I am using Minecraft 1.6.4, with Direwolf20 mod pack by FTB, Plus a couple mods I added on my own.
Running OS X 10.9.3
I don't have much to explain it.... I was exploring a large ocean as a Blaze in my Survival Single Player world when suddenly the game just shuts down out of nowhere, with the error log in my next post.
EDIT: Moved to pastebin because it's too long http://pastebin.com/jzgrFdh4
Whenever I load my world again, it crashes again with the same thing....which means I can't get back into my world!
I inspected the log, and I guess the game's terrain generation must've generated 2 things, a Leech chest from the Witchery mod, and something that conflicts with it.
I do have a backup, I can load it and never go to that place again, but the backup was nearly 2 weeks ago. I did a ton of stuff during those 2 weeks that I don't really want to do again.... well now I learned my lesson.
Can someone help me please? Is it possible to fix this without having to do that backup? If so, how?
The Meaning of Life, the Universe, and Everything.
Join Date:
9/22/2011
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keylan118
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Looks like one of your mods "witchery" has caused an error. Remove the mod if you don't have anything to do with it yet then get rid of the bad block. Then you can reinstall the mod. If you have made progress into the mod then use a map tool like MCEdit to remove the bad block.
Also I believe there is only 1 block that is bad, the leech chest. It might be conflicting with another mod or maybe it is a bug in the mod. You should check with the mod's creator to be safe. It looks like the leech chest is looking for a tile version of itself or a tile version is looking for the block.
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Paper is there for words to be written on it. Rules are there to be broken. Laws are there to be followed....to the letter of course! Please help my dragons!
Go to your config folder, open "forge.cfg", and change "B:removeErroringTileEntities" to true. This will remove the tile entity when it throws an error.
Looks like one of your mods "witchery" has caused an error. Remove the mod if you don't have anything to do with it yet then get rid of the bad block. Then you can reinstall the mod. If you have made progress into the mod then use a map tool like MCEdit to remove the bad block.
Also I believe there is only 1 block that is bad, the leech chest. It might be conflicting with another mod or maybe it is a bug in the mod. You should check with the mod's creator to be safe. It looks like the leech chest is looking for a tile version of itself or a tile version is looking for the block.
Remove the mod? Wouldn't that also cause a crash due to the now missing textures and such?
I haven't used MCedit before, but I heard it doesn't really work with mods... besides, what started this was I was just flying around above the ocean... how am I supported to find a bad block I didn't place?
Go to your config folder, open "forge.cfg", and change "B:removeErroringTileEntities" to true. This will remove the tile entity when it throws an error.
Didn't work..... same crash report. However there is a similar thing called removeErroringEntities, going to try setting that to true and see what happens.
EDIT: Didn't work either, but the description of the crash report is different; It has changed to 'Exception while updating neighbors.' I guess Forge tried to delete it, but then a big scuffle happened and I guess the bad block won out. http://pastebin.com/V6iujXW4
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Running OS X 10.9.3
I don't have much to explain it.... I was exploring a large ocean as a Blaze in my Survival Single Player world when suddenly the game just shuts down out of nowhere, with the error log in my next post.
EDIT: Moved to pastebin because it's too long
http://pastebin.com/jzgrFdh4
Openeye page (Has a simplified version of the log and my Mod listing)
http://openeye.openm...ce778e4d3536754
Whenever I load my world again, it crashes again with the same thing....which means I can't get back into my world!
I inspected the log, and I guess the game's terrain generation must've generated 2 things, a Leech chest from the Witchery mod, and something that conflicts with it.
I do have a backup, I can load it and never go to that place again, but the backup was nearly 2 weeks ago. I did a ton of stuff during those 2 weeks that I don't really want to do again.... well now I learned my lesson.
Can someone help me please? Is it possible to fix this without having to do that backup? If so, how?
Also I believe there is only 1 block that is bad, the leech chest. It might be conflicting with another mod or maybe it is a bug in the mod. You should check with the mod's creator to be safe. It looks like the leech chest is looking for a tile version of itself or a tile version is looking for the block.
Please help my dragons!
I made my own shader pack, by the way.
Remove the mod? Wouldn't that also cause a crash due to the now missing textures and such?
I haven't used MCedit before, but I heard it doesn't really work with mods... besides, what started this was I was just flying around above the ocean... how am I supported to find a bad block I didn't place?
Didn't work..... same crash report. However there is a similar thing called removeErroringEntities, going to try setting that to true and see what happens.
EDIT: Didn't work either, but the description of the crash report is different; It has changed to 'Exception while updating neighbors.' I guess Forge tried to delete it, but then a big scuffle happened and I guess the bad block won out.
http://pastebin.com/V6iujXW4