I have recently started playing a CTM map called "Lethamyr", by Vechs as part of his "Super Hostile Series". I have made some progress but, when attempting to break some sandstone while in water, my game crashed and whenever I try loading up the world, it crashes with the same error report. I was playing with Optifine( version 1.7.5-OptiFine_HD_U_D1) when it first crashed but loading it with plain 1.7.5 or .10 didn't fix it.
Here is one of the error reports I received while loading up the world:
---- Minecraft Crash Report ----
// Oops.
Time: 15/07/14 9:09 PM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: n must be positive
at java.util.Random.nextInt(Unknown Source)
at aia.a(SourceFile:122)
at aia.a(SourceFile:27)
at ahu.a(SourceFile:364)
at ais.a(SourceFile:54)
at aqz.a(SourceFile:432)
at ms.a(SourceFile:166)
at apx.a(SourceFile:781)
at ms.c(SourceFile:101)
at mr.<init>(SourceFile:34)
at mq.a(SourceFile:220)
at mq.a(SourceFile:387)
at oi.a(SourceFile:828)
at bsx.u(SourceFile:121)
at net.minecraft.server.MinecraftServer.run(SourceFile:369)
at lj.run(SourceFile:628)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 296945432 bytes (283 MB) / 423624704 bytes (404 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [mw['roommyboom'/239, l='Super Hostile - Lethamyr', x=-663.33, y=62.30, z=1089.09]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
I managed to open up the world in MC Edit but I couldn't find a solution.
Should I have put this in the modded section?
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Here is one of the error reports I received while loading up the world:
// Oops.
Time: 15/07/14 9:09 PM
Description: Exception in server tick loop
java.lang.IllegalArgumentException: n must be positive
at java.util.Random.nextInt(Unknown Source)
at aia.a(SourceFile:122)
at aia.a(SourceFile:27)
at ahu.a(SourceFile:364)
at ais.a(SourceFile:54)
at aqz.a(SourceFile:432)
at ms.a(SourceFile:166)
at apx.a(SourceFile:781)
at ms.c(SourceFile:101)
at mr.<init>(SourceFile:34)
at mq.a(SourceFile:220)
at mq.a(SourceFile:387)
at oi.a(SourceFile:828)
at bsx.u(SourceFile:121)
at net.minecraft.server.MinecraftServer.run(SourceFile:369)
at lj.run(SourceFile:628)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 296945432 bytes (283 MB) / 423624704 bytes (404 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [mw['roommyboom'/239, l='Super Hostile - Lethamyr', x=-663.33, y=62.30, z=1089.09]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
I managed to open up the world in MC Edit but I couldn't find a solution.
Should I have put this in the modded section?