Hi everyone, im using Minecraft 1.7.10 with latest java version and i can play normally but once on a while it crashes.
When i start playing it says :
¨Twilight Forest Biome ID conflict detected - Fix by editing the config file"
EDIT- No more info. There are no logs, the game just close itself and get me into launcher, i can still playing, but there is no log or info of any type. The error message above appears on the Console when i enter world
And what does it conflict with? How about including the whole log instead of just one line?
Ozi
Not log at all. If u look my threads u can see that im aware of giving many info as i can. But the game sometimes just crashes and returns me to the launcher, then i can still playing. No logs, no info, just that happens.
The "line" what ure talking about appears on the Console when i enter the world, nothing more
Returning you to the launcher usually means a crash, so any type of Forge Log is appreciated. You can edit the Twilight Forest config file and change all biome ids to different values, possibly near 100.
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O.O can u explain me how to access that registered log? Ive googled it but this is the most likely info that ive been able to find( http://forge.jboss.org/1.x/docs/using/debugging-forge.html )and seems a little bit complicated, there is another easier way to acces that log ure talking about?
Game still crashing
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 06-08-14 04:03 PM
Description: Exception getting block type in world
java.lang.IndexOutOfBoundsException: Index: 368, Size: 368
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at enhancedbiomes.EnhancedBiomesMod.getStoneNoiseForCoords(EnhancedBiomesMod.java:405)
at enhancedbiomes.EnhancedBiomesMod.getRockForCoords(EnhancedBiomesMod.java:411)
at enhancedbiomes.world.biome.woodland.BiomeGenKakadu.func_76728_a(BiomeGenKakadu.java:44)
at enhancedbiomes.world.ChunkProviderEnhancedBiomes.func_73153_a(ChunkProviderEnhancedBiomes.java:494)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:279)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1032)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)
at net.minecraft.world.World.func_72964_e(World.java:416)
at net.minecraft.world.World.func_147439_a(World.java:342)
at enhancedbiomes.blocks.BlockGrassEB.func_149674_a(BlockGrassEB.java:75)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:403)
at WorldServerOF.func_147456_g(WorldServerOF.java:524)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:183)
at WorldServerOF.func_72835_b(WorldServerOF.java:234)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at enhancedbiomes.EnhancedBiomesMod.getStoneNoiseForCoords(EnhancedBiomesMod.java:405)
at enhancedbiomes.EnhancedBiomesMod.getRockForCoords(EnhancedBiomesMod.java:411)
at enhancedbiomes.world.biome.woodland.BiomeGenKakadu.func_76728_a(BiomeGenKakadu.java:44)
at enhancedbiomes.world.ChunkProviderEnhancedBiomes.func_73153_a(ChunkProviderEnhancedBiomes.java:494)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:279)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1032)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)
at net.minecraft.world.World.func_72964_e(World.java:416)
-- Requested block coordinates --
Details:
Found chunk: true
Location: World: (367,60,-65), Chunk: (at 15,3,15 in 22,-5; contains blocks 352,0,-80 to 367,255,-65), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at net.minecraft.world.World.func_147439_a(World.java:342)
at enhancedbiomes.blocks.BlockGrassEB.func_149674_a(BlockGrassEB.java:75)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:403)
at WorldServerOF.func_147456_g(WorldServerOF.java:524)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:183)
at WorldServerOF.func_72835_b(WorldServerOF.java:234)
-- Affected level --
Details:
Level name: Mundo nuevo
All players: 1 total; [EntityPlayerMP['Mandinga'/133, l='Mundo nuevo', x=298,07, y=86,00, z=75,40]]
Chunk stats: ServerChunkCache: 583 Drop: 0
Level seed: 5465441069188314782
Level generator: ID 04 - typeEB, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (-55,64,235), Chunk: (at 9,4,11 in -4,14; contains blocks -64,0,224 to -49,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 786008 game time, 972206 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 5796 (now: false), thunder time: 33083 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 199897944 bytes (190 MB) / 685260800 bytes (653 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 17, tallocated: 98
FML: MCP v9.05 FML v7.10.18.1180 Minecraft Forge 10.13.0.1180 Optifine OptiFine_1.7.10_HD_U_A4 39 mods loaded, 39 mods active
Im gona try what u say about editing biome ids. thank you
I got this Biomes ID but Enhanced Biomes uses ID`s near the 100 value and i dont know wich number is the limit, Should i see and compare all biomes ID or i must compare it too ALL ID`s in the game ?
