources/IResourceManager;)V = func_110551_a
[SMC FNE] 2368 (+76)
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginUpdateChunks1
GL error 0x0506: Invalid framebuffer operation at gbuffers_textured fogMode
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000002f06b030, pid=20976, tid=21028
#
# JRE version: 7.0_13-b20
# Java VM: Java HotSpot(TM) 64-Bit Server VM (23.7-b01 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig7icd64.dll+0x8b030] RegisterProcTableCallback+0x82b90
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Sunny\AppData\Roaming\.minecraft\hs_err_pid20976.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
[14:05:36] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[14:05:36] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[14:05:36] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[14:05:36] [main/INFO] [FML]: Forge Mod Loader version 7.2.217.1147 for Minecraft 1.7.2 loading
[14:05:36] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_13, running on Windows 8:amd64:6.2, installed at C:\Program Files\Java\jre7
[14:05:36] [main/INFO] [FML]: Loading tweaker shadersmodcore.loading.SMCTweaker from ShadersModCore-v2.3.9-mc1.7.2-f1024.jar
[14:05:36] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[14:05:36] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmodcore.loading.SMCTweaker
[14:05:36] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[14:05:36] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[14:05:36] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[14:05:36] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[14:05:40] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[14:05:40] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[14:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[14:05:40] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[14:05:50] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmodcore.loading.SMCTweaker
[14:05:50] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming azd net.minecraft.client.Minecraft
[SMC FNT] startup
[SMC FNE] 65402 (+59)
[14:05:59] [main/INFO]: Setting user: JRChhabriaa
[SMC FNE]transforming ahu net.minecraft.block.Block
[SMC INFO] blockAoLight
[SMC FNE] 68992 (+60)
[14:06:05] [Client thread/INFO]: LWJGL Version: 2.9.0
[SMC FNE]transforming bul net.minecraft.client.renderer.OpenGlHelper
[SMC FNT] set activeTexUnit
[SMC FNE] 3295 (+65)
[SMC FNE]transforming bpi net.minecraft.client.renderer.texture.DynamicTexture
[SMC FNR] patching method net/minecraft/client/renderer/texture/DynamicTexture.<init>(II)V = <init>
[SMC FNR] patching method net/minecraft/client/renderer/texture/DynamicTexture.func_110564_a()V = func_110564_a
[SMC FNE] 1328 (+234)
[SMC FNE]transforming bph net.minecraft.client.renderer.texture.AbstractTexture
[SMC FNR] patching method net/minecraft/client/renderer/texture/AbstractTexture.func_147631_c()V = func_147631_c()V
[SMC FNE] 1028 (+376)
[SMC FNE]transforming bpz net.minecraft.client.renderer.texture.ITextureObject
[SMC FNE] 297 (+63)
[SMC FNE]transforming bpr net.minecraft.client.renderer.texture.TextureMap
[SMC FNR] patching method net/minecraft/client/renderer/texture/TextureMap.func_110571_b(Lnet/minecraft/client/resources/IResourceManager;)V = func_110571_b
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[SMC FNR] patching method net/minecraft/client/renderer/texture/TextureMap.func_94248_c()V = func_94248_c
