I just wanted to make this post in case it helps anyone else, but for about 2+ years now it has been impossible for anyone to play Minecraft with a Radeon 4870 card because of an OpenGL bug in the drivers that caused the game to crash hard (monitor would turn off, sound would loop/screech, and the computer would sometimes need a hard power off to restart).
Since the card is obviously legacy, ATI/AMD had no intentions on fixing the bug.
However I can gladly say that as of Minecraft 1.8 this problem is completely gone! I can only guess that Mojang stopped using whatever the bugged OpenGL function was that was causing the crash on these cards for years.
The only thing you need to know is that you MUST turn off the "Catalyst AI" if you plan on using "mipmapping" in the game, otherwise everything in the game appears completely black. Otherwise just turn mipmapping to off and you are good to go.
Thanks a billion Mojang for fixing this, even if it was completely accidental!
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I just wanted to make this post in case it helps anyone else, but for about 2+ years now it has been impossible for anyone to play Minecraft with a Radeon 4870 card because of an OpenGL bug in the drivers that caused the game to crash hard (monitor would turn off, sound would loop/screech, and the computer would sometimes need a hard power off to restart).
Since the card is obviously legacy, ATI/AMD had no intentions on fixing the bug.
However I can gladly say that as of Minecraft 1.8 this problem is completely gone! I can only guess that Mojang stopped using whatever the bugged OpenGL function was that was causing the crash on these cards for years.
The only thing you need to know is that you MUST turn off the "Catalyst AI" if you plan on using "mipmapping" in the game, otherwise everything in the game appears completely black. Otherwise just turn mipmapping to off and you are good to go.
Thanks a billion Mojang for fixing this, even if it was completely accidental!