java.lang.IllegalArgumentException: bad Base64 input character at 648: 0 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bin.b(SourceFile:155)
at bin.a(SourceFile:130)
at bcg.a(SourceFile:26)
at bcl.b(SourceFile:382)
at bcl.a(SourceFile:259)
at bik.a(SourceFile:283)
at bof.b(SourceFile:852)
at ban.ak(SourceFile:801)
at ban.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bin.b(SourceFile:155)
at bin.a(SourceFile:130)
at bcg.a(SourceFile:26)
at bcl.b(SourceFile:382)
at bcl.a(SourceFile:259)
at bik.a(SourceFile:283)
-- Screen render details --
Details:
Screen name: bik
Mouse location: Scaled: (214, 140). Absolute: (428, 199)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bof.b(SourceFile:852)
at ban.ak(SourceFile:801)
at ban.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 39613928 bytes (37 MB) / 81158144 bytes (77 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9
LWJGL: 2.9.1
OpenGL: Intel(R) G41 Express Chipset GL version 2.1.0 - Build 6.14.10.5420, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 2.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Faithful_3 (3).zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Rollback Post to RevisionRollBack
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When I try to scroll through servers on the server multiplayer screen it crashes.
Below is one of the crash reports:
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.
Time: 6/19/14 8:58 PM
Description: Rendering screen
java.lang.IllegalArgumentException: bad Base64 input character at 648: 0 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bin.b(SourceFile:155)
at bin.a(SourceFile:130)
at bcg.a(SourceFile:26)
at bcl.b(SourceFile:382)
at bcl.a(SourceFile:259)
at bik.a(SourceFile:283)
at bof.b(SourceFile:852)
at ban.ak(SourceFile:801)
at ban.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at bin.b(SourceFile:155)
at bin.a(SourceFile:130)
at bcg.a(SourceFile:26)
at bcl.b(SourceFile:382)
at bcl.a(SourceFile:259)
at bik.a(SourceFile:283)
-- Screen render details --
Details:
Screen name: bik
Mouse location: Scaled: (214, 140). Absolute: (428, 199)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bof.b(SourceFile:852)
at ban.ak(SourceFile:801)
at ban.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 39613928 bytes (37 MB) / 81158144 bytes (77 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9
LWJGL: 2.9.1
OpenGL: Intel(R) G41 Express Chipset GL version 2.1.0 - Build 6.14.10.5420, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 2.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [Faithful_3 (3).zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)