Time: 7/17/14 9:00 AM
Description: Registering texture
java.lang.OutOfMemoryError: Java heap space
at shadersmodcore.client.ShadersTex.getIntArray(ShadersTex.java:75)
at shadersmodcore.client.ShadersTex.loadSimpleTexture(ShadersTex.java:837)
at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:48)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:72)
at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(SourceFile:40)
at net.minecraft.client.gui.FontRenderer.<init>(SourceFile:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:488)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.getIntArray(ShadersTex.java:75)
at shadersmodcore.client.ShadersTex.loadSimpleTexture(ShadersTex.java:837)
at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:48)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/font/ascii.png
Texture object class: net.minecraft.client.renderer.texture.SimpleTexture
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:72)
at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(SourceFile:40)
at net.minecraft.client.gui.FontRenderer.<init>(SourceFile:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:488)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.7.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 387372800 bytes (369 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.1.1158 Minecraft Forge 10.13.0.1158 3 mods loaded, 3 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{7.10.1.1158} [Forge Mod Loader] (forge-1.7.10-10.13.0.1158.jar) Unloaded->Constructed->Pre-initialized
Forge{10.13.0.1158} [Minecraft Forge] (forge-1.7.10-10.13.0.1158.jar) Unloaded->Constructed->Pre-initialized
Launched Version: 1.7.10-Forge10.13.0.1158
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.4.12874 Compatibility Profile Context 14.100.0.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [[1.7]_R3D.CRAFT_SR-128x_v0.1.8 (1).zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Any time I try to use Forge it just crashes my game. If you could help me that would mean a lot!
I would just like a tutorial that actually works <3 I have tried many methods!
Running Windows 8 and my computer can easily run it, have done so before with 100+ frames but here is the error code
---- Minecraft Crash Report ----
// I'm sorry, Dave.
Time: 7/17/14 9:00 AM
Description: Registering texture
java.lang.OutOfMemoryError: Java heap space
at shadersmodcore.client.ShadersTex.getIntArray(ShadersTex.java:75)
at shadersmodcore.client.ShadersTex.loadSimpleTexture(ShadersTex.java:837)
at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:48)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:72)
at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(SourceFile:40)
at net.minecraft.client.gui.FontRenderer.<init>(SourceFile:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:488)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.getIntArray(ShadersTex.java:75)
at shadersmodcore.client.ShadersTex.loadSimpleTexture(ShadersTex.java:837)
at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:48)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/font/ascii.png
Texture object class: net.minecraft.client.renderer.texture.SimpleTexture
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:72)
at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(SourceFile:40)
at net.minecraft.client.gui.FontRenderer.<init>(SourceFile:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:488)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.7.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 387372800 bytes (369 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.1.1158 Minecraft Forge 10.13.0.1158 3 mods loaded, 3 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{7.10.1.1158} [Forge Mod Loader] (forge-1.7.10-10.13.0.1158.jar) Unloaded->Constructed->Pre-initialized
Forge{10.13.0.1158} [Minecraft Forge] (forge-1.7.10-10.13.0.1158.jar) Unloaded->Constructed->Pre-initialized
Launched Version: 1.7.10-Forge10.13.0.1158
LWJGL: 2.9.1
OpenGL: AMD Radeon R9 200 Series GL version 4.4.12874 Compatibility Profile Context 14.100.0.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [[1.7]_R3D.CRAFT_SR-128x_v0.1.8 (1).zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Any time I try to add memory it tells me "Java virtual machine" something has crashed.
Doesnt that mean 64x? ty for the help so far btw
error: http://gyazo.com/7e475fcb5cb72a432296fa17dbeeb3a9
Yup! That was the problem! Thank you very much!