dimension {
# What ID number to assign to the Twilight Forest dimension. Change if you are having conflicts with another mod.
I:dimensionID=7
# Dimension provider ID. Does not normally need to be changed, but the option is provided to work around a bug in MCPC+
I:dimensionProviderID=-777
}
Enhanced Biomes ID`s :
# Configuration file
general {
I:"Biome ID of Alpine Mountains"=76
I:"Biome ID of Alpine Mountains Edge"=77
I:"Biome ID of Alpine Mountains M"=204
I:"Biome ID of Alpine Tundra"=103
I:"Biome ID of Aspen Forest"=96
I:"Biome ID of Aspen Hills"=97
I:"Biome ID of Badlands"=52
I:"Biome ID of Basin"=99
I:"Biome ID of Blossom Hills"=57
I:"Biome ID of Blossom Woods"=56
I:"Biome ID of Boreal Archipelago"=172
I:"Biome ID of Boreal Forest"=62
I:"Biome ID of Boreal Plateau"=92
I:"Biome ID of Boreal Plateau M"=220
I:"Biome ID of Carr"=91
I:"Biome ID of Clay Hills"=86
I:"Biome ID of Clearing"=101
I:"Biome ID of Cold Boreal Forest"=190
I:"Biome ID of Cold Cypress Forest"=188
I:"Biome ID of Cold Fir Forest"=208
I:"Biome ID of Cold Pine Forest"=226
I:"Biome ID of Creek Bed"=49
I:"Biome ID of Cypress Forest"=60
I:"Biome ID of Desert Archipelago"=41
I:"Biome ID of Ephemeral Lake"=88
I:"Biome ID of Ephemeral Lake Edge"=89
I:"Biome ID of Fens"=90
I:"Biome ID of Fir Forest"=80
I:"Biome ID of Flowery Archipelago"=170
I:"Biome ID of Forested Archipelago"=42
I:"Biome ID of Forested Mountains"=186
I:"Biome ID of Forested Valley"=187
I:"Biome ID of Frozen Archipelago"=45
I:"Biome ID of Glacier"=78
I:"Biome ID of Grassy Archipelago"=46
I:"Biome ID of Ice Sheet"=178
I:"Biome ID of Kakadu"=63
I:"Biome ID of Lake"=100
I:"Biome ID of Low Hills"=74
I:"Biome ID of Mangrove"=87
I:"Biome ID of Marsh"=102
I:"Biome ID of Meadow"=75
I:"Biome ID of Meadow M"=203
I:"Biome ID of Mountainous Archipelago"=40
I:"Biome ID of Mountains"=66
I:"Biome ID of Mountains Edge"=67
I:"Biome ID of Oak Forest"=61
I:"Biome ID of Oasis"=53
I:"Biome ID of Pine Forest"=98
I:"Biome ID of Pine Forest Archipelago"=44
I:"Biome ID of Plateau"=65
I:"Biome ID of Polar Desert"=50
I:"Biome ID of Prairie"=73
I:"Biome ID of Rainforest"=54
I:"Biome ID of Rainforest Valley"=55
I:"Biome ID of Riparian Zone"=135
I:"Biome ID of Rocky Desert"=47
I:"Biome ID of Rocky Hills"=82
I:"Biome ID of Roofed Shrublands"=198
I:"Biome ID of Sahara"=51
I:"Biome ID of Sandstone Canyon"=83
I:"Biome ID of Sandstone Canyon 2"=84
I:"Biome ID of Sandstone Ranges"=68
I:"Biome ID of Sandstone Ranges M"=196
I:"Biome ID of Scree"=69
I:"Biome ID of Scrub"=48
I:"Biome ID of Shield"=85
I:"Biome ID of Shrublands"=70
I:"Biome ID of Silver Pine Forest"=93
I:"Biome ID of Silver Pine Hills"=94
I:"Biome ID of Snowy Desert"=207
I:"Biome ID of Snowy Plateau"=193
I:"Biome ID of Snowy Ranges"=104
I:"Biome ID of Snowy Wastelands"=209
I:"Biome ID of Steppe"=72
I:"Biome ID of Stone Canyon"=211
I:"Biome ID of Stone Canyon 2"=212
I:"Biome ID of Tropical Archipelago"=43
I:"Biome ID of Tundra"=79
I:"Biome ID of Volcano"=64
I:"Biome ID of Volcano M"=192
I:"Biome ID of Wastelands"=81
I:"Biome ID of Woodland Field"=95
I:"Biome ID of Woodland Hills"=59
I:"Biome ID of Woodland Lake"=216
I:"Biome ID of Woodland Lake Edge"=217
I:"Biome ID of Woodlands"=58
I:"Biome ID of Xeric Savanna"=71
Also having some trouble with MOD meteors 1.7.10-2.13 : I can hear them falling and exploding, but they dont affect terrain and just summons some Obsidian Bricks nothing else. Should i link that to this Thread due to the ID concerns ?
