So I'm trying to run a 256 texture pack, but every time i go into the options and select it under resource packs my minecraft crashes and gives the "has run out of memory" error. My computer has 8 gigs of ram and I've tried allocating 4 towards minecraft but it hasn't helped at all so far. I've also ran MC patcher to try and see if that helps but it still crashes when trying to use the texture pack. The pack i'm trying to use is here.
Crash Report:
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
java.lang.OutOfMemoryError: Java heap space
at bsp.a(SourceFile:196)
at bsl.b(SourceFile:142)
at bsl.a(SourceFile:90)
at bsr.a(SourceFile:72)
at bsr.a(SourceFile:61)
at bsr.a(SourceFile:52)
at ban.ag(SourceFile:439)
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bsp.a(SourceFile:196)
at bsl.b(SourceFile:142)
at bsl.a(SourceFile:90)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bsl
Stacktrace:
at bsr.a(SourceFile:72)
at bsr.a(SourceFile:61)
at bsr.a(SourceFile:52)
at ban.ag(SourceFile:439)
-- Initialization --
Details:
Stacktrace:
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 30158224 bytes (28 MB) / 239075328 bytes (228 MB) up to 239075328 bytes (228 MB)
JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -Xmx256m -Xms256m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9-mcpatcher
LWJGL: 2.9.1
OpenGL: GeForce GTX 760/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: [256x CGO Pack snapshot 14w21b v1.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Crash Report:
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 6/4/14 8:29 PM
Description: Registering texture
java.lang.OutOfMemoryError: Java heap space
at bsp.a(SourceFile:196)
at bsl.b(SourceFile:142)
at bsl.a(SourceFile:90)
at bsr.a(SourceFile:72)
at bsr.a(SourceFile:61)
at bsr.a(SourceFile:52)
at ban.ag(SourceFile:439)
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bsp.a(SourceFile:196)
at bsl.b(SourceFile:142)
at bsl.a(SourceFile:90)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: bsl
Stacktrace:
at bsr.a(SourceFile:72)
at bsr.a(SourceFile:61)
at bsr.a(SourceFile:52)
at ban.ag(SourceFile:439)
-- Initialization --
Details:
Stacktrace:
at ban.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 30158224 bytes (28 MB) / 239075328 bytes (228 MB) up to 239075328 bytes (228 MB)
JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -Xmx256m -Xms256m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9-mcpatcher
LWJGL: 2.9.1
OpenGL: GeForce GTX 760/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: [256x CGO Pack snapshot 14w21b v1.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
CPU: AMD Phenom II X3 720 2.8ghz
Ram: 8gb DDR3 Memory
GPU: Nvidia GeForce GTX 760 (2gb memory)