java.lang.RuntimeException: Failed to check session lock, aborting
at ayq.h(SourceFile:48)
at ayq.<init>(SourceFile:34)
at aym.<init>(SourceFile:16)
at ayn.a(SourceFile:71)
at bao.a(SourceFile:1597)
at bdx.e(SourceFile:162)
at bdx.a(SourceFile:127)
at bdw.a(SourceFile:172)
at bdw.k(SourceFile:232)
at bdw.p(SourceFile:211)
at bao.p(SourceFile:1328)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at ayq.h(SourceFile:48)
at ayq.<init>(SourceFile:34)
at aym.<init>(SourceFile:16)
at ayn.a(SourceFile:71)
at bao.a(SourceFile:1597)
at bdx.e(SourceFile:162)
at bdx.a(SourceFile:127)
at bdw.a(SourceFile:172)
at bdw.k(SourceFile:232)
at bdw.p(SourceFile:211)
-- Affected screen --
Details:
Screen name: bee
Stacktrace:
at bao.p(SourceFile:1328)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 53452064 bytes (50 MB) / 85000192 bytes (81 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ATI Radeon HD 4850 OpenGL Engine GL version 2.1 ATI-1.6.36, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: On (4)
java.lang.RuntimeException: Failed to check session lock, aborting
at ayq.h(SourceFile:48)
at ayq.<init>(SourceFile:34)
at aym.<init>(SourceFile:16)
at ayn.a(SourceFile:71)
at bao.a(SourceFile:1597)
at bdx.e(SourceFile:162)
at bdx.a(SourceFile:127)
at bdw.a(SourceFile:172)
at bdw.k(SourceFile:232)
at bdw.p(SourceFile:211)
at bao.p(SourceFile:1328)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at ayq.h(SourceFile:48)
at ayq.<init>(SourceFile:34)
at aym.<init>(SourceFile:16)
at ayn.a(SourceFile:71)
at bao.a(SourceFile:1597)
at bdx.e(SourceFile:162)
at bdx.a(SourceFile:127)
at bdw.a(SourceFile:172)
at bdw.k(SourceFile:232)
at bdw.p(SourceFile:211)
-- Affected screen --
Details:
Screen name: bee
Stacktrace:
at bao.p(SourceFile:1328)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 53452064 bytes (50 MB) / 85000192 bytes (81 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ATI Radeon HD 4850 OpenGL Engine GL version 2.1 ATI-1.6.36, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: On (4)
If u pack u world as (Rar,Zip;Ace ...) File and upload it to an Filehoster i can try to fix it for u.
Rollback Post to RevisionRollBack
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The details of the crash report are enclosed. Any suggestions trying to resolve this would be appreciated.
---- Minecraft Crash Report ----
// Don't do that.
Time: 7/20/14 2:27 PM
Description: Updating screen events
java.lang.RuntimeException: Failed to check session lock, aborting
at ayq.h(SourceFile:48)
at ayq.<init>(SourceFile:34)
at aym.<init>(SourceFile:16)
at ayn.a(SourceFile:71)
at bao.a(SourceFile:1597)
at bdx.e(SourceFile:162)
at bdx.a(SourceFile:127)
at bdw.a(SourceFile:172)
at bdw.k(SourceFile:232)
at bdw.p(SourceFile:211)
at bao.p(SourceFile:1328)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at ayq.h(SourceFile:48)
at ayq.<init>(SourceFile:34)
at aym.<init>(SourceFile:16)
at ayn.a(SourceFile:71)
at bao.a(SourceFile:1597)
at bdx.e(SourceFile:162)
at bdx.a(SourceFile:127)
at bdw.a(SourceFile:172)
at bdw.k(SourceFile:232)
at bdw.p(SourceFile:211)
-- Affected screen --
Details:
Screen name: bee
Stacktrace:
at bao.p(SourceFile:1328)
at bao.ak(SourceFile:774)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 53452064 bytes (50 MB) / 85000192 bytes (81 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ATI Radeon HD 4850 OpenGL Engine GL version 2.1 ATI-1.6.36, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: On (4)
If u pack u world as (Rar,Zip;Ace ...) File and upload it to an Filehoster i can try to fix it for u.