And sorry to bother you all, i know u have your own troubles... im just asking.
When looking into /.minecraft config files ive noticed that Thaumcraft.cfg is still there, even when i moved the MOD outside /mods
Should erase it ?
# Configuration file
general {
I:"Biome ID of Alpine Mountains"=59
I:"Biome ID of Alpine Mountains Edge"=60
I:"Biome ID of Alpine Mountains M"=61
I:"Biome ID of Alpine Tundra"=62
I:"Biome ID of Aspen Forest"=63
I:"Biome ID of Aspen Hills"=64
I:"Biome ID of Badlands"=65
I:"Biome ID of Basin"=66
I:"Biome ID of Blossom Hills"=67
I:"Biome ID of Blossom Woods"=68
I:"Biome ID of Boreal Archipelago"=69
I:"Biome ID of Boreal Forest"=70
I:"Biome ID of Boreal Plateau"=71
I:"Biome ID of Boreal Plateau M"=72
I:"Biome ID of Carr"=73
I:"Biome ID of Clay Hills"=74
I:"Biome ID of Clearing"=75
I:"Biome ID of Cold Boreal Forest"=76
I:"Biome ID of Cold Cypress Forest"=77
I:"Biome ID of Cold Fir Forest"=78
I:"Biome ID of Cold Pine Forest"=79
I:"Biome ID of Creek Bed"=80
I:"Biome ID of Cypress Forest"=81
I:"Biome ID of Desert Archipelago"=82
I:"Biome ID of Ephemeral Lake"=83
I:"Biome ID of Ephemeral Lake Edge"=84
I:"Biome ID of Fens"=85
I:"Biome ID of Fir Forest"=86
I:"Biome ID of Flowery Archipelago"=87
I:"Biome ID of Forested Archipelago"=88
I:"Biome ID of Forested Mountains"=89
I:"Biome ID of Forested Valley"=90
I:"Biome ID of Frozen Archipelago"=91
I:"Biome ID of Glacier"=92
I:"Biome ID of Grassy Archipelago"=93
I:"Biome ID of Ice Sheet"=94
I:"Biome ID of Kakadu"=95
I:"Biome ID of Lake"=96
I:"Biome ID of Low Hills"=97
I:"Biome ID of Mangrove"=98
I:"Biome ID of Marsh"=99
I:"Biome ID of Meadow"=100
I:"Biome ID of Meadow M"=101
I:"Biome ID of Mountainous Archipelago"=102
I:"Biome ID of Mountains"=103
I:"Biome ID of Mountains Edge"=104
I:"Biome ID of Oak Forest"=105
I:"Biome ID of Oasis"=106
I:"Biome ID of Pine Forest"=107
I:"Biome ID of Pine Forest Archipelago"=108
I:"Biome ID of Plateau"=109
I:"Biome ID of Polar Desert"=110
I:"Biome ID of Prairie"=111
I:"Biome ID of Rainforest"=112
I:"Biome ID of Rainforest Valley"=113
I:"Biome ID of Riparian Zone"=114
I:"Biome ID of Rocky Desert"=115
I:"Biome ID of Rocky Hills"=116
I:"Biome ID of Roofed Shrublands"=117
I:"Biome ID of Sahara"=118
I:"Biome ID of Sandstone Canyon"=119
I:"Biome ID of Sandstone Canyon 2"=120
I:"Biome ID of Sandstone Ranges"=121
I:"Biome ID of Sandstone Ranges M"=122
I:"Biome ID of Scree"=123
I:"Biome ID of Scrub"=124
I:"Biome ID of Shield"=125
I:"Biome ID of Shrublands"=126
I:"Biome ID of Silver Pine Forest"=127
I:"Biome ID of Silver Pine Hills"=128
I:"Biome ID of Snowy Desert"=129
I:"Biome ID of Snowy Plateau"=130
I:"Biome ID of Snowy Ranges"=131
I:"Biome ID of Snowy Wastelands"=132
I:"Biome ID of Steppe"=133
I:"Biome ID of Stone Canyon"=134
I:"Biome ID of Stone Canyon 2"=135
I:"Biome ID of Tropical Archipelago"=136
I:"Biome ID of Tundra"=137
I:"Biome ID of Volcano"=138
I:"Biome ID of Volcano M"=139
I:"Biome ID of Wastelands"=140
I:"Biome ID of Woodland Field"=141
I:"Biome ID of Woodland Hills"=142
I:"Biome ID of Woodland Lake"=143
I:"Biome ID of Woodland Lake Edge"=144
I:"Biome ID of Woodlands"=145
I:"Biome ID of Xeric Savanna"=146
