Minecraft:
Why would it be different from my account name on here
Member Details
So i am playing on my creative world. All of the sudden it crashes. I thought something just went wrong and everything would be fine. So i restart my minecraft and load the same world. It crashes again in about 5 minutes. And again. And again. I was getting pretty frustrated but then figured out when I go to a specific area, then it crashes. Because the last time it took 20 minutes until it crashed again, because I was pretty far from the place where it crashes, and then I went over there and it crashed. I think my world may be corrupted for some reason, but someone please help!! i like that world. if you try to help and it even doesnt work i appreciate you trying!
EDIT: Wow thats sad. Apparently ANY creative world will crash somehow. SOMEONE HELP ME PLEASE PLEASE PLEASE PLEASE PLEASE ANYTHING THIS IS GETTING REALLY ANNOYING
NOT AN EDIT, PART OF ORIGINAL POST:Heres my crash report for one of my crashes:
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 8/5/14 8:08 AM
Description: Exception ticking world
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at aqh.a(SourceFile:2316)
at aqt.a(SourceFile:73)
at qo.c(SourceFile:182)
at net.minecraft.server.MinecraftServer.y(SourceFile:598)
at net.minecraft.server.MinecraftServer.x(SourceFile:530)
at cxc.x(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:446)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at aqh.a(SourceFile:2316)
at aqt.a(SourceFile:73)
at qo.c(SourceFile:182)
-- Affected level --
Details:
Level name: creative4
All players: 1 total; [qr['superbacon66'/479, l='creative4', x=93.55, y=67.01, z=287.81]]
Chunk stats: ServerChunkCache: 445 Drop: 0
Level seed: 4995063005911539743
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: 261.00,64.00,231.00 - World: (261,64,231), Chunk: (at 5,4,7 in 16,14; contains blocks 256,0,224 to 271,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 1004157 game time, 3214 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 97702 (now: false), thunder time: 24048 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.y(SourceFile:598)
at net.minecraft.server.MinecraftServer.x(SourceFile:530)
at cxc.x(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:446)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 14w31a
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 198096776 bytes (188 MB) / 395620352 bytes (377 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [qr['superbacon66'/479, l='creative4', x=93.55, y=67.01, z=287.81]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
I don't exactly know what the problem may be, but that specific area might have a large amount of entities there, that might be crashing your game. Are you using a very beefy Texture Pack and in which when you go to that are there many entities or blocks which causes your game to crash. You may have also used a mod in that world and have spawned an entitie or placed a block that is only supported with that mod and not with Vanilla Minecraft. Another possible reason is if you have by any chance used a snapshot, placed blocks or spawned entities that are only supported by that specific snapshot, and you later went back into 1.7.10 any rendered those entities or blocks that are not supported by Minecraft 1.7.10.
I don't exactly know what the problem may be, but that specific area might have a large amount of entities there, that might be crashing your game. Are you using a very beefy Texture Pack and in which when you go to that are there many entities or blocks which causes your game to crash. You may have also used a mod in that world and have spawned an entitie or placed a block that is only supported with that mod and not with Vanilla Minecraft. Another possible reason is if you have by any chance used a snapshot, placed blocks or spawned entities that are only supported by that specific snapshot, and you later went back into 1.7.10 any rendered those entities or blocks that are not supported by Minecraft 1.7.10.
I am using the default texture pack, I am pretty sure i have never used a mod on this world, i use snapshots but never to back to earlier versions unless using a seperate directory to avoid corruption, but im not sure about the entities thing. And i think if there was a large amount of entities, the game would get really laggy before it crashed. i think the crashes started after i made a cake of death with some command blocks but i turned it off incase it was causing it, yet it continued crashing.
ohh i sound kinda mean! Dont mean to be
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Minecraft:
Why would it be different from my account name on here
Member Details
Oh and another thing, about only 1 or 2 of the crash logs had anything under "A detailed walkthrough of the error". All the others had absolutley nothing under it, except System Details, which I know is supposed to appear after it.
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EDIT: Wow thats sad. Apparently ANY creative world will crash somehow. SOMEONE HELP ME PLEASE PLEASE PLEASE PLEASE PLEASE ANYTHING THIS IS GETTING REALLY ANNOYING
NOT AN EDIT, PART OF ORIGINAL POST:Heres my crash report for one of my crashes:
// Uh... Did I do that?
Time: 8/5/14 8:08 AM
Description: Exception ticking world
java.util.ConcurrentModificationException
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at aqh.a(SourceFile:2316)
at aqt.a(SourceFile:73)
at qo.c(SourceFile:182)
at net.minecraft.server.MinecraftServer.y(SourceFile:598)
at net.minecraft.server.MinecraftServer.x(SourceFile:530)
at cxc.x(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:446)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.ArrayList$Itr.checkForComodification(Unknown Source)
at java.util.ArrayList$Itr.next(Unknown Source)
at aqh.a(SourceFile:2316)
at aqt.a(SourceFile:73)
at qo.c(SourceFile:182)
-- Affected level --
Details:
Level name: creative4
All players: 1 total; [qr['superbacon66'/479, l='creative4', x=93.55, y=67.01, z=287.81]]
Chunk stats: ServerChunkCache: 445 Drop: 0
Level seed: 4995063005911539743
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: 261.00,64.00,231.00 - World: (261,64,231), Chunk: (at 5,4,7 in 16,14; contains blocks 256,0,224 to 271,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 1004157 game time, 3214 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 97702 (now: false), thunder time: 24048 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.y(SourceFile:598)
at net.minecraft.server.MinecraftServer.x(SourceFile:530)
at cxc.x(SourceFile:155)
at net.minecraft.server.MinecraftServer.run(SourceFile:446)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 14w31a
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 198096776 bytes (188 MB) / 395620352 bytes (377 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [qr['superbacon66'/479, l='creative4', x=93.55, y=67.01, z=287.81]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
I made you waste your time trying to read this pointless text!
I am using the default texture pack, I am pretty sure i have never used a mod on this world, i use snapshots but never to back to earlier versions unless using a seperate directory to avoid corruption, but im not sure about the entities thing. And i think if there was a large amount of entities, the game would get really laggy before it crashed. i think the crashes started after i made a cake of death with some command blocks but i turned it off incase it was causing it, yet it continued crashing.
ohh i sound kinda mean! Dont mean to be
I made you waste your time trying to read this pointless text!
I made you waste your time trying to read this pointless text!
What I typed in my directory, and the thing you said to copy and paste, here is what i typed in and the result:
LoadLibrary(pythondll) failedThe specified module could not be found.
C:\mcchunkfixer\PYTHON27.DLL
I made you waste your time trying to read this pointless text!
_____________________________________________________
Found 58 corrupted and 0 wrong located chunks of a total of 466
################ Deleting corrupted chunks ################
... Done!
Deleted 58 corrupted chunks
________________________________
I dont think thats good
I made you waste your time trying to read this pointless text!
I made you waste your time trying to read this pointless text!