Shaders used to work fine, now it doesn't even though I install it the same way as I did the last time (Both installs for 1.7). The crash always happens after trying to connect to a server / load world, and I've got no idea why since the entire report is filled with... this:
[10:21:26 INFO]: Client> WARNING: 0:1209: Only GLSL version > 110 allows postfix "F" or "f" for float
Also, here's the gist of it: (Last time I tried to post the entire crashlog filled with "
[10:21:26 INFO]: Client> WARNING: 0:1209: Only GLSL version > 110 allows postfix "F" or "f" for float"'s. That didn't work too well) This is the last few parts of the log here:
[10:21:26 INFO]: Client> WARNING: 0:1223: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client> WARNING: 0:1224: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client> WARNING: 0:1229: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client> WARNING: 0:1248: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client> WARNING: 0:1248: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client> WARNING: 0:1249: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client>
[10:21:26 INFO]: Client>
[10:21:26 INFO]: Client>
[10:21:26 INFO]: Client> An unrecoverable stack overflow has occurred.
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # A fatal error has been detected by the Java Runtime Environment:
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # EXCEPTION_STACK_OVERFLOW (0xc00000fd) at pc=0x5eeadcc7, pid=7208, tid=2144
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # JRE version: Java(TM) SE Runtime Environment (7.0_51-b13) (build 1.7.0_51-b13)
[10:21:26 INFO]: Client> # Java VM: Java HotSpot(TM) Client VM (24.51-b03 mixed mode windows-x86 )
[10:21:26 INFO]: Client> # Problematic frame:
[10:21:26 INFO]: Client> # C [ig75icd32.dll+0x3bdcc7]
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # An error report file with more information is saved as:
[10:21:26 INFO]: Client> # C:\Users\Kaleb\AppData\Roaming\.minecraft\hs_err_pid7208.log
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # If you would like to submit a bug report, please visit:
[10:21:26 INFO]: Client> # http://bugreport.sun.com/bugreport/crash.jsp
[10:21:26 INFO]: Client> # The crash happened outside the Java Virtual Machine in native code.
[10:21:26 INFO]: Client> # See problematic frame for where to report the bug.
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> AL lib: (EE) alc_cleanup: 1 device not closed
[10:21:26 ERROR]: Game ended with bad state (exit code 1)
[10:21:26 INFO]: Ignoring visibility rule and showing launcher due to a game crash
[10:21:26 INFO]: Deleting C:\Users\Kaleb\AppData\Roaming\.minecraft\versions\1.7.2-Forge10.12.2.1147\1.7.2-Forge10.12.2.1147-natives-65092602118432
[10:21:26 WARN]: Couldn't delete C:\Users\Kaleb\AppData\Roaming\.minecraft\versions\1.7.2-Forge10.12.2.1147\1.7.2-Forge10.12.2.1147-natives-65092602118432 - scheduling for deletion upon exit
Those "WARNINGS" at the top were exactly the same for about... I'd estimate around 3,000 lines up. It broke my browser trying to paste them all in the first time.
If any can help that be fantastic! I really love this mod, and I am disappointed it refuses to work. I have tried installing it a few different ways, including SkyDaz installers, different 1.7 forge versions (Surprisingly there's more than one), etc,.
If anyone can help, thanks! And if anyone cannot, then I hope at least you tried.
Did I mention it used to run fine only just 2 weeks ago? I just un-installed and tried to re-install it like I did before and now it refuses to work. I would run at a stable 45 fps, no problem. I'm trying to use the v10.1 Sonic Ether's Unbelievable Shader's Pack Standard, and also the v10.0 version because who knows it might work. The only problem here is I don't really load the shaderpacks yet it just... poops out.
Did I mention it used to run fine only just 2 weeks ago? I just un-installed and tried to re-install it like I did before and now it refuses to work. I would run at a stable 45 fps, no problem. I'm trying to use the v10.1 Sonic Ether's Unbelievable Shader's Pack Standard, and also the v10.0 version because who knows it might work. The only problem here is I don't really load the shaderpacks yet it just... poops out.
That error is an Intel graphical driver crash. SEUS won't work on Intel HD. Also recent Intel drivers are buggy and will always crash with Shader mod. If SEUS worked before you need to have some other, normal GPU.