No guarantees this will work.
You can get the logs I am talking about by following the link in my signature concerning new threads. Follow the guide there and post the logs here.
For the meteors mod: You should check the configs to make sure terrain destruction or something like that is enabled. IDs aren't really a thing now.
You can remove Thaumcraft and its config if you want. As long as the mod isn't loading, you are good.
Rollback Post to RevisionRollBack
When posting a new thread: http://bit.ly/1nUXmYS If your problem has been solved, please consider adding [Solved] to beginning of the title! Ever heard of OpenEye? If you want to help me help you, get it now: http://bit.ly/1o0c3IW
When i start playing it says :
¨Twilight Forest Biome ID conflict detected - Fix by editing the config file"
EDIT- No more info. There are no logs, the game just close itself and get me into launcher, i can still playing, but there is no log or info of any type. The error message above appears on the Console when i enter world
Ozi
Not log at all. If u look my threads u can see that im aware of giving many info as i can. But the game sometimes just crashes and returns me to the launcher, then i can still playing. No logs, no info, just that happens.
The "line" what ure talking about appears on the Console when i enter the world, nothing more
When posting a new thread: http://bit.ly/1nUXmYS
If your problem has been solved, please consider adding [Solved] to beginning of the title!
Ever heard of OpenEye? If you want to help me help you, get it now: http://bit.ly/1o0c3IW
Game still crashing
// I bet Cylons wouldn't have this problem.
Time: 06-08-14 04:03 PM
Description: Exception getting block type in world
java.lang.IndexOutOfBoundsException: Index: 368, Size: 368
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at enhancedbiomes.EnhancedBiomesMod.getStoneNoiseForCoords(EnhancedBiomesMod.java:405)
at enhancedbiomes.EnhancedBiomesMod.getRockForCoords(EnhancedBiomesMod.java:411)
at enhancedbiomes.world.biome.woodland.BiomeGenKakadu.func_76728_a(BiomeGenKakadu.java:44)
at enhancedbiomes.world.ChunkProviderEnhancedBiomes.func_73153_a(ChunkProviderEnhancedBiomes.java:494)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:279)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1032)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)
at net.minecraft.world.World.func_72964_e(World.java:416)
at net.minecraft.world.World.func_147439_a(World.java:342)
at enhancedbiomes.blocks.BlockGrassEB.func_149674_a(BlockGrassEB.java:75)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:403)
at WorldServerOF.func_147456_g(WorldServerOF.java:524)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:183)
at WorldServerOF.func_72835_b(WorldServerOF.java:234)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at enhancedbiomes.EnhancedBiomesMod.getStoneNoiseForCoords(EnhancedBiomesMod.java:405)
at enhancedbiomes.EnhancedBiomesMod.getRockForCoords(EnhancedBiomesMod.java:411)
at enhancedbiomes.world.biome.woodland.BiomeGenKakadu.func_76728_a(BiomeGenKakadu.java:44)
