I have made a complaint earlier about the 1.7.0_55 update which made my game either not run the Java Virtual Machine or run the game at >500MB RAM allowance (regardless of the Java arguments I threw in).
The new update (1.7.0_60) has TEMPORARILY fixed the problem as I was able to run the game at 1GB RAM so it ran well. Now it's gone back to the same state as the 1.7.0_55 update. I don't really want to go back to an older version of Java because it may corrupt all my Minecraft files.
Is there something that can fix this or is it the waiting game for me?
I wonder why Java updated the 32 bit one and removed the 64 bit one. Nevermind, I downloaded the 64 bit one and it works now. Thanks man!
If you have a program called "Java Update Scheduler" installed, then when a new Java update is released, the update scheduler will automatically download the 32 bit update.
Rollback Post to RevisionRollBack
PC specs: Intel Core 2 Duo e8500 @ 3.16ghz / XFX Radeon HD 6670 2GB DDR3 / 6GB 1666MHz DDR3 RAM / Windows 7 Professional
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I have made a complaint earlier about the 1.7.0_55 update which made my game either not run the Java Virtual Machine or run the game at >500MB RAM allowance (regardless of the Java arguments I threw in).
The new update (1.7.0_60) has TEMPORARILY fixed the problem as I was able to run the game at 1GB RAM so it ran well. Now it's gone back to the same state as the 1.7.0_55 update. I don't really want to go back to an older version of Java because it may corrupt all my Minecraft files.
Is there something that can fix this or is it the waiting game for me?
Thanks
Merc
PC specs: Intel Core 2 Duo e8500 @ 3.16ghz / XFX Radeon HD 6670 2GB DDR3 / 6GB 1666MHz DDR3 RAM / Windows 7 Professional
PC specs: Intel Core 2 Duo e8500 @ 3.16ghz / XFX Radeon HD 6670 2GB DDR3 / 6GB 1666MHz DDR3 RAM / Windows 7 Professional