[SMC FNE] 15888 (+765)
[SMC FNE]transforming bng net.minecraft.client.renderer.entity.Render
[SMC FNR] patching method net/minecraft/client/renderer/entity/Render.func_76975_c(Lnet/minecraft/entity/Entity;DDDFF)V = func_76975_c
[SMC FNR] conditionally skip default shadow
[SMC FNE] 9451 (+78)
[SMC FNE]transforming ble net.minecraft.client.renderer.RenderBlocks
[SMC FNR] patching method net/minecraft/client/renderer/RenderBlocks.func_147805_b(Lnet/minecraft/block/Block;III)Z = func_147805_b
[SMC FNR] patching method net/minecraft/client/renderer/RenderBlocks.func_147773_v(Lnet/minecraft/block/Block;III)Z = func_147773_v
[SMC FNR] patching method net/minecraft/client/renderer/RenderBlocks.func_147809_c(Lnet/minecraft/block/Block;IIIZ)Z = func_147809_c
[SMC FNR] patching method net/minecraft/client/renderer/RenderBlocks.func_147721_p(Lnet/minecraft/block/Block;III)Z = func_147721_p
[SMC FNR] patching method net/minecraft/client/renderer/RenderBlocks.func_147749_a(Lnet/minecraft/block/Block;Lnet/minecraft/world/World;IIII)V = func_147749_a
[SMC FNR] patching method net/minecraft/client/renderer/RenderBlocks.func_147751_a(Lnet/minecraft/block/Block;IIIFFF)Z = func_147751_a
[SMC FNR] patching method net/minecraft/client/renderer/RenderBlocks.func_147808_b(Lnet/minecraft/block/Block;IIIFFF)Z = func_147808_b
[SMC FNR] patching method net/minecraft/client/renderer/RenderBlocks.func_147736_d(Lnet/minecraft/block/Block;IIIFFF)Z = func_147736_d
[SMC FNR] patching method net/minecraft/client/renderer/RenderBlocks.func_147754_e(Lnet/minecraft/block/Block;IIIFFF)Z = func_147754_e
[SMC FNR] patching method net/minecraft/client/renderer/RenderBlocks.func_147760_u(Lnet/minecraft/block/Block;III)Z = func_147760_u
[SMC FNE] 151805 (+304)
[14:06:17] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
[14:06:17] [Client thread/INFO] [FML]: MinecraftForge v10.12.2.1147 Initialized
[14:06:17] [Client thread/INFO] [FML]: Replaced 182 ore recipies
[14:06:18] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
[14:06:18] [Client thread/INFO] [FML]: Searching C:\Users\Sunny\AppData\Roaming\.minecraft\mods for mods
[14:06:25] [Client thread/INFO] [FML]: Forge Mod Loader has identified 3 mods to load
[14:06:27] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, faithful32pack (1).zip
[14:06:27] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[14:06:27] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
[14:06:27] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[14:06:27] [Client thread/INFO] [FML]: Applying holder lookups
[14:06:27] [Client thread/INFO] [FML]: Holder lookups applied
[SMC FNE]transforming bpx net.minecraft.client.renderer.texture.TextureManager
[SMC FNR] patching method net/minecraft/client/renderer/texture/TextureManager.func_110577_a(Lnet/minecraft/util/ResourceLocation;)V = func_110577_a(Lnet/minecraft/util/ResourceLocation;)V
[SMC FNR] patching method net/minecraft/client/renderer/texture/TextureManager.func_110549_a(Lnet/minecraft/client/resources/IResourceManager;)V = func_110549_a(Lnet/minecraft/client/resources/IResourceManager;)V
[SMC FNE] 5662 (+117)
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[14:06:29] [Sound Library Loader/INFO]: Sound engine started
[SMC FNE]transforming bpm net.minecraft.client.renderer.texture.SimpleTexture
[SMC FNR] patching method net/minecraft/client/renderer/texture/SimpleTexture.func_110551_a(Lnet/minecraft/client/resources/IResourceManager;)V = func_110551_a(Lnet/minecraft/client/resources/IResourceManager;)V