at enhancedbiomes.world.ChunkProviderEnhancedBiomes.func_73153_a(ChunkProviderEnhancedBiomes.java:494)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:279)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1032)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
at net.minecraft.world.gen.ChunkProviderServer.func_73154_d(ChunkProviderServer.java:199)
at net.minecraft.world.World.func_72964_e(World.java:416)
-- Requested block coordinates --
Details:
Found chunk: true
Location: World: (367,60,-65), Chunk: (at 15,3,15 in 22,-5; contains blocks 352,0,-80 to 367,255,-65), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at net.minecraft.world.World.func_147439_a(World.java:342)
at enhancedbiomes.blocks.BlockGrassEB.func_149674_a(BlockGrassEB.java:75)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:403)
at WorldServerOF.func_147456_g(WorldServerOF.java:524)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:183)
at WorldServerOF.func_72835_b(WorldServerOF.java:234)
-- Affected level --
Details:
Level name: Mundo nuevo
All players: 1 total; [EntityPlayerMP['Mandinga'/133, l='Mundo nuevo', x=298,07, y=86,00, z=75,40]]
Chunk stats: ServerChunkCache: 583 Drop: 0
Level seed: 5465441069188314782
Level generator: ID 04 - typeEB, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (-55,64,235), Chunk: (at 9,4,11 in -4,14; contains blocks -64,0,224 to -49,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 786008 game time, 972206 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 5796 (now: false), thunder time: 33083 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:625)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 199897944 bytes (190 MB) / 685260800 bytes (653 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 17, tallocated: 98
FML: MCP v9.05 FML v7.10.18.1180 Minecraft Forge 10.13.0.1180 Optifine OptiFine_1.7.10_HD_U_A4 39 mods loaded, 39 mods active
Im gona try what u say about editing biome ids. thank you
I got this Biomes ID but Enhanced Biomes uses ID`s near the 100 value and i dont know wich number is the limit, Should i see and compare all biomes ID or i must compare it too ALL ID`s in the game ?
Twilight Forests ID`s :
biome {
I:biome.id.Clearing=49
I:biome.id.DarkForest=55
I:biome.id.DarkForestCenter=53
I:biome.id.DeepMushrooms=52
I:biome.id.EnchantedForest=56
I:biome.id.FireSwamp=57
I:biome.id.Glacier=48
I:biome.id.Highlands=43
I:biome.id.HighlandsCenter=54
I:biome.id.Lake=40
I:biome.id.LightedForest=51
I:biome.id.Mushrooms=44
I:biome.id.OakSavanna=50
I:biome.id.Snowfield=47
I:biome.id.Stream=46
I:biome.id.Swamp=45
I:biome.id.Thornlands=58
I:biome.id.TwilightForest=41
I:biome.id.TwilightForestVariant=42
}
dimension {
# What ID number to assign to the Twilight Forest dimension. Change if you are having conflicts with another mod.
I:dimensionID=7
# Dimension provider ID. Does not normally need to be changed, but the option is provided to work around a bug in MCPC+
I:dimensionProviderID=-777
}
Enhanced Biomes ID`s :
general {
I:"Biome ID of Alpine Mountains"=76
I:"Biome ID of Alpine Mountains Edge"=77
I:"Biome ID of Alpine Mountains M"=204
I:"Biome ID of Alpine Tundra"=103
I:"Biome ID of Aspen Forest"=96
I:"Biome ID of Aspen Hills"=97
