Hi, i just found out that the new pre release for 1.8 came out so i decided to play it. Things were a bit laggy so i decided to quit. I switched my version back to 1.7.4 and decided to play some survival games. When i tried to join the server it just crashed!? I clicked on join server and it just crashed!? I thought the server was updating or something so i joined a different server but it crashed as well. Every server i joined my minecraft crashed. I quit minecraft and ate lunch. I came back and decided to play some single player survival then when i joined my world it crashed as well. Just like when i joined the servers. I was using world edit, so i turned that off. But when i joined the world then, it still crashed!!!???? Now i cant even play minecraft?????!!!!!! If any1 could help that would be awesome!! Thanks!
Btw if you want a crash report here it is. I took this one out of the pile of 100 other crash reports that happened for the same reason.
---- Minecraft Crash Report ----
// There are four lights!
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at bbm.c(SourceFile:85)
at azi.p(SourceFile:1323)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at bbm.c(SourceFile:85)
-- Affected screen --
Details:
Screen name: bbm
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Non-integrated multiplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:720)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 121340256 bytes (115 MB) / 183672832 bytes (175 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.32.12, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [[1.7]_R3D.CRAFT_SR-32x_v0.1.8, faithful32pack (1)]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Had this problem too. I loaded the OptiFine modded version and that somehow fixed it. So for you download and install optifine, use it and it will be fixed.
My sister had the same problem a while back. We had just restarted the computer to factory settings, downloaded Minecraft, and she couldn't play. Does your computer have any history of large files? Do you have any other games installed that may be causing a problem? What ended up being my sister's problem was her hard-drive was permanently damaged from previous large games that made us restart the computer in the first place. In the end, she had to play on another computer...
I hope this at least help you identify the problem, until then I can't do much else. Good luck!
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at bbm.c(SourceFile:85)
at azi.p(SourceFile:1323)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at bbm.c(SourceFile:85)
-- Affected screen --
Details:
Screen name: bbm
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Non-integrated multiplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:720)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 121340256 bytes (115 MB) / 183672832 bytes (175 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.32.12, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [[1.7]_R3D.CRAFT_SR-32x_v0.1.8, faithful32pack (1)]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Btw if you want a crash report here it is. I took this one out of the pile of 100 other crash reports that happened for the same reason.
---- Minecraft Crash Report ----
// There are four lights!
Time: 8/26/14 11:27 PM
Description: Ticking screen
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at bbm.c(SourceFile:85)
at azi.p(SourceFile:1323)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at bbm.c(SourceFile:85)
-- Affected screen --
Details:
Screen name: bbm
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Non-integrated multiplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:720)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 121340256 bytes (115 MB) / 183672832 bytes (175 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.32.12, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [[1.7]_R3D.CRAFT_SR-32x_v0.1.8, faithful32pack (1)]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
I hope this at least help you identify the problem, until then I can't do much else. Good luck!
Devoted Simmer, Builder, and Forum Helper.
---- Minecraft Crash Report ----
// There are four lights!
Time: 8/26/14 11:27 PM
Description: Ticking screen
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at bbm.c(SourceFile:85)
at azi.p(SourceFile:1323)
at azi.ah(SourceFile:760)
at azi.f(SourceFile:711)
at net.minecraft.client.main.Main.main(SourceFile:152)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:512)
at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
at bmt.a(SourceFile:271)
at bmt.a(SourceFile:220)
at azi.a(SourceFile:1674)
at azi.a(SourceFile:1632)
at bjw.a(SourceFile:118)
at gu.a(SourceFile:70)
at gu.a(SourceFile:13)
at ef.a(SourceFile:164)
at bbm.c(SourceFile:85)
-- Affected screen --
Details:
Screen name: bbm
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Non-integrated multiplayer server
Stacktrace:
at bka.a(SourceFile:289)
at azi.b(SourceFile:1952)
at azi.f(SourceFile:720)
at net.minecraft.client.main.Main.main(SourceFile:152)
-- System Details --
Details:
Minecraft Version: 1.7.4
Operating System: Mac OS X (x86_64) version 10.7.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 121340256 bytes (115 MB) / 183672832 bytes (175 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.4
LWJGL: 2.9.1
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.32.12, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [[1.7]_R3D.CRAFT_SR-32x_v0.1.8, faithful32pack (1)]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Yup