Once in a while I will get this noclassdef and i can never understand what the cause behind it is without just removing mods till it stops... Is there an easier method to understand it?
current mods
condensed potions
duke core
ender book
chicken shed
agriculture
algaecraft
am2
animation api
aroma core
aromas dimension
auto utils
growable ore
battle tower
better breed
bettter chests
better craft
biblio craft
biblio forest
biomes o plenty
botania
butterfly mania
carpenter
chisel
code chicken
craftable horse armor
dimension doors
dragon api
mo creatures
dungeon mobs
dynamic lights
emerald mod
equivalency and ee3
extra biomes
gravity gun
portal gun
flat bedrock
flower craft
forestry
harvest craft
lomlib
minestrappolation
mrcray furniture mod
natural absorption
NEI
optifine
pams desert, temperate, weee flowers
skc core
ichunutils
This particular error means there's a problem with your LWJGL installation. It's a Java library that should be installed by the Minecraft Launcher. Those sometimes fail.
I think there's a tutorial somewhere on Minecraft wiki for manual LWGJL installation.
i know why or THINK i know why it was happening but still wanted to know if noclassdef issues were able to read in another manner rather then just removing items
because i have optifine in my mod folder too for .minecraft and you have to copy n paste ur mods n configs over to ur .minecraft. id delete the mod n config folder to replace with the servers files and id keep losing my optifine and forgetting it till i loaded the game... so i tried placing it in my server mods folder so i could avoid having to repaste it into my .minecraft everytime i finished adding a few mods and i guess the server doesnt like optifine in its folder so...
if a noclassdef error does not actually give ur mods folder or mod name is there a way to read it and know which items causing the issue?
These errors mean Minecraft or one of the mods is looking for something, and can't find it. This can mean few things exactly depending on the exact content of the error.
Missing/damaged Minecraft/Forge/Java libraries. Wrong version of something installed. Mods incorrectly installed. Missing required mods.
ok ty for this info. ill be looking for these situations from now on.
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Once in a while I will get this noclassdef and i can never understand what the cause behind it is without just removing mods till it stops... Is there an easier method to understand it?
current mods
condensed potions
duke core
ender book
chicken shed
agriculture
algaecraft
am2
animation api
aroma core
aromas dimension
auto utils
growable ore
battle tower
better breed
bettter chests
better craft
biblio craft
biblio forest
biomes o plenty
botania
butterfly mania
carpenter
chisel
code chicken
craftable horse armor
dimension doors
dragon api
mo creatures
dungeon mobs
dynamic lights
emerald mod
equivalency and ee3
extra biomes
gravity gun
portal gun
flat bedrock
flower craft
forestry
harvest craft
lomlib
minestrappolation
mrcray furniture mod
natural absorption
NEI
optifine
pams desert, temperate, weee flowers
skc core
ichunutils
i know why or THINK i know why it was happening but still wanted to know if noclassdef issues were able to read in another manner rather then just removing items
because i have optifine in my mod folder too for .minecraft and you have to copy n paste ur mods n configs over to ur .minecraft. id delete the mod n config folder to replace with the servers files and id keep losing my optifine and forgetting it till i loaded the game... so i tried placing it in my server mods folder so i could avoid having to repaste it into my .minecraft everytime i finished adding a few mods and i guess the server doesnt like optifine in its folder so...
if a noclassdef error does not actually give ur mods folder or mod name is there a way to read it and know which items causing the issue?
... i hope im making sense x.x
ok ty for this info. ill be looking for these situations from now on.