Hello, I have been experiencing this crash, within all 1.7 versions, but the report (spoiler) is 1.7.10. Now I did recently install my Video card update, and after that is when these crashes had started, but it also has been awhile since I played MC before the updated drivers, around the 14W32D snapshot I think.
Little info on what happens: The game starts fine, Everything works, I go create a new world, sit a bit, as it builds terrain, then for a split second cuts to the tittle screen, (nothing out of the norm for me at least) but then it goes back to the dirt BG for a few seconds then comes up with the crash report.
If this is an easy fix, or already has been reported and solved before, I'm sorry just n to MC is all
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Unknown Source)
at java.nio.DirectIntBufferU.get(Unknown Source)
at bma.a(SourceFile:271)
at bma.a(SourceFile:220)
at bao.a(SourceFile:1694)
at bao.a(SourceFile:1652)
at bjb.a(SourceFile:125)
at hd.a(SourceFile:70)
at hd.a(SourceFile:13)
at ej.a(SourceFile:174)
at bao.p(SourceFile:1585)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Unknown Source)
at java.nio.DirectIntBufferU.get(Unknown Source)
at bma.a(SourceFile:271)
at bma.a(SourceFile:220)
at bao.a(SourceFile:1694)
at bao.a(SourceFile:1652)
at bjb.a(SourceFile:125)
at hd.a(SourceFile:70)
at hd.a(SourceFile:13)
at ej.a(SourceFile:174)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bjf.a(SourceFile:289)
at bao.b(SourceFile:1972)
at bao.f(SourceFile:742)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1792731872 bytes (1709 MB) / 2058878976 bytes (1963 MB) up to 2058878976 bytes (1963 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms2G -Xmx2G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 5450 GL version 4.4.12874 Compatibility Profile Context 14.100.0.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (UK)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Little info on what happens: The game starts fine, Everything works, I go create a new world, sit a bit, as it builds terrain, then for a split second cuts to the tittle screen, (nothing out of the norm for me at least) but then it goes back to the dirt BG for a few seconds then comes up with the crash report.
If this is an easy fix, or already has been reported and solved before, I'm sorry just n to MC is all
Time: 8/18/14 6:41 PM
Description: Unexpected error
java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Unknown Source)
at java.nio.DirectIntBufferU.get(Unknown Source)
at bma.a(SourceFile:271)
at bma.a(SourceFile:220)
at bao.a(SourceFile:1694)
at bao.a(SourceFile:1652)
at bjb.a(SourceFile:125)
at hd.a(SourceFile:70)
at hd.a(SourceFile:13)
at ej.a(SourceFile:174)
at bao.p(SourceFile:1585)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Unknown Source)
at java.nio.DirectIntBufferU.get(Unknown Source)
at bma.a(SourceFile:271)
at bma.a(SourceFile:220)
at bao.a(SourceFile:1694)
at bao.a(SourceFile:1652)
at bjb.a(SourceFile:125)
at hd.a(SourceFile:70)
at hd.a(SourceFile:13)
at ej.a(SourceFile:174)
-- Affected level --
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0, 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~~ERROR~~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bjf.a(SourceFile:289)
at bao.b(SourceFile:1972)
at bao.f(SourceFile:742)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1792731872 bytes (1709 MB) / 2058878976 bytes (1963 MB) up to 2058878976 bytes (1963 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms2G -Xmx2G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 5450 GL version 4.4.12874 Compatibility Profile Context 14.100.0.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (UK)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
It seems that a quick deletion of your .minecraft folder fixes it, just pull out your saves, and anything else important like mods, and resource packs