I:"Biome ID of Badlands"=52
I:"Biome ID of Basin"=99
I:"Biome ID of Blossom Hills"=57
I:"Biome ID of Blossom Woods"=56
I:"Biome ID of Boreal Archipelago"=172
I:"Biome ID of Boreal Forest"=62
I:"Biome ID of Boreal Plateau"=92
I:"Biome ID of Boreal Plateau M"=220
I:"Biome ID of Carr"=91
I:"Biome ID of Clay Hills"=86
I:"Biome ID of Clearing"=101
I:"Biome ID of Cold Boreal Forest"=190
I:"Biome ID of Cold Cypress Forest"=188
I:"Biome ID of Cold Fir Forest"=208
I:"Biome ID of Cold Pine Forest"=226
I:"Biome ID of Creek Bed"=49
I:"Biome ID of Cypress Forest"=60
I:"Biome ID of Desert Archipelago"=41
I:"Biome ID of Ephemeral Lake"=88
I:"Biome ID of Ephemeral Lake Edge"=89
I:"Biome ID of Fens"=90
I:"Biome ID of Fir Forest"=80
I:"Biome ID of Flowery Archipelago"=170
I:"Biome ID of Forested Archipelago"=42
I:"Biome ID of Forested Mountains"=186
I:"Biome ID of Forested Valley"=187
I:"Biome ID of Frozen Archipelago"=45
I:"Biome ID of Glacier"=78
I:"Biome ID of Grassy Archipelago"=46
I:"Biome ID of Ice Sheet"=178
I:"Biome ID of Kakadu"=63
I:"Biome ID of Lake"=100
I:"Biome ID of Low Hills"=74
I:"Biome ID of Mangrove"=87
I:"Biome ID of Marsh"=102
I:"Biome ID of Meadow"=75
I:"Biome ID of Meadow M"=203
I:"Biome ID of Mountainous Archipelago"=40
I:"Biome ID of Mountains"=66
I:"Biome ID of Mountains Edge"=67
I:"Biome ID of Oak Forest"=61
I:"Biome ID of Oasis"=53
I:"Biome ID of Pine Forest"=98
I:"Biome ID of Pine Forest Archipelago"=44
I:"Biome ID of Plateau"=65
I:"Biome ID of Polar Desert"=50
I:"Biome ID of Prairie"=73
I:"Biome ID of Rainforest"=54
I:"Biome ID of Rainforest Valley"=55
I:"Biome ID of Riparian Zone"=135
I:"Biome ID of Rocky Desert"=47
I:"Biome ID of Rocky Hills"=82
I:"Biome ID of Roofed Shrublands"=198
I:"Biome ID of Sahara"=51
I:"Biome ID of Sandstone Canyon"=83
I:"Biome ID of Sandstone Canyon 2"=84
I:"Biome ID of Sandstone Ranges"=68
I:"Biome ID of Sandstone Ranges M"=196
I:"Biome ID of Scree"=69
I:"Biome ID of Scrub"=48
I:"Biome ID of Shield"=85
I:"Biome ID of Shrublands"=70
I:"Biome ID of Silver Pine Forest"=93
I:"Biome ID of Silver Pine Hills"=94
I:"Biome ID of Snowy Desert"=207
I:"Biome ID of Snowy Plateau"=193
I:"Biome ID of Snowy Ranges"=104
I:"Biome ID of Snowy Wastelands"=209
I:"Biome ID of Steppe"=72
I:"Biome ID of Stone Canyon"=211
I:"Biome ID of Stone Canyon 2"=212
I:"Biome ID of Tropical Archipelago"=43
I:"Biome ID of Tundra"=79
I:"Biome ID of Volcano"=64
I:"Biome ID of Volcano M"=192
I:"Biome ID of Wastelands"=81
I:"Biome ID of Woodland Field"=95
I:"Biome ID of Woodland Hills"=59
I:"Biome ID of Woodland Lake"=216
I:"Biome ID of Woodland Lake Edge"=217
I:"Biome ID of Woodlands"=58
I:"Biome ID of Xeric Savanna"=71
Also having some trouble with MOD meteors 1.7.10-2.13 : I can hear them falling and exploding, but they dont affect terrain and just summons some Obsidian Bricks nothing else. Should i link that to this Thread due to the ID concerns ?
And sorry to bother you all, i know u have your own troubles... im just asking.
When looking into /.minecraft config files ive noticed that Thaumcraft.cfg is still there, even when i moved the MOD outside /mods
Should erase it ?
.....