On multi-GPU systems the default option is for the OS to choose the "optimal" GPu for running each application. It usually defaults to using Intel HD for Java, the results of that when running shaders is ... you've seen it yourself.
You need to force your PC to use your main GPU for running Minecraft. An option called something like "Preferred Graphical Processor" must be somewhere in your Nvidia Comtrol Panel/Catalyst Control Center. It must be set to use your main GPU globally if possible, or at least for Minecraft.exe, java.exe and javaw.exe.
I found the setting, but it is a drop down box with 3 options to select: Auto-Select, High performance NVIDIA processor, and Integrated Graphics. I'm a huge noob to this, so could ya help me out with what these mean and which one I should probably select?
[10:21:26 INFO]: Client> WARNING: 0:1209: Only GLSL version > 110 allows postfix "F" or "f" for float
Also, here's the gist of it: (Last time I tried to post the entire crashlog filled with "
[10:21:26 INFO]: Client> WARNING: 0:1209: Only GLSL version > 110 allows postfix "F" or "f" for float"'s. That didn't work too well) This is the last few parts of the log here:
[10:21:26 INFO]: Client> WARNING: 0:1223: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client> WARNING: 0:1224: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client> WARNING: 0:1229: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client> WARNING: 0:1248: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client> WARNING: 0:1248: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client> WARNING: 0:1249: Only GLSL version > 110 allows postfix "F" or "f" for float
[10:21:26 INFO]: Client>
[10:21:26 INFO]: Client>
[10:21:26 INFO]: Client>
[10:21:26 INFO]: Client> An unrecoverable stack overflow has occurred.
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # A fatal error has been detected by the Java Runtime Environment:
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # EXCEPTION_STACK_OVERFLOW (0xc00000fd) at pc=0x5eeadcc7, pid=7208, tid=2144
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # JRE version: Java(TM) SE Runtime Environment (7.0_51-b13) (build 1.7.0_51-b13)
[10:21:26 INFO]: Client> # Java VM: Java HotSpot(TM) Client VM (24.51-b03 mixed mode windows-x86 )
[10:21:26 INFO]: Client> # Problematic frame:
[10:21:26 INFO]: Client> # C [ig75icd32.dll+0x3bdcc7]
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # An error report file with more information is saved as:
[10:21:26 INFO]: Client> # C:\Users\Kaleb\AppData\Roaming\.minecraft\hs_err_pid7208.log
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> # If you would like to submit a bug report, please visit:
[10:21:26 INFO]: Client> # http://bugreport.sun.com/bugreport/crash.jsp
[10:21:26 INFO]: Client> # The crash happened outside the Java Virtual Machine in native code.
[10:21:26 INFO]: Client> # See problematic frame for where to report the bug.
[10:21:26 INFO]: Client> #
[10:21:26 INFO]: Client> AL lib: (EE) alc_cleanup: 1 device not closed
[10:21:26 ERROR]: Game ended with bad state (exit code 1)
[10:21:26 INFO]: Ignoring visibility rule and showing launcher due to a game crash
[10:21:26 INFO]: Deleting C:\Users\Kaleb\AppData\Roaming\.minecraft\versions\1.7.2-Forge10.12.2.1147\1.7.2-Forge10.12.2.1147-natives-65092602118432
[10:21:26 WARN]: Couldn't delete C:\Users\Kaleb\AppData\Roaming\.minecraft\versions\1.7.2-Forge10.12.2.1147\1.7.2-Forge10.12.2.1147-natives-65092602118432 - scheduling for deletion upon exit
Those "WARNINGS" at the top were exactly the same for about... I'd estimate around 3,000 lines up. It broke my browser trying to paste them all in the first time.
If any can help that be fantastic! I really love this mod, and I am disappointed it refuses to work. I have tried installing it a few different ways, including SkyDaz installers, different 1.7 forge versions (Surprisingly there's more than one), etc,.
If anyone can help, thanks! And if anyone cannot, then I hope at least you tried.
I found the setting, but it is a drop down box with 3 options to select: Auto-Select, High performance NVIDIA processor, and Integrated Graphics. I'm a huge noob to this, so could ya help me out with what these mean and which one I should probably select?