[SMC FNR] loadSimpleTexture
[SMC FNE] 2642 (+301)
[SMC FNE]transforming blz net.minecraft.client.renderer.Tessellator
[SMC FNR] patching method net/minecraft/client/renderer/Tessellator.<init>(I)V = <init>
[SMC FNR] patching method net/minecraft/client/renderer/Tessellator.<init>()V = <init>
[SMC FNR] patching method net/minecraft/client/renderer/Tessellator.func_78381_a()I = func_78381_a
[SMC FNR] patching method net/minecraft/client/renderer/Tessellator.func_147564_a(FFF)Lnet/minecraft/client/shader/TesselatorVertexState; = func_147564_a
[SMC FNR] patching method net/minecraft/client/renderer/Tessellator.func_78379_d()V = func_78379_d
[SMC FNR] patching method net/minecraft/client/renderer/Tessellator.func_78377_a(DDD)V = func_78377_a
[SMC FNR] patching method net/minecraft/client/renderer/Tessellator.func_78375_b(FFF)V = func_78375_b
[SMC FNR] patching method net/minecraft/client/renderer/Tessellator.<clinit>()V = <clinit>
[SMC FNE] 8282 (-731)
[SMC FNE]transforming bon net.minecraft.client.renderer.entity.RenderSpider
[SMC FNR] patching method net/minecraft/client/renderer/entity/RenderSpider.func_77032_a(Lnet/minecraft/entity/monster/EntitySpider;IF)I = func_77032_a
[SMC FNE] 2153 (+62)
[SMC FNE]transforming bnz net.minecraft.client.renderer.entity.RendererLivingEntity
[SMC FNR] patching method net/minecraft/client/renderer/entity/RendererLivingEntity.func_76986_a(Lnet/minecraft/entity/EntityLivingBase;DDDFF)V = func_76986_a
[SMC FNR] patching method net/minecraft/client/renderer/entity/RendererLivingEntity.func_96449_a(Lnet/minecraft/entity/EntityLivingBase;DDDLjava/lang/String;FD)V = func_96449_a
[SMC FNE] 15336 (+311)
[SMC FNE]transforming bir net.minecraft.client.model.ModelRenderer
[SMC FNE] 6336 (+0)
[SMC FNE]transforming bne net.minecraft.client.renderer.entity.RenderEnderman
[SMC FNR] patching method net/minecraft/client/renderer/entity/RenderEnderman.func_77032_a(Lnet/minecraft/entity/monster/EntityEnderman;IF)I = func_77032_a
[SMC FNE] 4170 (+62)
[SMC FNE]transforming bnd net.minecraft.client.renderer.entity.RenderDragon
[SMC FNR] patching method net/minecraft/client/renderer/entity/RenderDragon.func_77032_a(Lnet/minecraft/entity/boss/EntityDragon;IF)I = func_77032_a
[SMC FNE] 7055 (+62)
[SMC FNE]transforming bll net.minecraft.client.renderer.EntityRenderer
[SMC FNR] patching method net/minecraft/client/renderer/EntityRenderer.func_78476_b(FI)V = func_78476_b
[SMC FNR] patching method net/minecraft/client/renderer/EntityRenderer.func_78483_a(D)V = func_78483_a
[SMC FNR] patching method net/minecraft/client/renderer/EntityRenderer.func_78463_b(D)V = func_78463_b
[SMC FNR] patching method net/minecraft/client/renderer/EntityRenderer.func_78471_a(FJ)V = func_78471_a
[SMC FNR] patching method net/minecraft/client/renderer/EntityRenderer.func_82829_a(Lnet/minecraft/client/renderer/RenderGlobal;F)V = func_82829_a
[SMC FNR] patching method net/minecraft/client/renderer/EntityRenderer.func_78466_h(F)V = func_78466_h
[SMC FNR] patching method net/minecraft/client/renderer/EntityRenderer.func_78468_a(IF)V = func_78468_a
[SMC FNR] patching method net/minecraft/client/renderer/EntityRenderer.func_78469_a(FFFF)Ljava/nio/FloatBuffer; = func_78469_a
[SMC FNE] 47158 (+1470)
ShadersMod version 2.3.9
[Shaders] Loading configuration.
[Shaders] Did not load shaderpack.