Try this custom config for Enhanced Biomes:
# Configuration file general { I:"Biome ID of Alpine Mountains"=59 I:"Biome ID of Alpine Mountains Edge"=60 I:"Biome ID of Alpine Mountains M"=61 I:"Biome ID of Alpine Tundra"=62 I:"Biome ID of Aspen Forest"=63 I:"Biome ID of Aspen Hills"=64 I:"Biome ID of Badlands"=65 I:"Biome ID of Basin"=66 I:"Biome ID of Blossom Hills"=67 I:"Biome ID of Blossom Woods"=68 I:"Biome ID of Boreal Archipelago"=69 I:"Biome ID of Boreal Forest"=70 I:"Biome ID of Boreal Plateau"=71 I:"Biome ID of Boreal Plateau M"=72 I:"Biome ID of Carr"=73 I:"Biome ID of Clay Hills"=74 I:"Biome ID of Clearing"=75 I:"Biome ID of Cold Boreal Forest"=76 I:"Biome ID of Cold Cypress Forest"=77 I:"Biome ID of Cold Fir Forest"=78 I:"Biome ID of Cold Pine Forest"=79 I:"Biome ID of Creek Bed"=80 I:"Biome ID of Cypress Forest"=81 I:"Biome ID of Desert Archipelago"=82 I:"Biome ID of Ephemeral Lake"=83 I:"Biome ID of Ephemeral Lake Edge"=84 I:"Biome ID of Fens"=85 I:"Biome ID of Fir Forest"=86 I:"Biome ID of Flowery Archipelago"=87 I:"Biome ID of Forested Archipelago"=88 I:"Biome ID of Forested Mountains"=89 I:"Biome ID of Forested Valley"=90 I:"Biome ID of Frozen Archipelago"=91 I:"Biome ID of Glacier"=92 I:"Biome ID of Grassy Archipelago"=93 I:"Biome ID of Ice Sheet"=94 I:"Biome ID of Kakadu"=95 I:"Biome ID of Lake"=96 I:"Biome ID of Low Hills"=97 I:"Biome ID of Mangrove"=98 I:"Biome ID of Marsh"=99 I:"Biome ID of Meadow"=100 I:"Biome ID of Meadow M"=101 I:"Biome ID of Mountainous Archipelago"=102 I:"Biome ID of Mountains"=103 I:"Biome ID of Mountains Edge"=104 I:"Biome ID of Oak Forest"=105 I:"Biome ID of Oasis"=106 I:"Biome ID of Pine Forest"=107 I:"Biome ID of Pine Forest Archipelago"=108 I:"Biome ID of Plateau"=109 I:"Biome ID of Polar Desert"=110 I:"Biome ID of Prairie"=111 I:"Biome ID of Rainforest"=112 I:"Biome ID of Rainforest Valley"=113 I:"Biome ID of Riparian Zone"=114 I:"Biome ID of Rocky Desert"=115 I:"Biome ID of Rocky Hills"=116 I:"Biome ID of Roofed Shrublands"=117 I:"Biome ID of Sahara"=118 I:"Biome ID of Sandstone Canyon"=119 I:"Biome ID of Sandstone Canyon 2"=120 I:"Biome ID of Sandstone Ranges"=121 I:"Biome ID of Sandstone Ranges M"=122 I:"Biome ID of Scree"=123 I:"Biome ID of Scrub"=124 I:"Biome ID of Shield"=125 I:"Biome ID of Shrublands"=126 I:"Biome ID of Silver Pine Forest"=127 I:"Biome ID of Silver Pine Hills"=128 I:"Biome ID of Snowy Desert"=129 I:"Biome ID of Snowy Plateau"=130 I:"Biome ID of Snowy Ranges"=131 I:"Biome ID of Snowy Wastelands"=132 I:"Biome ID of Steppe"=133 I:"Biome ID of Stone Canyon"=134 I:"Biome ID of Stone Canyon 2"=135 I:"Biome ID of Tropical Archipelago"=136 I:"Biome ID of Tundra"=137 I:"Biome ID of Volcano"=138 I:"Biome ID of Volcano M"=139 I:"Biome ID of Wastelands"=140 I:"Biome ID of Woodland Field"=141 I:"Biome ID of Woodland Hills"=142 I:"Biome ID of Woodland Lake"=143 I:"Biome ID of Woodland Lake Edge"=144 I:"Biome ID of Woodlands"=145 I:"Biome ID of Xeric Savanna"=146No guarantees this will work.
You can get the logs I am talking about by following the link in my signature concerning new threads. Follow the guide there and post the logs here.
For the meteors mod: You should check the configs to make sure terrain destruction or something like that is enabled. IDs aren't really a thing now.
You can remove Thaumcraft and its config if you want. As long as the mod isn't loading, you are good.
When posting a new thread: http://bit.ly/1nUXmYS
If your problem has been solved, please consider adding [Solved] to beginning of the title!
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