I've been trying to upload my own world for a few days now with different worlds and every time the upload reaches about half way it crashes. here is the crash report. Please can you help me fix this? I've got a bunch of annoyed friends waiting to jump on my realm.
java.lang.ArithmeticException: / by zero
at com.mojang.realmsclient.gui.RealmsUploadScreen.drawUploadSpeed(RealmsUploadScreen.java:162)
at com.mojang.realmsclient.gui.RealmsUploadScreen.render(RealmsUploadScreen.java:109)
at bcq.a(SourceFile:88)
at blt.b(SourceFile:852)
at bao.ak(SourceFile:801)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.mojang.realmsclient.gui.RealmsUploadScreen.drawUploadSpeed(RealmsUploadScreen.java:162)
at com.mojang.realmsclient.gui.RealmsUploadScreen.render(RealmsUploadScreen.java:109)
at bcq.a(SourceFile:88)
-- Screen render details --
Details:
Screen name: bcq
Mouse location: Scaled: (207, 37). Absolute: (831, 844)
Screen size: Scaled: (420, 249). Absolute: (1680, 994). Scale factor of 4
Stacktrace:
at blt.b(SourceFile:852)
at bao.ak(SourceFile:801)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_15, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 26207192 bytes (24 MB) / 75616256 bytes (72 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: GeForce 9400/PCI/SSE2 GL version 2.1.2, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because EXT_framebuffer_object is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [DefStyle-1.7.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
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I've been trying to upload my own world for a few days now with different worlds and every time the upload reaches about half way it crashes. here is the crash report. Please can you help me fix this? I've got a bunch of annoyed friends waiting to jump on my realm.
---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 7/19/14 5:03 PM
Description: Rendering screen
java.lang.ArithmeticException: / by zero
at com.mojang.realmsclient.gui.RealmsUploadScreen.drawUploadSpeed(RealmsUploadScreen.java:162)
at com.mojang.realmsclient.gui.RealmsUploadScreen.render(RealmsUploadScreen.java:109)
at bcq.a(SourceFile:88)
at blt.b(SourceFile:852)
at bao.ak(SourceFile:801)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.mojang.realmsclient.gui.RealmsUploadScreen.drawUploadSpeed(RealmsUploadScreen.java:162)
at com.mojang.realmsclient.gui.RealmsUploadScreen.render(RealmsUploadScreen.java:109)
at bcq.a(SourceFile:88)
-- Screen render details --
Details:
Screen name: bcq
Mouse location: Scaled: (207, 37). Absolute: (831, 844)
Screen size: Scaled: (420, 249). Absolute: (1680, 994). Scale factor of 4
Stacktrace:
at blt.b(SourceFile:852)
at bao.ak(SourceFile:801)
at bao.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_15, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 26207192 bytes (24 MB) / 75616256 bytes (72 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: GeForce 9400/PCI/SSE2 GL version 2.1.2, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because EXT_framebuffer_object is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [DefStyle-1.7.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)