[SMC FNE]transforming bls net.minecraft.client.renderer.RenderGlobal
[SMC FNR] patching method net/minecraft/client/renderer/RenderGlobal.func_147589_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/renderer/culling/ICamera;F)V = func_147589_a
[SMC FNR] patching method net/minecraft/client/renderer/RenderGlobal.func_72719_a(Lnet/minecraft/entity/EntityLivingBase;ID)I = func_72719_a
[SMC FNR] patching method net/minecraft/client/renderer/RenderGlobal.func_72714_a(F)V = func_72714_a
[SMC FNR] patching method net/minecraft/client/renderer/RenderGlobal.func_72717_a(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/player/EntityPlayer;F)V = func_72717_a
[SMC FNR] patching method net/minecraft/client/renderer/RenderGlobal.drawBlockDamageTexture(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/EntityLivingBase;F)V = drawBlockDamageTexture
[SMC FNR] patching method net/minecraft/client/renderer/RenderGlobal.func_72731_b(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/util/MovingObjectPosition;IF)V = func_72731_b
[SMC FNE] 59738 (+544)
[SMC FNE]transforming bpv net.minecraft.client.renderer.texture.TextureAtlasSprite
[SMC FNR] patching method net/minecraft/client/renderer/texture/TextureAtlasSprite.func_94219_l()V = func_94219_l
[SMC FNR] patching method net/minecraft/client/renderer/texture/TextureAtlasSprite.load(Lnet/minecraft/client/resources/IResourceManager;Lnet/minecraft/util/ResourceLocation;)Z = load
[SMC FNE] 10907 (+63)
[14:06:49] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
allocateTextureMap 0 4 1024 512 1.0
[SMC FNE]transforming bqe net.minecraft.client.renderer.texture.TextureCompass
[SMC FNR] patching method net/minecraft/client/renderer/texture/TextureCompass.func_94241_a(Lnet/minecraft/world/World;DDDZZ)V = func_94241_a
[SMC FNE] 2550 (+63)
[SMC FNE]transforming bqd net.minecraft.client.renderer.texture.TextureClock
[SMC FNR] patching method net/minecraft/client/renderer/texture/TextureClock.func_94219_l()V = func_94219_l
[SMC FNE] 1885 (+63)
[14:06:50] [Client thread/INFO]: Created: 512x512 textures/items-atlas
allocateTextureMap 1 0 512 512 1.0
[14:06:50] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 3 mods
[14:06:50] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, faithful32pack (1).zip
[14:06:51] [Client thread/INFO]: Created: 512x512 textures/items-atlas
allocateTextureMap 1 0 512 512 1.0
[14:06:52] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
allocateTextureMap 0 4 1024 512 1.0
SoundSystem shutting down...
Author: Paul Lamb, www.paulscode.com
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[SMC FNE]transforming bbt net.minecraft.client.gui.GuiOptions
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[SMC FNE] 5950 (+158)
[14:06:53] [Sound Library Loader/INFO]: Sound engine started
[Shaders] Loaded shaderpack.
[Shaders] Save configuration.
[Shaders] Save configuration.
[14:08:54] [Server thread/INFO]: Starting integrated minecraft server version 1.7.2
[14:08:54] [Server thread/INFO]: Generating keypair
[14:08:54] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[14:08:55] [Server thread/INFO] [FML]: Applying holder lookups
[14:08:55] [Server thread/INFO] [FML]: Holder lookups applied
[14:08:55] [Server thread/INFO] [FML]: Loading dimension 0 (New World) ([email protected])
[14:08:55] [Server thread/INFO] [FML]: Loading dimension 1 (New World) ([email protected])
[14:08:55] [Server thread/INFO] [FML]: Loading dimension -1 (New World) ([email protected])
[14:08:55] [Server thread/INFO]: Preparing start region for level 0
[14:08:56] [Server thread/INFO]: Preparing spawn area: 1%
[14:08:58] [Server thread/INFO]: Preparing spawn area: 17%
[14:08:59] [Server thread/INFO]: Preparing spawn area: 56%
[14:09:01] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[14:09:01] [Netty IO #1/INFO] [FML]: Client protocol version 1
[14:09:01] [Netty IO #1/INFO] [FML]: Client attempting to join with 3 mods : [email protected],[email protected],[email protected]
[14:09:01] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[14:09:01] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[14:09:01] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[14:09:01] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[14:09:01] [Server thread/INFO]: JRChhabriaa[local:E:9316c1ea] logged in with entity id 198 at (146.93853646282327, 4.0, 643.416561842829)
[14:09:01] [Server thread/INFO]: JRChhabriaa joined the game
[SMC FNE]transforming bpj net.minecraft.client.renderer.ThreadDownloadImageData
[SMC FNE] 3179 (+285)
[Shaders] OpenGL 2.0 = Y 2.1 = Y 3.0 = Y 3.2 = Y
[Shaders] GL_MAX_DRAW_BUFFERS = 8
[Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT = 8
[Shaders] GL_MAX_TEXTURE_IMAGE_UNITS = 16
Program gbuffers_basic loaded
Program gbuffers_textured loaded
Info log: /shaders/gbuffers_textured_lit.fsh
WARNING: 0:10: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:10: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:10: Only GLSL version > 110 allows postfix "F" or "f" for float
Program gbuffers_textured_lit loaded
Info log: /shaders/gbuffers_terrain.vsh
WARNING: 0:93: Only GLSL version > 110 allows postfix "F" or "f" for float
gcolor format: RGB8
gnormal format: RGB16
composite format: RGB16
gaux3 format: RGB16
Info log: /shaders/gbuffers_terrain.fsh
WARNING: 0:59: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:91: Only GLSL version > 110 allows postfix "F" or "f" for float
Program gbuffers_terrain loaded
Info log: /shaders/gbuffers_water.vsh
WARNING: 0:27: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:28: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:31: Only GLSL version > 110 allows postfix "F" or "f" for float
Info log: /shaders/gbuffers_water.fsh
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float
Program gbuffers_water loaded
Info log: /shaders/gbuffers_entities.fsh
WARNING: 0:19: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:20: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:26: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:35: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:35: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:35: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:39: Only GLSL version > 110 allows postfix "F" or "f" for float
Program gbuffers_entities loaded
Program gbuffers_hand loaded
Program gbuffers_weather loaded
Info log: /shaders/composite.vsh
WARNING: 0:114: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:152: Only GLSL version > 110 allows postfix "F" or "f" for float
Shadow map resolution: 1024
Shadow map distance: 120.0f
Sun path rotation: -35.0f
AO Level: 1.0f
Info log: /shaders/composite.fsh
WARNING: 0:6: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:10: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:11: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:136: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:136: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:155: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:156: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:157: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:158: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:159: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:160: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:161: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:162: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:163: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:164: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:165: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:166: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:167: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:168: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:169: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:170: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:170: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:171: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:171: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:172: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:173: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:173: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:174: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:174: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:175: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:175: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:176: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:176: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:177: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:177: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:178: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:178: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:179: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:179: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:244: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:258: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:258: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:308: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:313: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:314: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:334: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:335: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:336: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:336: Only GLSL version > 110 allows postfix "F" or "f" for float
Program composite loaded
GL error 0x0502: Invalid operation at useProgram final
GL error 0x0501: Invalid value at useProgram final
[14:09:09] [Client thread/INFO]: [CHAT] [Shaders] Error : Invalid program final
[Shaders] Error : Invalid program final
Info log: /shaders/shadow.vsh
WARNING: 0:15: Only GLSL version > 110 allows postfix "F" or "f" for float
WARNING: 0:16: Only GLSL version > 110 allows postfix "F" or "f" for float
Program shadow loaded
[14:09:10] [Client thread/INFO]: [CHAT] Failed creating framebuffer! (Status 36059)
Failed creating framebuffer! (Status 36059)
Shadow framebuffer created.
Reset model renderers
Reset world renderers
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginUpdateChunks1
GL error 0x0506: Invalid framebuffer operation at gbuffers_textured fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre endHand
FramebufferStatus 0x8CDB at pre endHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre-final
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginUpdateChunks1
GL error 0x0506: Invalid framebuffer operation at gbuffers_textured fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre endHand
FramebufferStatus 0x8CDB at pre endHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre-final
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginUpdateChunks1
GL error 0x0506: Invalid framebuffer operation at gbuffers_textured fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre endHand
FramebufferStatus 0x8CDB at pre endHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre-final
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginUpdateChunks1
GL error 0x0506: Invalid framebuffer operation at gbuffers_textured fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre endHand
FramebufferStatus 0x8CDB at pre endHand
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CD5) at pre-final
[SMC FNE]transforming bpl net.minecraft.client.renderer.texture.LayeredTexture
[SMC FNR] patching method net/minecraft/client/renderer/texture/LayeredTexture.func_110551_a(Lnet/minecraft/client/resources/IResourceManager;)V = func_110551_a
[SMC FNE] 2368 (+76)
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
GL error 0x0506: Invalid framebuffer operation at gbuffers_skybasic fogMode
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at pre-useProgram
FramebufferStatus 0x8CDB at beginUpdateChunks1
GL error 0x0506: Invalid framebuffer operation at gbuffers_textured fogMode
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000002f06b030, pid=20976, tid=21028
#
# JRE version: 7.0_13-b20
# Java VM: Java HotSpot(TM) 64-Bit Server VM (23.7-b01 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig7icd64.dll+0x8b030] RegisterProcTableCallback+0x82b90
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Sunny\AppData\Roaming\.minecraft\hs_err_pid20976.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed